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IL-2 Sturmovik The famous combat flight simulator.

View Poll Results: CLICKABLE COCKPITS -
YES - CLICKABLE COCKPITS 124 51.24%
NO - CLICKABLE COCKPITS 118 48.76%
Voters: 242. You may not vote on this poll

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  #1  
Old 03-04-2010, 05:48 PM
nearmiss nearmiss is offline
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Brainless

Nobody really cares either way at this point. Oleg has included clickable cockpits and that's a done deal.

I think most of us see no use for them in aircombat sim, but with all the new tricked out stuff in the upcoming SOW Oleg is looking at including more features that are "flight simulation".

Clickable cockpits work very well for flight simulator users than don't have controllers, programmable keyboards,i.e, CH Products MFP.
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  #2  
Old 03-04-2010, 06:51 PM
Antoninus Antoninus is offline
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Or just prefer to learn and use real cockpit layouts if practicable.
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  #3  
Old 03-04-2010, 07:36 PM
BadAim BadAim is offline
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What I find amazing is that this thread is still going.....I guess no one can resist whipping a dead horse. I personally don't see the point, but to each his own..... you may resume whipping now.
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  #4  
Old 03-04-2010, 07:42 PM
nearmiss nearmiss is offline
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Quote:
Originally Posted by BadAim View Post
What I find amazing is that this thread is still going.....I guess no one can resist whipping a dead horse. I personally don't see the point, but to each his own..... you may resume whipping now.
If people quit posting it will go away, otherwise is like the energizer bunny.

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  #5  
Old 03-04-2010, 09:40 PM
Zorin Zorin is offline
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There is one thing though I like to know.

What does it take to make a cockpit click-able in terms of extra time involved?

There sure is a loss to some not having that feature, but otherwise, would it not limit the number of flyables just by the amount of extra work that goes into this and therefor make it a greater loss for the whole community?

Cause I think that it will be compulsory for any new flyable to have this feature and if it is already hard to find enough references for some types now, how hard will it be to find enough references to make the correct animation for each switch, leaver and what-not.

I may be wrong, but it sure is a point to think about.
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  #6  
Old 03-06-2010, 07:29 AM
Antoninus Antoninus is offline
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Quote:
Originally Posted by Zorin View Post
Cause I think that it will be compulsory for any new flyable to have this feature and if it is already hard to find enough references for some types now, how hard will it be to find enough references to make the correct animation for each switch, leaver and what-not.

I may be wrong, but it sure is a point to think about.
MSFS has clickable cockpits and there is still a great number of often rather obscure addon aircraft available. SOW will be much more open for 3rd party addons, thus nobody can refuse a plane if the accuracy is less than "perfect". I doubt anybody won't release his plane only because some animations are based on guesswork.

I think the bigger problem will be to find enough references about the internal structure of airplanes to make a high quality damage model. Olegs team is working with original manufacturer drawings. Only for most of the more popular planes these are available for sale and then rather expensive.
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