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IL-2 Sturmovik The famous combat flight simulator.

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  #141  
Old 01-23-2010, 09:16 PM
Waaagh Waaagh is offline
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Quote:
Originally Posted by zaelu View Post
I saw the little movie and I would like to say this:

1. The movie was posted maybe as a response to the comments of some that were not impressed anymore by the still updates etc. So if those comments were not posted... maybe this video wasn't posted.
2. I am not particularly impressed by the movie... sorry. Is not something I didn't see before. I was expecting the shadows to move in the cockpit not to be prerendered and painted on it..you know. Also I think we saw them before in the Hurri right? I knew the level of detail of the Spit pit.
3. The shaking... is imho a fake try to express the tremor/shake the plane has in real life but is placed (like in many many other games) where it is suppose not to exist - in the eyes. As Protos said, the neck and head acts as dampers and I add that the eyes have "steady cam" tech in the muscles that operates them and are surrounded by fat and are full of "gelly" fluid that do the same... they absorb vibrations. On top of that comes the big "computer" on the back side of them... the brain that not only post process the image to cut out the undesired and hindering things but when the "conscience" analyze the reality through the see sense is taking "shaking" into account only to acknowledge the existence of those undesired and maybe worrying natural factors.
For me that is like the fake "bass" from small earplugs for audio players... you can swear it sounds with plenty of realistic bass but that's till you fell the real bass from some powerful speakers.
What's more funny, is that is obvious is just a cool "realistic" effect made by the devs, cause the gunsight reflex circle is not shaking almost at all... cause they know you couldn't aim if "the dance" would be on everything . And in this way looks even more silly. I would preffer removing it for good and just put a plugin for those buttshakers in the game market.
4. I would like to see the medium and atmospherics of SoW... I know I will have to wait more but this is what I want to see... No... I am not impressed of those clouds as they look just like IL-2 clouds just a bit longer... Is the same "synthetisation" of clouds that looks technically close to reality but very unrealistic in the end as a feel. Like the sounds in Il-2... kind of. The water reflection... ok... nice effect but water is still close to IL-2 one just 2-3 visual things added but, no real waves... no etc. If is not close to the one in SH4-5 is not counting as "Wow!". The ground is visible a bit in that movie and is just a place holder... so it is better not to be counted.

Sorry if I sound negativistic but, I believe the team doesn't need now a pleased crowd that goes "uh!-oh!" at anything the put out on the updates. They need feedback and if we the fans are not "harsh" a bit and "demanding" the real unseen crowd that will buy the game will do it after release by not buying it. Which will be bad.

Basically, besides the level of details that are very high in some places (poligon counts etc) the SoW wip updates still looks visually under that WoP game. No... the simulation can not count now, as is not depicted in the screenshots too much.
I sure hope that when all parts of the game will come together the game will shine but, the current state of updates just show be that there is still a lot of work to be done and the team is at it.

So... keep it up team!
This one is kind of silly so I felt the need to crawl out of hiding and respond.

I don´t know which video you watched, but the one I saw -> <- has moving dynamic shadows.

For the ´pit shaking: that´s overthinking it. I hear the same argument from people who want to get rid of the headbob in Arma2, and it´s silly. It´s an atmospheric that´s supposed to convey the fact that you´re flying a 1200 hp monster of a plane, and do that so impressively that you forget that you´re actually sitting nice and comfy in front of a computer.
The only argument I´d count is that people can get sick from it, so having this scaleable would be sensible. Otherwise, this state of the art, and I can appreciate the effort put into this.

Other people have mentioned the collimator sight before, so I won´t go into that. It´s been a functional feature in IL-2 too, so if one has played that they should be familiar with it.

For the clouds, I suggest you go back to the video and watch the Video in HD. At around 0:20 you can see the clouds coming into view on the left: notice the soft gradient of colour, as well as how the light plays around the edges. Also, dynamic shadows cast by the clouds onto the sea surface.
At 1:11 you can briefly see the brightly lit trim around the clouds edges where the sun his shining down between them. The glare on the sea surface is also (it seems) shaped by the clouds above it.

All in all, I´m really impressed by this video, despite the lack of sound and its shortness. Can´t wait to see how everything looks when it has come together: 2009 was a year of gaming disappointments for me, so SoW can only make it better.

Cheers
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  #142  
Old 01-23-2010, 10:13 PM
Romanator21 Romanator21 is offline
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<<The gunsight is slightly shaded/tinted I think, or polarized maybe (I know some aircraft in WWII had polarized gunsights) - so the sky can look darker through them, and reflections are cut from the shine on the sea.>>

Maybe, but the effect flickers on and off, which says to me it's a bug. It's also interesting that clouds disappear under the gun-sight.

http://i984.photobucket.com/albums/a...5-01-51-00.jpg

http://i984.photobucket.com/albums/a...5-01-52-00.jpg

http://i984.photobucket.com/albums/a...5-01-53-00.jpg

http://i984.photobucket.com/albums/a...5-01-54-01.jpg

Last edited by Romanator21; 01-23-2010 at 10:17 PM.
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  #143  
Old 01-23-2010, 10:15 PM
Romanator21 Romanator21 is offline
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And here is the flicker:

http://i984.photobucket.com/albums/a...5-03-14-11.jpg

http://i984.photobucket.com/albums/a...5-03-15-11.jpg

http://i984.photobucket.com/albums/a...5-03-16-11.jpg

http://i984.photobucket.com/albums/a...5-03-17-11.jpg

Last edited by Romanator21; 01-23-2010 at 10:18 PM.
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  #144  
Old 01-23-2010, 10:30 PM
76.IAP-Blackbird 76.IAP-Blackbird is offline
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Comon guys what `s the prob??? It is still in development when it`s relesed and it has some bugs start to complain not now, or are you complaining about your unborn child "I don`t like his feet, we will make a new one ..."
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  #145  
Old 01-23-2010, 10:50 PM
blades96 blades96 is offline
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Thanks for the beautiful video, my excitement levels have now reached critical.
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  #146  
Old 01-23-2010, 11:33 PM
Dano Dano is offline
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Quote:
Originally Posted by luthier View Post
Also, I'm very glad to see most of you guys like the Spitfire video. It was actually a real 100% honest leak that we didn't expect. Both me and Oleg felt that it was still not polished enough to be released, and in any case I would have wanted to splice it up with some outside views, fly a little better, etc.
I do hope Muxahuk isn't going to be in trouble on Monday morning, he's now a favourite amongst fans

Quote:
Now I guess we have to do videos more often, because a handful of screenshots just won't be the same anymore...
Indeed
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  #147  
Old 01-23-2010, 11:38 PM
virre89 virre89 is offline
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Quote:
Originally Posted by =815=TooCooL View Post
Oh no Here comes a fanboy.
I second Zealu's points.
Seeing that video, i know it is beta, but anyone but fanboy can see and speak what doesn't look right.
Self shadow is gorgeous and poly count is impressive but cloud and water is that of il-2.
How about coop with gaijin entertainment guys.(kidding, that would be impossible)
Their flight game is no where close to il-2 in sim aspect but did outstanding job in graphic, atmosphere, and clouds. (Behold overcast clouds in wop)
I know you're busy, but I appreciate you taking the time to play WoP and find what is missing in il-2 and BOB beta video.
Writing it on phone so plz bear my spells.
Funny you say that, maybe check my history of posts and you'll find out i am quite the opposite. Stop acting like a tech expert instead and get a life. Just because i dont nitpick a video doesn't mean i don't care for details or realism or i wouldn't even be here in the first place. Besides, try show some constructive criticism when you've a case instead.
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  #148  
Old 01-23-2010, 11:48 PM
13th Hsqn Protos 13th Hsqn Protos is offline
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People need to calm down...... constructive criticism is good. Being a fanbois contributes nothing to the game. Zaelu expressed points made by many (plus English is not his native language)

The shaking is too much .... at least 3 real pilots have pointed that out. Lets fix and move on.

For the rest .... yeah nice vid .... but not mind blowing .... even Luthier said that .... chill out .... LOOOOOONG way to go still.
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  #149  
Old 01-24-2010, 12:49 AM
Chivas Chivas is offline
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Quote:
Originally Posted by 13th Hsqn Protos View Post
People need to calm down...... .... chill out .... LOOOOOONG way to go still.
This made me smile coming from you.
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  #150  
Old 01-24-2010, 02:19 AM
13th Hsqn Protos 13th Hsqn Protos is offline
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Cheap shot all you like...... I know I have brought about positive change in this sim.
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