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IL-2 Sturmovik The famous combat flight simulator.

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  #11  
Old 09-27-2010, 05:17 PM
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furbs furbs is offline
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Quote:
Originally Posted by Oleg Maddox View Post
Sound engine is uniquie. Way morte advanced than in Il-2. Again, like in Il-2 there is absolutely new features on the market in the sound engine.

And it will run undependant of sound car type. Sound engine of Il-2 was developed for high eng cards. And only using such card user was able to get all effects of realistic 3D sound. That is good but not for masses.

Thanks Oleg...looking forward to hearing the new sounds...is there a chance of having a listen to something this friday?
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  #12  
Old 09-27-2010, 05:41 PM
Flanker35M Flanker35M is offline
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S!

Can't wait either to hear them. Il-2 has good 3D sound if you got a very good sound card with good drivers..and properly setup. I do not think Oleg meant SoW sound engine is for masses or "derated", just better than in IL-2 working on broader selection of audio devices, giving the best possible audio experience. Now you do not need a hi-end card to get good results..or that is how I read Oleg's answer.
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  #13  
Old 09-27-2010, 05:50 PM
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philip.ed philip.ed is offline
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I read his answer as saying that the sound in SoW is unique to the game engine. So it doesn't matter too much on what type of sound card you have, as it won't really affect the unique sounds in SoW...
Either way, I can't wait to hear the SoW sounds
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  #14  
Old 09-27-2010, 06:00 PM
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furbs furbs is offline
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I think the one thing we want to know is...will a spitfire sound like a spitfire
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  #15  
Old 09-27-2010, 06:10 PM
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Azimech Azimech is offline
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It will probably sound like a Hurricane
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  #16  
Old 09-27-2010, 06:38 PM
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philip.ed philip.ed is offline
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LOL. It should do. It can always be developed in patches. I think we're all expecting a 1946 out of the box. Well, Il-2 1946 wasn't like that on release, and 8-10 years down the line I think we'll be able to say the exact same about SoW.
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  #17  
Old 09-28-2010, 12:19 AM
Fafnir_6 Fafnir_6 is offline
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Quote:
Originally Posted by furbs View Post
I think the one thing we want to know is...will a spitfire sound like a spitfire
+1 This aspect of IL-2 can be improved upon SOOOOO much.

Cheers,

Fafnir_6
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  #18  
Old 09-28-2010, 02:44 AM
WTE_Galway WTE_Galway is offline
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Quote:
Originally Posted by Thunderbolt56 View Post
That's interesting, but will it negatively effect the depth and richness of the sounds by making them more ...for masses?.

I know for me personally, I want the sounds to be as complex and rich as possible and needing a high-end card to get that is not a big deal. So, hopefully, in an effort to market to the majority, those in the minority won't feel their sound card investment a waste.

Sorry but Win 7 and Vista do not support the audio features of the high end sound cards anyway.
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  #19  
Old 09-28-2010, 06:30 AM
AA_Absolute AA_Absolute is offline
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The sound feature i wait in SOW, is disable radar sound (sneak attacks impossible now), and none could modify panning, hw or sw to hear external engines at 100 m and more.

Oleg say previously this exploit is lost in SOW Hurra!!!

"This was possible only on some types of sound cards - because of their simplified drivers.
In BoB it is impossible".

Last edited by AA_Absolute; 09-28-2010 at 06:54 AM.
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  #20  
Old 09-28-2010, 07:11 AM
diveplane diveplane is offline
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Quote:
Originally Posted by Pablo View Post
Are you the Diveplane that made the awsome sound mod for Flaming Cliffs 2.0? If so i cant think of a single mod that has made more of an impact.
yes and thx
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