Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Pilot's Lounge

Pilot's Lounge Members meetup

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #10  
Old 08-11-2011, 08:22 PM
ATAG_Snapper's Avatar
ATAG_Snapper ATAG_Snapper is offline
Approved Member
 
Join Date: Oct 2010
Location: Kitchener, Ontario, Canada
Posts: 1,286
Default

Connie, it's a nice shot of a damaged A-10: lots of bullet hole decals and a missing wingtip. However, I'm not convinced that each and every bullet hole signifies precise damage internally depending on the angle, degree of penetration, and nature of penetration (ie. AP, incendiary, FMJ ball, explosive head, inert shrapnel) as it does in CoD. CoD takes into account the precise locations of hydraulic lines, fuel cells, fuel lines, coolant lines if applicable, wiring, control lines, oil lines if applicable, ammo bays, etc.). This is a well-documented aspect of Cliffs of Dover which I believe this extreme level of complexity is not to be found in any current air combat simulation, including DCS-A10 -- pretty damage pictures notwithstanding.

BTW, I installed the current 280 Nvidia driver but did not detect any appreciable difference good nor bad with my modest GTX 285 card.
Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:30 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.