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IL-2 Sturmovik The famous combat flight simulator. |
View Poll Results: CLICKABLE COCKPITS - | |||
YES - CLICKABLE COCKPITS |
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124 | 51.24% |
NO - CLICKABLE COCKPITS |
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118 | 48.76% |
Voters: 242. You may not vote on this poll |
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Thread Tools | Display Modes |
#131
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please NOOOO
we dont nee another FSX.... |
#132
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@Tvrdi
face the reality, flying "full real" won't be as easy as we are used to. Be assured there will be "semi real" servers also with easy management.
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
#133
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Question: What will lose the people, who doesn't like clickable cockpits?
Answer: Absolutely nothing! Clickable cockpit doesn't mean DISABLED KEYBOARD! Question: What will lose the people, who like clickable cockpits? Answer: One nice feature! Question: Why there are people, that want other to lose one nice feature, after they will not lose anything? ............................................ ps. Sorry for my English. |
#134
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Brainless
Nobody really cares either way at this point. Oleg has included clickable cockpits and that's a done deal. I think most of us see no use for them in aircombat sim, but with all the new tricked out stuff in the upcoming SOW Oleg is looking at including more features that are "flight simulation". Clickable cockpits work very well for flight simulator users than don't have controllers, programmable keyboards,i.e, CH Products MFP. |
#135
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Or just prefer to learn and use real cockpit layouts if practicable.
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#136
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What I find amazing is that this thread is still going.....I guess no one can resist whipping a dead horse. I personally don't see the point, but to each his own..... you may resume whipping now.
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#137
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#138
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There is one thing though I like to know.
What does it take to make a cockpit click-able in terms of extra time involved? There sure is a loss to some not having that feature, but otherwise, would it not limit the number of flyables just by the amount of extra work that goes into this and therefor make it a greater loss for the whole community? Cause I think that it will be compulsory for any new flyable to have this feature and if it is already hard to find enough references for some types now, how hard will it be to find enough references to make the correct animation for each switch, leaver and what-not. I may be wrong, but it sure is a point to think about. |
#139
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waht a close game
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#140
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Yes, neck and neck, very interesting race
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
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