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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#161
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#162
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#163
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I just have a feeling that the Rata in CoD will be what La-5 was in IL-2 ![]() So I guess I am now the first to complain of a plane not yet even released xD Will link to this post when the Rata outclimbs, outshoots, and outturns 109 F-2 ![]() |
#164
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#165
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will the AA work properly in the next update..sorry if this asked from someone else
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#166
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According to the aa thread further down any question about aa is quite pointless, as in: almost shure no kind of aa in the near future.
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
#167
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I would also like to know this. DX11 was supposed to be a priority, and I'm hoping that we will get the benefit of having a current DX version in the next patch instead of the lackluster DX10. Most games (assuming you don't up the eye-candy or enable a lot of extra features) benefit from increased FPS with DX11. Coupled with the doubling of the FPS with the new graphics engine, that would mean that most people with i5 systems and appropriate video cards should be able to play maxed. Those that were struggling on lower end AMD and Core Duo systems should also be able to join in as well.
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#168
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As far as i've read in previous communications about DX11 in CoD, i remember, that in the special circumstances of CoD, as there are: huge distances, lots of detail and some more things special in CoD, the actual DX11 code was not usable without quite extensive additional programming.
This programming would be unique for CoD as no other game uses it in this way. Add to this the actual workload already worn by the devs and you see the possibility of DX11 actual used in CoD is not in the near future.
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
#169
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After release Luthier stated that it was now a priority, from that I would imagine that nearly a year later that the new graphic engine could possibly be in DX11 (could this be the surprise Luthier as in store for us). It would make no sense to competely redo the graphics engine and leave out DX11 especially when the next sequel will be using the same engine, and BOM as to be DX11 right? This could be how Luthier as managed to get a 100% increase in performance that he has more than hinted at. Im not saying for certain but I would not be at all surprised that the new patch will be in DX11, and if thats the case then it will be well worth the wait. ![]() |
#170
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I think majority of us prefers to get a patch as soon as it fixes crashes but not to wait till AA is manually programmed for the new engine. Please be reasonable ![]() |
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