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Originally Posted by Pursuivant
Fair enough. I'll accept that it's a limitation on the QMB. Sounds like something for the next "readme" file, so sticklers for historically accuracy know to specify carrier-capable planes in their QMB missions.
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The list of usable planes for the Coral Sea map was limited to the carrier capable planes in the original QMB. IIRC, It was also the only water map available in the QMB. When DT opened up the QMB to allow user made "maps" they allowed all planes to be used on every map. Even though the heavies try to land on the carriers I like that we aren't limited to specific aircraft anymore.
Something that can be done by the player to help minimize the incidences of this occurring is to create their own custom plane list, you can create two of them currently, and limit what planes can be used on a map.
Quote:
Originally Posted by Pursuivant
I'd still hold that it's a bug that heavy aircraft attempting to land on a carrier don't cause damage or at least stick around longer, however. I don't know what the weight limits were on a carrier's deck (probably pretty impressive, given that B-25 were able to take off from a U.S. fleet carrier), but a crashed medium bomber on deck would take some time to clear, and a fire involving such an aircraft might take some time to put out.
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I agree that the heavies don't do enough damage but I also don't really want them sinking my carrier every time one of them tries to land either...
Wheels