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  #221  
Old 08-09-2011, 07:24 PM
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Kongo-Otto Kongo-Otto is offline
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Originally Posted by albx View Post
wow, that hurts

and now...

beer for everybody

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  #222  
Old 08-11-2011, 07:43 PM
connie
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Originally Posted by SYN_Bliss View Post

I keep seeing a trend from new people joining these forums to troll talking about other games. I'm assuming it's because the games they like have noone playing them?
.
I keep seing a trend where some people insult others bycalling them trolls or trying to discredit them personally (both bogus arguement tactics BTW) when they criticize CloD or won't buy into lame excuses used to excuse why it is in such bad shape at release.

I merely brought up A-10 because I was refuting the claim that CloD's problems should be excused because of its complexity. The A-10 example proves that lame excuse wrong. A-10 is clearly more complex and was a much smother release. I actually agree that A-10 gets boring after a while, but that has nothing to do with the complexity of the two sims and there releases.

Blinders are clouding judgement here and personal attacks are replacing logic. A real shame.
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  #223  
Old 08-11-2011, 07:52 PM
ATAG_Bliss ATAG_Bliss is offline
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Every single one of your posts since you've joined this forum is to jab at the sim. It's quite clear what your intentions are here. You are the pure definition of a troll. No reason to get upset when you get called out for being one.

And just because A10 ran great for you since being available for download (alpha / beta) doesn't mean that it did for everyone else. I for one, couldn't play the game without crashing after 5 minutes of play until the RC was finished. I have never had that problem with IL2COD.
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  #224  
Old 08-11-2011, 07:58 PM
connie
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Originally Posted by SYN_Bliss View Post
Every single one of your posts since you've joined this forum is to jab at the sim. It's quite clear what your intentions are here. You are the pure definition of a troll. No reason to get upset when you get called out for being one.

And just because A10 ran great for you since being available for download (alpha / beta) doesn't mean that it did for everyone else. I for one, couldn't play the game without crashing after 5 minutes of play until the RC was finished. I have never had that problem with IL2COD.
And the name calling and discrediting gets worse. Its a shame the mods allow this sort of thing. Its a a game. Sheesh.
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  #225  
Old 08-11-2011, 08:09 PM
ATAG_Bliss ATAG_Bliss is offline
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Nah, not really. The only thing amazing is your constant slagging off on the devs here.

And for the "it's a game" comment. You should heed your own advice and calm down. Your posts are not in the slightest constructive. If you want to talk about A10, I'm sure you can find the home for their forums.
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  #226  
Old 08-11-2011, 08:22 PM
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ATAG_Snapper ATAG_Snapper is offline
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Connie, it's a nice shot of a damaged A-10: lots of bullet hole decals and a missing wingtip. However, I'm not convinced that each and every bullet hole signifies precise damage internally depending on the angle, degree of penetration, and nature of penetration (ie. AP, incendiary, FMJ ball, explosive head, inert shrapnel) as it does in CoD. CoD takes into account the precise locations of hydraulic lines, fuel cells, fuel lines, coolant lines if applicable, wiring, control lines, oil lines if applicable, ammo bays, etc.). This is a well-documented aspect of Cliffs of Dover which I believe this extreme level of complexity is not to be found in any current air combat simulation, including DCS-A10 -- pretty damage pictures notwithstanding.

BTW, I installed the current 280 Nvidia driver but did not detect any appreciable difference good nor bad with my modest GTX 285 card.
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  #227  
Old 08-11-2011, 08:47 PM
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Originally Posted by Snapper View Post
Connie, it's a nice shot of a damaged A-10: lots of bullet hole decals and a missing wingtip. However, I'm not convinced that each and every bullet hole signifies precise damage internally depending on the angle, degree of penetration, and nature of penetration (ie. AP, incendiary, FMJ ball, explosive head, inert shrapnel) as it does in CoD. CoD takes into account the precise locations of hydraulic lines, fuel cells, fuel lines, coolant lines if applicable, wiring, control lines, oil lines if applicable, ammo bays, etc.). This is a well-documented aspect of Cliffs of Dover which I believe this extreme level of complexity is not to be found in any current air combat simulation, including DCS-A10 -- pretty damage pictures notwithstanding.

BTW, I installed the current 280 Nvidia driver but did not detect any appreciable difference good nor bad with my modest GTX 285 card.
No diff for me either on the drivers. It was a small WHQL release. Yes damage may be an area CloD beats A-10, but that is no reason it runs so poorly and was as unfinished as it was upon release. I do hope this thing gets fixed as it will be a beauty if they do. I appreciate the polite tone of your replies.
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  #228  
Old 08-11-2011, 08:51 PM
connie
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Originally Posted by SYN_Bliss View Post
Nah, not really. The only thing amazing is your constant slagging off on the devs here.

And for the "it's a game" comment. You should heed your own advice and calm down. Your posts are not in the slightest constructive. If you want to talk about A10, I'm sure you can find the home for their forums.
I'm calm and I'm not slagging you, even when you slag me. Read my post to Snapper. Its polite and slags no one.

Its a game, calm down.
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  #229  
Old 08-11-2011, 09:02 PM
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Bliss mate, you are sounding slightly hysterical.
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  #230  
Old 08-11-2011, 09:05 PM
ATAG_Bliss ATAG_Bliss is offline
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Good deal. I'm glad you've calmed down after 20 some posts on this forum slagging the state of the game or the devs. And if you notice, I wasn't the one doing that. Instead I was talking about the drivers while you went on a rant about the poor state of IL2COD and compared it to A10 and then linked a review to A10 as well.

But it's nice to see you've decided to heed to your own advice. Thanks.
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