Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #24  
Old 03-25-2011, 10:26 AM
Hooves Hooves is offline
Approved Member
 
Join Date: Jan 2010
Posts: 131
Default

Quote:
Originally Posted by jimbop View Post
Don't like unrealistic servers? Just use fullreal servers. Simple. The "azzhats" you obviously despise are going to pay for IL2#3, not just the members of this forum (not even close). And some are going to get into the game enough to get the gear and enjoy it in its ultimate form.

For those who evidently cannot be bothered watching the video see below a rough transcript of Luthier commenting on new players in IL-2 and CoD at about 10.30 (relying on the translation btw). This is all I am talking about - the devs obviously see the need to get more people into the game and I applaud them. There just isn't going to be an IL-2#3 without this.

Int.: 'So let’s say I can’t fly at all. Can I get started easily?'

Luthier: 'Yes. We really care about this. We are always concerned with our older titles that newer players cannot get started easily and needed to invest a lot of time to get good and people flying without joysticks, flying with keyboard keys… We did have one or two IL-2 veterans who would fly online and consistently win with just keyboards.

'But we really tried to make the learning curve less steep in CoD, make it much more accessible. Can fly with your keyboard, with no joystick with relaxed realism, easy physics, everything complex turned off and just fly around and slowly enable complex options at your own pace and get more and more out of the game.'
Those options are for the flight model to be less realistic so they don't get frustrated and leave. Very similar to a "training" scenario. No where did he mention that in the game options that a KILL STREAK or UNLOCK ability would be enabled. You should read and try to understand a thread before you post on it.

Im all for servers having less realistic flight model or collision. Because at the end of the round the flyer with the most skill will be the leader. Not because he killed three guys and WAMBO WOOMBA MAGIC TASTICALLY A SUPER MUMBO JUMBO SUPER PLANE kills 12 more of his enemies. Ala: Call of Duty.

I am for keeping a combat flight SIM, about the SIMULATION of COMBAT FLIGHT.


Whether you played it on super easy or super hard, the method of downing another pilot would be to put his plane on the other end of your bullets. End of story.

Last edited by Hooves; 03-25-2011 at 10:30 AM.
Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 06:18 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.