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Treetop64
01-19-2013, 09:48 PM
I was one of the old school that was happy with the sound IL2 engine and not too interested in modified exploitive sound files.

That was 7-8 years ago.

A work around must be looked at and a plug-in (backdoor) should be possible.
:)

I think I'm one of the two or three people in the world that is OK with the default sounds. My sound hardware does a good job of making it sound pretty good, though! But yes, I agree with implementing some sort of door that doesn't violate any legal boundaries.

panzer1b
01-19-2013, 10:20 PM
I think I'm one of the two or three people in the world that is OK with the default sounds. My sound hardware does a good job of making it sound pretty good, though! But yes, I agree with implementing some sort of door that doesn't violate any legal boundaries.

personally i agree...

the sounds dont add anything to teh game but at the same time are not that bad that they make me complain

still id welcome an option to add custom sounds.....afterall mods let you do this (although i will say i cant stand hsfx's sounds as they are so quiet, the guns that is).

still i wouldnt have anything against changing some of the crappy ones such as the 50cal external sounds, the mg81 sounds (fire to slow) and sound like the mg15s

still i like teh shkas internal sounds as well as 50 internal

cannons could use a bit more variety as mg151s, japs, mgff, shvak, most have 1 sound effect.....

anyways any progress is good to see

IceFire
01-19-2013, 10:42 PM
So it not possible ?

No can must or should verbs, I'm just giving an speculative response to an old question, the very question that invoked the mods pack in the first place.

I was one of the old school that was happy with the sound IL2 engine and not too interested in modified exploitive sound files.

That was 7-8 years ago.

A work around must be looked at and a plug-in (backdoor) should be possible.
:)
Second time I post this on this very page...

http://forum.1cpublishing.eu/showpost.php?p=494635&postcount=728

Unless that was a joke I just wasn't in on...

Luno13
01-20-2013, 04:27 AM
Indeed, I was thinking I had a case of deja vu! :)

I certainly don't mind the stock sounds. The new options by TD should allow for a proliferation of sound packs though, so it might be nice to experiment.

IceFire
01-20-2013, 03:14 PM
Indeed, I was thinking I had a case of deja vu! :)

I certainly don't mind the stock sounds. The new options by TD should allow for a proliferation of sound packs though, so it might be nice to experiment.

Definitely. It'll be a great thing to be able to drop in packs and see what people like the most. There is the potential for cheating so I'm glad to hear that they have gone with the all options are best possibility: Sounds restricted if need be (for competitive matches) and opened up if you want them to be.

Gets around some of the sticky issues. TD will only allow the option, not distribute themselves.

EJGr.Ost_Caspar
01-20-2013, 07:14 PM
So it not possible ?

No can must or should verbs...

Just exchange them to 'is' or 'will be'. Check few postings/pages back! ;)

EDIT: ... as IceFire say. Its no joke. But its fun. :D

Ala13_Kokakolo
01-20-2013, 11:28 PM
I have already asked this question some time ago with no luck, there it goes again. Sorry in advance. Is there any plans for keep developing the temperature aspect of the engines? I would like to see some damage for fast cooling engine, for example diving from 6000 in a winter map with the radiator open should definitely damage the engine... any thoughts?

KG26_Alpha
01-20-2013, 11:31 PM
My post was elaborating on its implementation (sound files) and also the fact that I did miss the confirmation post originally, and no joke just an oversight.

Edit

I missed the few seconds of this feature shown in the TD 4.12 GUI feature video, I guess I must have blinked :)

Malkav
01-21-2013, 05:25 AM
So slow.. I hope, there will be fewer bugs, than in 4.11 :rolleyes:

JonathanRL
01-21-2013, 08:59 AM
Please add it to the finnish DGEN campaign then

This. Please, THIS! Flying the P-36 in that campaign would be simply awesome.

beazil
01-22-2013, 04:37 AM
Sorry for the OT...
Beazil: you are the Beazil from Jg54 in wwiionline?

From JG 51 yes. S!

All of this discussion gets me excited for the next release. I'm looking forward to not getting kicked from servers for having a FOV mod enabled. Thanks so much Team D!

Kittle
01-22-2013, 01:17 PM
4.12 does have me all sorts of excited. The wife can't understand.........they rarely do, lol!!! I was watching the most recent video on YouTube and she says, "What are you watching? It looks like a bunch of nonsense!" She hasn't been playing IL2 for 9 years or so, so she can't understand just how amazing the patches from TD have been for our beloved sim, but I can! muhahahaha!!!

KG26_Alpha
01-27-2013, 06:04 PM
Is it possible for a Bomber pilot who is killed in a gunner position to be able to
return to the Pilots seat leaving the AI gunner dead in his place,

or is the v4.12 is

Allowing only human gunner seats able to take the dead pilots seat.

Does the pilot have to be dead to allow a swap of alive human pilots positions.

Or is it only a Co-Pilot that can take control, I can't see too many humans taking Co-pilot only as its an inactive seat during the mission and will likely get killed the same time as the pilot.

What's the exact configuration for this feature please ?

Thanks

ECV56_Guevara
02-04-2013, 01:51 PM
DT, is there in 4.12 any surprise feature that hasn been shown???

Malkav
02-04-2013, 02:00 PM
DT, is there in 4.12 any surprise feature that hasn been shown???

Some bugs.

panzer1b
02-05-2013, 01:21 AM
Some bugs.

true, but then again what piece of software does not have bugs in it?

still, im optimistic about the update and believe the bugs will not be anything that takes away from the game as i dont really remember any bugs (besides maybee predictable and just plain bad ai from teh old days of 4.09 and earlier, but thats not really a bug but a not fully developed feature,) that actually take away from the gameplay in any of the other patches that were released

the only thing i can say was and still is not that great are the visuals, but given how old the engine is, its understandable (still looks better the doom and even that with a hi res texture pack does not look that bad). im looking forward the most to the effects as the stock ones are just well not very good (im not gonna say crap as ive defenetely seen worse but they still are nowhere near very good especially mid air explosions which are terrible imo). id like to see some maybee smoothed out maps and better textures for the oldest of maps (the slovakia one is epic imo as are the new additions). Finally the old basic crappy trees need to get side textures as they have ended me up in a fireball many times, otherwise from above i will say they actually look very good, just need at least a few side textures added to make it visible from the deck.

ohhh and we need a upgraded Dgen utility that is not IL2DCG as i really dislike the crazy new folder structure + messing up my default campaigns, and ofc its riddled with so many bugs such as missions failing before i even take off ect ect.

otherwise im patiently waiting for the patch, and ofc guessing that they are working very hard to make it as bug free as possible, otherwise im sure itd be well out by now

semor
02-06-2013, 12:43 PM
@ panzer 1b

1.DGen has nothing to do with the work of TD.The original DGen Exe is from Starshoy,a 3.Party development,so to speak. If you maybe already know,Azura is working on a enhanced DGen version,you can follow his progress here at the Yellow forum or more detailed on SAS.

http://www.sas1946.com/main/index.php/topic,20104.0.html

2. I dont really want to sound harsh or rude,but please dont make complains about DCG. There´s no need for sensless things like "crazy new folder structure + messing up my default campaigns". I dont want to read such things,b´cause Paul has made an big improvment and spend a lot of work in his free time to make Dynamic campaigns more enjoyable for us all.DCG is really easy to handle and use!

If you have problems with the install,the settings or the campaigns in DCG,please feel free to post in my DCG for 4.11/HSFX6 Thread at SAS and I will help you as good as I can.

http://www.sas1946.com/main/index.php/topic,28612.0.html

Peace an respect to TD. Keep on the good Work.:)

"Mod is life"!

Semor

nic727
02-06-2013, 01:08 PM
The same question everytime :)

When it is coming?

Can't wait to see the new effects.
http://www.youtube.com/watch?v=yJu1SvhtyTg&feature=youtu.be

Treetop64
02-06-2013, 07:02 PM
ohhh and we need a upgraded Dgen utility that is not IL2DCG as i really dislike the crazy new folder structure + messing up my default campaigns, and ofc its riddled with so many bugs such as missions failing before i even take off ect ect.


What's so crazy and new about DCG's folder structure? For years now, every version released has had virtually the same folder layout. Also, DCG doesn't touch your default campaigns, specifically the DGen ones. There might be something else going on there...

I use DGen (v4.0.8.7) most of the time, but DCG is outstanding, and has been for years. It's very flexible, stable, and still enjoys excellent support from Paul. I suggest that if you're having problems with DCG, you should visit his website (http://www.lowengrin.com/news.php) or forum (http://www.jg1.org/tabid/116/g/forum/c/8/DCG.aspx) and constructively present your case.

KG26_Alpha
02-06-2013, 09:41 PM
ohhh and we need a upgraded Dgen utility that is not IL2DCG as i really dislike the crazy new folder structure + messing up my default campaigns, and ofc its riddled with so many bugs such as missions failing before i even take off ect ect.



I have made hundreds of missions with IL2DCG

I find nothing "crazy" or "Bug riddled" with Lownegins software.

User input is the biggest bug creator

MOG_Hammer
02-08-2013, 01:37 AM
can't wait for the new addition of ability to choose formations for AI aircraft in the mission builder, and being able to choose them at any waypoint. Have been waitint for a long time for that nice feature to be included

SPAD-1949
02-08-2013, 02:02 PM
can't wait for the new addition of ability to choose formations for AI aircraft in the mission builder, and being able to choose them at any waypoint. Have been waitint for a long time for that nice feature to be included

Will it be possible to attach further flights to one leading flights but set different altitudes that will be maintained relatively to the attached lead then?

Now I set one set of waypoints for the the first flight of bombers and for any furhter flight only two points of which the second is attached to the first or privious flights starting point. But the problem is, that all further flights take their altitude from the first flight.
So if I want a stream of Bombers to create something like a combat box, I have to attach each flight its own set of waypoints.

It would also be great that these attached additional flights also drop their bombs, even if the frst flight destroyed the target.

Also It would be great, if I only need to set two waypoints for fighter escort, which then follows the bombers in a relative altitude difference as primary set.
Now they just circle around the second waypoint, if you dont guide them along the bombers path with own set of waypoints.

Bearcat
02-08-2013, 04:19 PM
I don't remember if this was answered or not .. but isn't 4.12 also supposed to have a form of triggers in it as well?

shelby
02-13-2013, 03:14 PM
Anything news?

nic727
02-13-2013, 07:59 PM
No, its a ghost town :?

IceFire
02-13-2013, 09:38 PM
Working hard no doubt :)

Treetop64
02-14-2013, 02:12 AM
Working hard no doubt :)

Nah. They're partying in Vegas.

Saw them all at that ghetto establishment called Imperial Palace. They went there so they could look out their windows and see Caesar's Palace across the street. And that McDonald's is conveniently close.

:)

GF_Mastiff
02-14-2013, 03:30 AM
Nah. They're partying in Vegas.

Saw them all at that ghetto establishment called Imperial Palace. They went there so they could look out their windows and see Caesar's Palace across the street. And that McDonald's is conveniently close.

:)

hey there's nothing wrong with Imperial palace I love that place. right on the strip and cheaper than Caesars, I can save and spend more money and the pong bars are right there, as well as the carnival bar. Half the time I'm there, I just sit on the corner of that liquor store that sells 40's for 3 bucks and I meet all kinds of woman shopping at the carnival. I sit right on that boulder on the corner, lots of fun.

Treetop64
02-14-2013, 06:20 AM
hey there's nothing wrong with Imperial palace I love that place. right on the strip and cheaper than Caesars, I can save and spend more money and the pong bars are right there, as well as the carnival bar. Half the time I'm there, I just sit on the corner of that liquor store that sells 40's for 3 bucks and I meet all kinds of woman shopping at the carnival. I sit right on that boulder on the corner, lots of fun.

Ya, I know. I stayed there myself. Good times :)

Imperial Palace is, however, on the "wrong" side of the strip. http://www.matrixgames.com/forums/image/s2.gif

nic727
02-15-2013, 12:15 AM
they have too much fun in the beta that they forgot to release it :)

Alexander (C)
02-15-2013, 10:41 AM
Readme 4.12 will be soon? Don't ask for the patch...

RegRag1977
02-15-2013, 02:46 PM
No, its a ghost town :?

Don't worry in general radio silence comes just before the massive surprise attack!

Excellent. :twisted:

Nil
02-15-2013, 02:56 PM
Don't worry in general radio silence comes just before the massive surprise attack!

Excellent. :twisted:

Something really big is coming Guys!!

Malkav
02-16-2013, 11:23 AM
Don't worry in general radio silence comes just before the massive surprise attack!

Excellent. :twisted:

Something really big is coming Guys!!

Massive fail?

1984
02-16-2013, 11:25 AM
if patch will be not soon, i too would have read with interest at least part of readme, about SB, for example...

Bolelas
02-16-2013, 01:51 PM
I am not anccious about the patch, that can wait, for now i am just expecting the "read me"!!!

:)

JtD
02-16-2013, 03:51 PM
Well, the team is working, beta testing. A few bugs to iron out. It takes some time, but it isn't exciting work.

ElAurens
02-16-2013, 08:07 PM
but it isn't exciting work.

I will vouch for this having done some beta testing in the past.
And it's long work as well.

I'd much rather have the team take their time and iron things out before we get a release version.

RegRag1977
02-18-2013, 12:51 AM
Something really big is coming Guys!!

An old legend says that it's called 4.12 or something like that...

slm
02-18-2013, 06:21 PM
Any idea of when 4.12 might be released?
March? April?

Fenrir
02-18-2013, 06:39 PM
Geez...!

Give it a rest guys. We're all looking forward to the new features, however remember that :

a) TD are all volunteers, doing this in their spare time. Most of these guys have work, some have families, they have LIVES. They cannot dedicate 8 hours a day to development. Patches are gonna take a while.

b) The beta patch has obviously exposed some issues which require resolution before 4.12 can be released to public and just finding the exact cause of some bugs is problematic, let alone fixing. It's funny how there's a commonality amongst those voices who keep pounding loudest for updates/release and those who whine mercilessly when bugs appear or their 'fave ride is p0rked.'

So to summarise: You wanna know when 4.12 is coming out?

WHEN IT IS READY.

Mysticpuma
02-18-2013, 07:13 PM
I wasn't going to say this...but maybe testing has found that the .50 calibres are 'un-porked'!

Can't be having that now can we! ;)


(PS THIS WAS IRONY!)

IceFire
02-18-2013, 07:26 PM
Any idea of when 4.12 might be released?
March? April?

Sometime between 1 second from now and sometime before the sun explodes :)

Asheshouse
02-18-2013, 07:38 PM
My God!
Is the Sun set to explode within two weeks.

Buren
02-18-2013, 08:05 PM
When in doubt about release dates, well, refer to the Valve Time table (https://developer.valvesoftware.com/wiki/Valve_Time). :)

MicroWave
02-18-2013, 08:34 PM
When in doubt about release dates, well, refer to the Valve Time table (https://developer.valvesoftware.com/wiki/Valve_Time). :)

Hm, 4 days Valve Time seems like a good candidate for v4.12. :lol:

ECV56_Guevara
02-18-2013, 08:48 PM
I admit, I've never been so anxious about a patch release, even when 4.09 was close to be released. This will be "the patch".
PS: Hey micro...4 days are about 2 month an a half in Valve Time!!!! :-P

nic727
02-19-2013, 12:16 AM
Really like Valve Time...

DT wrote "coming along" does it mean "Coming "Soon"" or "Shortly"

PS:

Coming soon mean in the next 2 months and shortly in the next 6 months. :rolleyes:

jlan5031
02-19-2013, 03:35 PM
My question is about the Japanese Zero model in v411.1. Sorry if this is the wrong thread, but I havent been able to locate a 411.1 thread. All the Zeros in my game have the nose spinner buried in the engine cowling. Just the tip is visible in all the skins. Does anyone else have this problem, and is there a solution?
Thanks

jlan5031
02-19-2013, 07:42 PM
Re. the distorted cowlings: Issue was solved by disabling the "Fixed cowling engine and props" mod.

nic727
02-19-2013, 07:44 PM
Do you know if sometimes, we will be able to change in-game graphic via in-game graphics option instead of conf.ini and will you unblock perfect setting for people who can't choose it?

IceFire
02-19-2013, 09:41 PM
Do you know if sometimes, we will be able to change in-game graphic via in-game graphics option instead of conf.ini and will you unblock perfect setting for people who can't choose it?

I'd say from this video....

http://www.youtube.com/watch?v=95WGJm3KbxA

That a lot of that is now the case that you can change quite a bit from the control panel again. But I think the "unblocking" of the perfect setting is something you're missing... if it's blocked, that is because your system probably doesn't support it.

What do you have in terms of graphics cards? Are you using OpenGL? You've enabled all of the settings required in the config.ini? If it still doesn't work then it means your card doesn't have the capability to do it.

Treetop64
02-19-2013, 09:51 PM
Do you know if sometimes, we will be able to change in-game graphic via in-game graphics option instead of conf.ini and will you unblock perfect setting for people who can't choose it?

If you're running in DirectX mode then you can't use Perfect graphic settings. That's the case for everybody who plays this game. If you run the game with OpenGL, then you can use Perfect settings, as long as your graphics card can support it, which if it's at least a recent mid-range card then it should have no problems.

If you run the game using an on-board graphics chipset, then I really wouldn't recommend Perfect mode. Use DirectX in that case.

IceFire
02-19-2013, 10:06 PM
Anyone know if we could ever be able to have RAAF markings for static aircraft? That'd be a nice little feature. Right now everything else (I think) is listed but it's difficult to fill bases full of Aussie marked aircraft because you can't pick RAAF.

nic727
02-19-2013, 11:11 PM
I run DirectX for the moment and I tried OpenGL. I have OpenGL 2.1 and it's doesn't work very well. I think they have to fixe somethings in 4.13m, because that's what I have even If I change the conf.ini

http://img406.imageshack.us/img406/3241/82129175.png
http://img535.imageshack.us/img535/3658/87745346.png
I don't really understand my strange line in the cloud.

I have an integrated Graphic card and I run the game at 40-50 fps without problem and just want to have 3D water with water=3, but nothing work. I just think that could be easier to put the option in the game instead of conf.ini and don't block the option that you card might not support.

______________________________
EDIT :

Just for fun I run a benchmark software and lol. I run at 6fps (Unigine Heaven) in directX 9 mode. I run that with Antialiasing x8...
Just to say that IL2 require a lot less graphic power and I have Opengl 2.1 (the test require OpenGL 4.0 to run the test in OpenGL) and Il2 1946 need to have a forced antialiasing like this test. My graphic card can't support natural antialiasing and just work with forced game antialiasing... (I discovered that with this test, because antialiasing look working.

http://image.noelshack.com/fichiers/2013/08/1361320500-untitled345.png

I'm sure that Il2 1946 in OpenGL 2.1 can be run at 40fps on my small graphic card. I know that's not a gaming graphic card, but Il2 1946 work very well.

IceFire
02-19-2013, 11:39 PM
I run DirectX for the moment and I tried OpenGL. I have OpenGL 2.1 and it's doesn't work very well. I think they have to fixe somethings in 4.13m, because that's what I have even If I change the conf.ini

http://img406.imageshack.us/img406/3241/82129175.png
http://img535.imageshack.us/img535/3658/87745346.png
I don't really understand my strange line in the cloud.

I have an integrated Graphic card and I run the game at 40-50 fps without problem and just want to have 3D water with water=3, but nothing work. I just think that could be easier to put the option in the game instead of conf.ini and don't block the option that you card might not support.

nic, the problem isn't the game in this instance. It's your graphics card. Integrated graphics... probably a Intel HD 3000? 4000? They are great for hardware acceleration of HD movie streams (depending on the generation) and they work well enough to handle Windows Vista/7/8's needs but in-games they do not have the necessary features. Intel HD's have always had extremely poor OpenGL support and mediocre Direct3D support.

nVidia still maintains the best OpenGL support and AMD is also pretty good. Any dedicated graphics card is a must for something like IL-2 if you want to turn on the features. Perfect mode won't work for you simply because your card does not have the graphical capabilities - it's more than frames per second. The architecture and specific graphical capabilities are important too.

Here's an analogy... you're doing a rally race on rough terrain (IL-2). The Intel HD has two wheel drive (2WD). Dedicated cards have all wheel drive (AWD) with terrain rated tires.

If you can, do yourself a favour and find a decent dedicated graphics card. A low to mid end model will run IL-2 just fine without the graphics artifacts and utilizing most or all of the features in perfect mode.

nic727
02-19-2013, 11:58 PM
I know, but I will certainly buy another laptop at the end of the year. What do you think about this one? http://www.dell.com/ca/p/inspiron-17r-se-7720/pd with Nvidia GeForce GT 650M 2GB

or a 15r special edition with Radeon™ HD 7730M 2GB

What is the best choice?

CWMV
02-20-2013, 01:38 AM
Best choice is to build a tower, any reason to restrict yourself to a laptop?

nic727
02-20-2013, 01:50 AM
I dont have too much space and a laptop is really nice and usefull.

IceFire
02-20-2013, 04:42 AM
I know, but I will certainly buy another laptop at the end of the year. What do you think about this one? http://www.dell.com/ca/p/inspiron-17r-se-7720/pd with Nvidia GeForce GT 650M 2GB

or a 15r special edition with Radeon™ HD 7730M 2GB

What is the best choice?
From this benchmark list: http://www.notebookcheck.net/Mobile-Graphics-Cards-Benchmark-List.844.0.html

The GT 650M is quite a bit faster in their benchmark. Benchmarks aren't always indicative of real world but it's close enough. The dedicated mobile graphics card isn't going to be as good as a comparable desktop level card... but given that space and mobility are useful to you. That Dell with the 650M would be a fair bit better than the Intel HD and it supports graphical standards that IL-2 would work with better than the Intel one. I don't see any reason why that wouldn't handle Perfect mode.

Pursuivant
02-20-2013, 05:35 PM
I dont have too much space and a laptop is really nice and usefull.

A mini-tower isn't much bigger than a laptop and there are ways you can mount it below a desk (either directly underneath or attached to the legs). The monitor can be mounted on wall. There are also racks to mount a mini-tower directly behind the monitor, which is another way of saving space.

At the very least, get a full keyboard to attach to your laptop (along with a graphics card which can support perfect mode).

shelby
02-20-2013, 06:51 PM
check AI on hurricane mkI, ki-45 and spitfire

IceFire
02-20-2013, 10:35 PM
check AI on hurricane mkI, ki-45 and spitfire

What do you want them to check exactly?

Treetop64
02-21-2013, 12:49 AM
What do you want them to check exactly?

I can see where this is going, considering the types he mentioned...

shelby
02-21-2013, 09:57 AM
when AI hurricane is targeting for example lagg and aproaches to target from some distance of the target he starting to fly like he is losing control of the plane

IceFire
02-21-2013, 12:47 PM
when AI hurricane is targeting for example lagg and aproaches to target from some distance of the target he starting to fly like he is losing control of the plane

AI routines aren't specific to individual aircraft like that. Maybe you should record a couple of track files to investigate?

shelby
02-21-2013, 02:39 PM
here it is
and this is the smooth version of what i mean

shelby
02-21-2013, 03:30 PM
there is another file tha shows clear what i mean

shelby
02-21-2013, 09:00 PM
here it is what i am talking about and it is recorded with 4.11.1 patch

IceFire
02-21-2013, 09:22 PM
Not sure what I'm looking for... I see the Oscar shooting at a Hurricane and some back and forth. Several Hurricanes make a sweeping pass and miss. The worst bit I saw was the AI flying Oscar (I didn't see you take the AI off) doing some excessive aileron work to try and maintain a firing solution.

Is that what you mean? Too much rolling? It's not loosing control... it's just rolling to avoid negative G and doing it a lot. A real pilot would probably be sick :)

jameson
02-21-2013, 10:24 PM
I'm currently having an occassional QMB with a p40 (Ace) which flies with psychopathic tendencies. Strangely though he will black out and crash after making too many 8g turns in his efforts to get me. I believe FC99 is looking at it. Shame I don't get the kill though. It's becoming more fun to make him crash than it is to shoot him down.

Pursuivant
02-22-2013, 03:30 AM
I'm currently having an occassional QMB with a p40 (Ace) which flies with psychopathic tendencies. Strangely though he will black out and crash after making too many 8g turns in his efforts to get me. I believe FC99 is looking at it. Shame I don't get the kill though. It's becoming more fun to make him crash than it is to shoot him down.

Arguably, that's a feature rather than a bug. After all, even an ace pilot can mess up and crash into the ground. For example, a low level stall in a dogfight killed Thomas McGuire - the second highest scoring American ace of WW2.

Just assume that your P-40 pilot has a bad case of overconfidence and testosterone poisoning.

shelby
02-22-2013, 10:01 AM
Is that what you mean? Too much rolling? It's not loosing control... it's just rolling to avoid negative G and doing it a lot. A real pilot would probably be sick :)yes but the same thing happens with the other planes controlled by AI.
Anyway it must be fixed

majorfailure
02-22-2013, 11:44 AM
I'm currently having an occassional QMB with a p40 (Ace) which flies with psychopathic tendencies. Strangely though he will black out and crash after making too many 8g turns in his efforts to get me. I believe FC99 is looking at it. Shame I don't get the kill though. It's becoming more fun to make him crash than it is to shoot him down.

I hope this does NOT get fixed. May just be my impression - but the 4.11 AI seems to do stupid things at least once in a while - and thats good!

And there seems to be some "suicidal" AI. Never back down - even if that means crashing into their prey. And why evade in a head-on? -Let the other guy do that.

jameson
02-22-2013, 04:17 PM
Please explain how this AI gets to be an ace if he's a psycho and crashes without fail? Something not quite right there, I'd have thought. Wouldn't an ace be more circumspect, lead you around and make you commit a fatal error then finish you off or set out to maximise an advantage before commiting to an attack? Ever read about an ace who goes head to head?

JtD
02-22-2013, 04:25 PM
I ended my last good kill streak blacking out and crashing. I was at 250+, so I guess it qualifies as ace. If that happens to human players, why not AI?

US pilot Thomas McGuire snap stalled his aircraft and crashed to death. He was the 2nd highest scoring US ace. If that happened to real pilots, why not AI?

majorfailure
02-22-2013, 07:40 PM
Please explain how this AI gets to be an ace if he's a psycho and crashes without fail? Something not quite right there, I'd have thought.
So he does just fly into the ground for no further reason? From your previous statement it sounded like he misjudges the distance required for his maneuvers and crashes -running out of airspace.


Wouldn't an ace be more circumspect, lead you around and make you commit a fatal error then finish you off or set out to maximise an advantage before commiting to an attack?
In general yes. There were aces that were good at setting up their encounters, never attacking without a clear plan in mind, always attacking only in favourable position. Knowing their/the enemys planes strenghts and weaknesses.
And there were others, that got into almost any fight they could pick, most of the times surprising the enemy, were good dogfighters and good marksmen - and thus sucessful. But they lacked tactical discipline. From one of those I would expect to sometimes want too much in a fight and then maybe even misjudge the distance to the ground.

For example take Hans-Joachim Marseille, he was a brilliant fighter pilot and superb marksman, but he destroyed more than one plane upon landing.

Or take Josef Frantisek, had next to zero discipline, but racked up 17 kills in a few weeks, many of them against foes flying "superior" planes - and he died in a crash for that no technical explanation was found - supposedly he was over-exhausted.


Ever read about an ace who goes head to head?

Why not? If he is an agressive, confident personality (overly) sure of himself and his abilities, then yes. Tommy McGuire supposedly did so.

IceFire
02-22-2013, 09:35 PM
yes but the same thing happens with the other planes controlled by AI.
Anyway it must be fixed

Ahh... so what you're talking about IS the rolling of the AI to stay on target. It has very little to do with the types of planes involved. Yeah it would be nice to see the AI behave a little more realistically in this area. It is a bit odd isn't it?

Pursuivant
02-23-2013, 05:05 AM
In general yes. There were aces that were good at setting up their encounters, never attacking without a clear plan in mind, always attacking only in favourable position. Knowing their/the enemys planes strenghts and weaknesses.
And there were others, that got into almost any fight they could pick, most of the times surprising the enemy, were good dogfighters and good marksmen - and thus sucessful. But they lacked tactical discipline. From one of those I would expect to sometimes want too much in a fight and then maybe even misjudge the distance to the ground.

The WW1 equivalents would be Manfred von Richtofen and Werner Voss.

It would be interesting if the IL2 AI could model these different types of aces - the "tacticians" and the "dogfighters." The former were generally excellent leaders who trained other pilots to be aces. The latter were generally loners who eventually made one mistake too many.

Blaf
02-23-2013, 09:18 AM
The WW1 equivalents would be Manfred von Richtofen and Werner Voss.

It would be interesting if the IL2 AI could model these different types of aces - the "tacticians" and the "dogfighters." The former were generally excellent leaders who trained other pilots to be aces. The latter were generally loners who eventually made one mistake too many.
If i remember correctly, there already are several types of AI behaviour.

EJGr.Ost_Caspar
02-23-2013, 01:32 PM
here it is what i am talking about and it is recorded with 4.11.1 patch

Shelby, we need NTRK format! Recording while playing - TRK is useless, it will not show, what happend. We will install a conf.ini - option in 4.12, that users can disable the saving of tracks. It will reduce the power needed for calculating track points during flights (which it by now does automaticly).

I repeat: TRK format is obsolete and not working anymore

EJGr.Ost_Caspar
02-23-2013, 01:36 PM
If i remember correctly, there already are several types of AI behaviour.

Yes, but all AI knows and performs all maneuvers. There are no exclusive Turn'nBurners or Boom'nZoomers. The idea to have exclusive profiles among the Ace level is not that bad IMHO though.

But... how would react an ace of energy fighting, when he is forced by the situation to dogfight? Will he perform badly and be shot down easily or will he adapt to the situation, still using his all around ace ability? Even hard to make a gameplay concept here.

shelby
02-23-2013, 01:55 PM
Shelby, we need NTRK format! Recording while playing - TRK is useless, it will not show, what happend. We will install a conf.ini - option in 4.12, that users can disable the saving of tracks. It will reduce the power needed for calculating track points during flights (which it by now does automaticly).
I repeat: TRK format is obsolete and not working anymorehere it is
see the oscar how is responding when is on target
See also the hurricane how is responding when is on target
Is it normal?

dpeters95
02-23-2013, 02:17 PM
here it is
see the oscar how is responding when is on target
See also the hurricane how is responding when is on target
Is it normal?



Sorry, but when I d/l it says the zip file is invalid... :(

shelby
02-23-2013, 02:45 PM
Sorry, but when I d/l it says the zip file is invalid... :(open it with winrar

majorfailure
02-23-2013, 03:26 PM
But... how would react an ace of energy fighting, when he is forced by the situation to dogfight? Will he perform badly and be shot down easily or will he adapt to the situation, still using his all around ace ability? Even hard to make a gameplay concept here.

An Ace at energy fighting - how could you force him to dogfight? Would be a rare occasion IMHO. And the "average" ace should be a good flyer -so most of the time he would be at least a decent dogfighter.

Maybe it would be easier to give the AI pilots "traits of character". Say gunnery skill, flying skill, tactical skill, leadership skill - and agressiveness (agressive/average/timid) ( and others?). Then have them graded in bad, mediocre, average, good, exceptional. The "average" ace would simply be good at everything- but there should be a few that are only average in one or two traits -and a few that are exceptional. The "average" novice should be mediocre - but there should be a few born leaders, marksmen, flyers among them -and have maybe good gunnery skills.

The flying skill would determine how well versed that AI pilot is at maneuvers and how good he executes them -generally. Their tactical skills would determine what maneuvers they fly at what time - as well as their agressiveness. A timid/good flyer/good tactician then could for example choose to execute a split-S as guns defense, while an agressive/exceptional flyer/mediocre tactician would go for a rolling scissors. Same one would maybe try to follow a turning target, while a veteran with exceptional tactics would maybe try a displacement roll.

Do AI currently have some form of knowledge of their planes strengths and weaknesses?

Pfeil
02-23-2013, 04:46 PM
Sorry, but when I d/l it says the zip file is invalid... :(

open it with winrar

I'd recommend using 7-Zip (http://www.7-zip.org/). It can handle more formats than Winrar, and is freeware(No whining about trial versions etc..).

Extreme_One
02-23-2013, 06:44 PM
...We will install a conf.ini - option in 4.12, that users can disable the saving of tracks. It will reduce the power needed for calculating track points during flights ...

Excellent news!

IMO this new option should disable TRK recording by default! :cool:

Treetop64
02-23-2013, 09:34 PM
Excellent news!

IMO this new option should disable TRK recording by default! :cool:

Agree. Anything to lighten the overhead is a good thing.

At least the manual recording still works fine.

Pursuivant
02-23-2013, 11:53 PM
If i remember correctly, there already are several types of AI behaviour.

What I meant was the sort of AI where an Ace leader effectively uses the full resources under his command against you, doing things like setting up ambushes or tactical situations which favor his side and then taking 1-2 hapless victims while letting the rest of his flight divide up the rest of the victims, vs. an Ace who ignores the other planes in his flight in order to dogfight you and maybe lets his flight get chewed up as a result.

Right now, due to the limitations of the AI, enemy formations are rather stupid in their behavior, even at Ace level, or if commanded by an Ace. In effect, they're all "dogfighters" with no great tactical leaders like Von Richtofen, Johnny Johnson or Hub Zemke.

Pursuivant
02-23-2013, 11:58 PM
Maybe it would be easier to give the AI pilots "traits of character". Say gunnery skill, flying skill, tactical skill, leadership skill - and agressiveness (agressive/average/timid) ( and others?). Then have them graded in bad, mediocre, average, good, exceptional. The "average" ace would simply be good at everything- but there should be a few that are only average in one or two traits -and a few that are exceptional. The "average" novice should be mediocre - but there should be a few born leaders, marksmen, flyers among them -and have maybe good gunnery skills.

I'd also add Health and Situational Awareness to the mix.

Health determines ability to handle injury and G-stresses.

Situational Awareness determines spotting distances and likelihood of losing sight of an enemy when he ducks out of sight.

Even better, have a way of letting players choose these traits for AI pilots in the FMB.

EJGr.Ost_Caspar
02-24-2013, 08:52 AM
here it is
see the oscar how is responding when is on target
See also the hurricane how is responding when is on target
Is it normal?

Firstly... from the edgy movements, that the planes do, I believe, that you made a NTRK via recording while playing a TRK. If so, it doesn't help. Make a fresh NTRK while playing! Further on, I see no problem in what happens there.

Can I have the mission, so I can test it myself?

shelby
02-24-2013, 10:56 AM
Can I have the mission, so I can test it myself?It's the IJA campaign
And i recorded the video while i am playing the mission

Derda508
02-24-2013, 12:31 PM
I'd also add Health and Situational Awareness to the mix.

Health determines ability to handle injury and G-stresses.

Situational Awareness determines spotting distances and likelihood of losing sight of an enemy when he ducks out of sight.

Even better, have a way of letting players choose these traits for AI pilots in the FMB.

Don´t forget the occasional hangover:grin:

majorfailure
02-24-2013, 01:15 PM
It's the IJA campaign
And i recorded the video while i am playing the mission

I've viewed your track twice now. Can't see anything odd. But I'm not quite sure what I should look for.

Please describe the problem so we all can understand it. At best provide a track, and tell the exact time at which to look for what.

On a hunch: Is the AI doing odd things novice (or maybe even average?).
Does he pull slightly up to increase his AoA, till he stalls one wing, then rides the stall - spinning mainly in the yaw axis, massivly slowing down - till he is behind you, then willfully exits the stall and starts shooting at you?

I'd also add Health and Situational Awareness to the mix.
Health determines ability to handle injury and G-stresses.
Situational Awareness determines spotting distances and likelihood of losing sight of an enemy when he ducks out of sight.

SA, yes.
Health - I don't know. I'd think that most pilots were fit. And it would not make much of a difference if Average Joe or Superfit Bob would be hit by gunfire, they'd both be severly incapacitated. And if the AI can endure G-stress for 3:30 or 4:00 - not worth the effort of having to programm it. And as long as the player can endure it indefinitley its plain unfair to limit the AI.

Morale on the other hand could be more useful -at least for campaigns. Use general numbers for airforce and theatre, add losses/victories of unit and other units in the area over the last few missions, progress of war in general, some pschological affinity, differnt reactions depending on personality type(some pilots seeing their comrades killed will lash out, acting agressive to suicidal, others will lose the will to fight).

EJGr.Ost_Caspar
02-24-2013, 03:20 PM
It's the IJA campaign
And i recorded the video while i am playing the mission

So how did you fly, fight and pan around at the same time? Is it autopilot on the Ki-43?

shelby
02-24-2013, 04:31 PM
Is it autopilot on the Ki-43?Yeap that is i am talking about AI because the same thing does happen to the other oscars when fight hurricanes or buffalos so i put autopilot to the oscar to show the problem and i see it to often to the other types i mentioned early

I've viewed your track twice now. Can't see anything odd. But I'm not quite sure what I should look for.

Please describe the problem so we all can understand it. At best provide a track, and tell the exact time at which to look for what.

On a hunch: Is the AI doing odd things novice (or maybe even average?).
Does he pull slightly up to increase his AoA, till he stalls one wing, then rides the stall - spinning mainly in the yaw axis, massivly slowing down - till he is behind you, then willfully exits the stall and starts shooting at you?
the problem is the rolling when the oscar is on target. Too much rolling for real pilot and it doesn't stay on target

SPAD-1949
02-24-2013, 05:31 PM
I've viewed your track twice now. Can't see anything odd. But I'm not quite sure what I should look for.

Please describe the problem so we all can understand it. At best provide a track, and tell the exact time at which to look for what.

On a hunch: Is the AI doing odd things novice (or maybe even average?).
Does he pull slightly up to increase his AoA, till he stalls one wing, then rides the stall - spinning mainly in the yaw axis, massivly slowing down - till he is behind you, then willfully exits the stall and starts shooting at you?

What I wondered, was the behaviour of the Oscar, a better turner than the Hurry, that was about to work out a good firing solutuion and just before this, turning away with no signs of previous stall that might force this move. Then instead of low yo-yoing out of this unfrorced adverse roll into another good solution window, turning further on a similliar turning path. I thought the Hurry was dogfood allready and due to stupid behaviour of the ace(?) Oscar, won at the end.

And the Oscar goes to....
Eat Mud

SPAD-1949
02-24-2013, 05:41 PM
Firstly... from the edgy movements, that the planes do, I believe, that you made a NTRK via recording while playing a TRK. If so, it doesn't help. Make a fresh NTRK while playing! Further on, I see no problem in what happens there.


Is there still a possibility for TRK recording?
I assigned the print key to start and stop recordings and they turn out to be NTRK files.
The old bug, that you dont record heavy damage on 109 F Models still remains.

It would be great to have a smaller viewer for this executable from explorer and not need to start the game just for fast lurking through your tracks.

Fighterace
02-26-2013, 08:33 AM
Will the P-40 make it too 4.12 patch or will it be included in the "fix" patch later on?

Pursuivant
02-26-2013, 04:07 PM
Health - I don't know. I'd think that most pilots were fit. And it would not make much of a difference if Average Joe or Superfit Bob would be hit by gunfire, they'd both be severly incapacitated. And if the AI can endure G-stress for 3:30 or 4:00 - not worth the effort of having to programm it. And as long as the player can endure it indefinitley its plain unfair to limit the AI.

Perhaps. I was thinking more along the lines of pilots who were flying while sick or otherwise not qualified to fly. It didn't happen often, though, so perhaps its not worth modeling.

What would be worth modeling in a campaign is pilot/aircrew readiness. Units living in crummy conditions with poor supplies would have more men rendered temporarily or permanently unfit for flying duties. This could represent anything from casualties due to malaria, dysentery and dengue fever in the tropics or desert to colds and accidental injuries in more temperate climates. After all, during WW1 Eddie Rickenbacker was sidelined for much of the war by persistent ear infections. During WW2, Johnny Johnson had to sit out most of the Battle of Britain due to a shoulder injury.

Morale on the other hand could be more useful -at least for campaigns. Use general numbers for airforce and theatre, add losses/victories of unit and other units in the area over the last few missions, progress of war in general, some psychological affinity, different reactions depending on personality type(some pilots seeing their comrades killed will lash out, acting agressive to suicidal, others will lose the will to fight).

This would be very interesting and much more applicable. Psychological breakdown was a much more subtle factor than simple illness. Incipient or actual PTSD was quite possibly a factor in the deaths of WW 1 aces such as Albert Ball, Mick Mannock, Werner Voss and Manfred von Richtofen. I can't think of any WW2 casualties which were directly related to "combat fatigue," but I'm sure there were a lot of them.

nic727
03-02-2013, 09:56 PM
Can we have some new development update, because you made the last video 2 months ago and we want the patch :D

TexasJG
03-02-2013, 10:10 PM
2nd that request. It would be nice to have an update. I actually check this thread almost daily for updates and new information.

Fighterace
03-02-2013, 10:51 PM
Can we have some new development update, because you made the last video 2 months ago and we want the patch :D

Possibly of a video showing the new P-40s :)

Malkav
03-03-2013, 04:32 AM
Can we have some new development update, because you made the last video 2 months ago and we want the patch :D

2nd that request. It would be nice to have an update. I actually check this thread almost daily for updates and new information.

Possibly of a video showing the new P-40s :)

Not at all. Teh Patch only.

Nil
03-03-2013, 10:09 AM
Can we have some new development update, because you made the last video 2 months ago and we want the patch :D

2nd that request. It would be nice to have an update. I actually check this thread almost daily for updates and new information.

Possibly of a video showing the new P-40s :)
Do not worry Guys,
Just trust the future,
I am as exited as you, but, this silence is the proof that Daidalos Team are really working hard to make a wonderful update, even better than we can expect!
Christmas is coming! I am sure they will make the best update ever!
You know how much they love what they are doing.
You know how much they are focused on quality updates.
That will be a wonderful gift for the entire IL2 community.

I wish I can meet them face to face to give my gratefulness for their superb work.

Buster_Dee
03-03-2013, 01:10 PM
You'll have to settle for virtual faces ;)

Nil
03-03-2013, 02:34 PM
You'll have to settle for virtual faces ;)
Only if I do not take the decision to meet them,
However we never know what can happen tomorrow and who we can meet, sometimes, the world is smaller than we think.;)

nic727
03-03-2013, 02:49 PM
Christmas is coming! I am sure they will make the best update ever!


You think the update will be in December? I can't wait one more week:rolleyes:

Asheshouse
03-03-2013, 03:21 PM
Have you not heard? v4.12 is to be released on the 12th anniversary of the first release of IL2 Sturmovik. ;)

nic727
03-03-2013, 07:27 PM
Have you not heard? v4.12 is to be released on the 12th anniversary of the first release of IL2 Sturmovik. ;)

No, and when is it?

IceFire
03-03-2013, 07:46 PM
No, and when is it?

The winking emoticon might have been a give away...:rolleyes:

Buster_Dee
03-03-2013, 08:16 PM
Nil, I'm a junior member of TD and was just trying to say we do sense the appreciation even if we never meet face to face. I didn't mean for it to come out flippant, which I fear it did. I love working on this little gem. But, it can be grueling. Sometimes, it would be hard to continue were it not for the appreciation shown and stated.

So, thanks for that.

BTW, I'm just a model/texure guy, which is at the "start" of the process. So, I have nothing useful to add about when something is on the "home stretch." When it comes to that, I'm sharing your boat.

IceFire
03-03-2013, 08:29 PM
Nil, I'm a junior member of TD and was just trying to say we do sense the appreciation even if we never meet face to face. I didn't mean for it to come out flippant, which I fear it did. I love working on this little gem. But, it can be grueling. Somtimes, it would be hard to continue were it not for the appreciation shown and stated.

So, thanks for that.

BTW, I'm just a model/texure guy, which is at the "start" of the process. So, I have nothing useful to add about when something is on the "home stretch." When it comes to that, I'm sharing your boat.

And I'd like to reiterate that you did a magnificent job! :D Can't wait to see it in action. Even if we have to wait a while.

Nil
03-04-2013, 11:36 PM
Nil, I'm a junior member of TD and was just trying to say we do sense the appreciation even if we never meet face to face. I didn't mean for it to come out flippant, which I fear it did. I love working on this little gem. But, it can be grueling. Sometimes, it would be hard to continue were it not for the appreciation shown and stated.

So, thanks for that.

Buster_Dee, I might say that yes, I understood your reply a little flippant, but it is ok as you just told me that it was not your what you meant.

It is nice that you are sensitive of the appreciation of your fan club. :grin:
You are very welcome!
I just hope we will have the po2 flyable one time, but I know the day will come.
Patience is a virtue.
Keep the good work!

EJGr.Ost_Caspar
03-06-2013, 10:16 AM
There was some asking for P-40s... sorry, but that was said in an older post somewhere in this thread already, that the new P-40 models won't make it. The modeler had some real life issues shortly before finalizing his work. Now they are all done, but unfortunately didn't make it in time for the deadline. Much probably they will go into a intermedium patch or bugfix patch, if needed.

So far we are now on Beta#3 (after two Alphas) and this one is half open - closed but with invited extern Beta testers, which currently collect a lot new findings and bring us more bux fix work. More eyes do see more.

Nothing new is there to be added to 4.12, so we don't have anything to show really. Some of us are already working for 4.13 content.

Malkav
03-06-2013, 11:09 AM
So far we are now on Beta#3 (after two Alphas)


Okay, waiting 4 another month.
Thx 4 ur work.

76.IAP-Blackbird
03-06-2013, 04:51 PM
There was some asking for P-40s... sorry, but that was said in an older post somewhere in this thread already, that the new P-40 models won't make it. The modeler had some real life issues shortly before finalizing his work. Now they are all done, but unfortunately didn't make it in time for the deadline. Much probably they will go into a intermedium patch or bugfix patch, if needed.

So far we are now on Beta#3 (after two Alphas) and this one is half open - closed but with invited extern Beta testers, which currently collect a lot new findings and bring us more bux fix work. More eyes do see more.

Nothing new is there to be added to 4.12, so we don't have anything to show really. Some of us are already working for 4.13 content.

Guys, you are the best that could happen to il2, thank you for your effort and work you put into this very good old sim!

Every patch and stuff you add is welcomed, its something more to play with!

Thanks!!!!

Treetop64
03-06-2013, 05:17 PM
There was some asking for P-40s... sorry, but that was said in an older post somewhere in this thread already, that the new P-40 models won't make it. The modeler had some real life issues shortly before finalizing his work. Now they are all done, but unfortunately didn't make it in time for the deadline. Much probably they will go into a intermedium patch or bugfix patch, if needed.

So far we are now on Beta#3 (after two Alphas) and this one is half open - closed but with invited extern Beta testers, which currently collect a lot new findings and bring us more bux fix work. More eyes do see more.

Nothing new is there to be added to 4.12, so we don't have anything to show really. Some of us are already working for 4.13 content.


Can't say enough how much it is appreciated the work DT puts into the patches, and the professional manner in which the work is carried out. It's easy to appreciate anything that doesn't include readme notes with a lot of, "...such-and-such is rough and unfinished, but we included it anyway."

Thanks!

Fighterace
03-06-2013, 06:05 PM
There was some asking for P-40s... sorry, but that was said in an older post somewhere in this thread already, that the new P-40 models won't make it. The modeler had some real life issues shortly before finalizing his work. Now they are all done, but unfortunately didn't make it in time for the deadline. Much probably they will go into a intermedium patch or bugfix patch, if needed.

So far we are now on Beta#3 (after two Alphas) and this one is half open - closed but with invited extern Beta testers, which currently collect a lot new findings and bring us more bux fix work. More eyes do see more.

Nothing new is there to be added to 4.12, so we don't have anything to show really. Some of us are already working for 4.13 content.

I was asking about those P-40s

beazil
03-08-2013, 10:05 PM
I am dying to see proper widescreen support. I really really hope triplescreen resolutions work. Can't wait to see.
Once again, thanks TD for continuing to breathe fresh life into the sim for us fans. S!

El Supremo
03-11-2013, 11:01 PM
I am dying to see proper widescreen support. I really really hope triplescreen resolutions work. Can't wait to see.
Once again, thanks TD for continuing to breathe fresh life into the sim for us fans. S!

TD, i'm dying to see some more footage,
Please, please, please give us another vid to shorten the wait, will you?

And btw: You are doing an extremely good job!!!

Yours
A big fan from Germany!

ECV56_Guevara
03-16-2013, 12:56 AM
habemus patch???:grin:

ElAurens
03-16-2013, 12:08 PM
With all the additions coming in the next patch, I think we should give TD a bit of space and have patience.

Honestly there is going to be so much stuff in it that it almost deserves to be called V 5.0.

EJGr.Ost_Caspar
03-16-2013, 01:35 PM
Please, please, please give us another vid to shorten the wait, will you?


Unfortunately making a vid now, would cause the contrary. ;-)

Buster_Dee
03-16-2013, 01:38 PM
habemus patch???:grin:

Now, why didn't I think of that? Timing = perfect ;)

EJGr.Ost_Caspar
03-16-2013, 04:54 PM
I didn't see any smoke yet... :D

nic727
03-16-2013, 05:50 PM
next patch size : 6 Gb 0_0

EJGr.Ost_Caspar
03-16-2013, 05:55 PM
Beta 3 had 180MB for international version. If thats for your interest. :)

nic727
03-16-2013, 05:59 PM
Beta 3 had 180MB for international version. If thats for your interest. :)

Can I download the beta?

Treetop64
03-16-2013, 05:59 PM
Can I download the beta?

Lol!

nic727
03-16-2013, 06:01 PM
Lol!
:)

EJGr.Ost_Caspar
03-16-2013, 08:12 PM
https://dl.dropbox.com/u/68344843/Dont-touch-my-sandwich-Rudyyyyyyyyy.gif :-D

DrkReepr
03-16-2013, 08:42 PM
next patch size : 6 Gb 0_0

Oh, my aching HD. LMAO

Alien
03-16-2013, 09:50 PM
With all the additions coming in the next patch, I think we should give TD a bit of space and have patience.

Honestly there is going to be so much stuff in it that it almost deserves to be called V 5.0.

+1! Pls DT name it 5.0 (without the m, it's obvious it doesn't support standalone anymore though)!

Luno13
03-18-2013, 03:25 AM
Unfortunately making a vid now, would cause the contrary.

So, the question on everyone's mind must be: How long does it take you to make a video?

julien673
03-18-2013, 09:29 AM
2 week

Just kidding, love your job DT !! Night fighter in 4.13 ??

Asheshouse
03-18-2013, 10:23 AM
TD are just teaching us all a lesson. The new patch will not be released until there has been a clear week with nobody asking when it will be ready, or "Are we nearly there yet".

Luno13
03-18-2013, 06:14 PM
I've said it before that each time someone asks, they push it back another day (or even...two weeks?) :-P

I'm surprised no one else asked that question before I did...After biting my nails, waiting, growing impatient for the first fool to ask, I just had to make the preemptive strike.

Treetop64
03-18-2013, 08:44 PM
I swear, we all must be like a bunch of sticky, bratty kids in the back seat yelling, "Are we there yet? Are we there yet?".

ECV56_Guevara
03-18-2013, 08:50 PM
I swear, we all must be like a bunch of sticky, bratty kids in the back seat yelling, "Are we there yet? Are we there yet?".

Lol!!!

PS: Yes, we are!

beazil
03-18-2013, 08:59 PM
I keep checking every day :)

EJGr.Ost_Caspar
03-18-2013, 09:40 PM
https://dl.dropbox.com/u/68344843/guesswho.jpg

nic727
03-18-2013, 11:03 PM
what that pic mean?

The patch is coming or it is going to the south for migration?

76.IAP-Blackbird
03-18-2013, 11:31 PM
what that pic mean?

The patch is coming or it is going to the south for migration?

This pic introduce new grass to Il2, also a new typ of plane, called "The Bird"

You will be able to dress your pilot into different clothes .. or even just like Ken from Barbie and fly around in the new "The Bird"
The new "The Bird V-Formation" will be introduced to, but only avaible on the Feb the 14`
The yellow sky is a new weapon, the one and only master Weapon, it blinds the enemy pilots and is called "The Sun" .... not the newspaper :-P

MicroWave
03-19-2013, 09:12 AM
Birds are DT members flying aimlessly. The pilots in the front are users waiting for the patch.

Juri_JS
03-19-2013, 09:21 AM
I hope it's one of the new background screens.

EJGr.Ost_Caspar
03-19-2013, 09:46 AM
I hope it's one of the new background screens.

No, its for "Fallout '45" :grin:

Just go on - I have my fun! ;)

Bearcat
03-19-2013, 10:24 AM
I keep checking every day :)

Me too.. I am trying to just be still and wait..

nic727
03-19-2013, 11:37 AM
This pic introduce new grass to Il2, also a new typ of plane, called "The Bird"

You will be able to dress your pilot into different clothes .. or even just like Ken from Barbie and fly around in the new "The Bird"
The new "The Bird V-Formation" will be introduced to, but only avaible on the Feb the 14`
The yellow sky is a new weapon, the one and only master Weapon, it blinds the enemy pilots and is called "The Sun" .... not the newspaper :-P

Lol

And is the speed of the birds if they are representing Daidalos Team? 1meter/month???

ECV56_Guevara
03-19-2013, 11:43 AM
Caspar send us a crptic message:

http://i50.tinypic.com/2ez2sld.jpg

And the same image, after UV filter:

http://i46.tinypic.com/9lcvnr.jpg


PS: Just an image guys!!!!
PS2: Are we there yet???:grin:

EJGr.Ost_Caspar
03-19-2013, 12:10 PM
HAHAHA! That sacred feminine!!! Thats all great! Thanks! XD

MicroWave
03-19-2013, 12:16 PM
I'm also wondering if the pilot second from the left is holding something in his hands.

IceFire
03-19-2013, 12:30 PM
I'm also wondering if the pilot second from the left is holding something in his hands.

Well, he HAS been standing there for a while :D

EJGr.Ost_Caspar
03-19-2013, 04:02 PM
Guess, the others are already done then... and he lost (or won, just how you want to look at it). :D


Seriously, I am curious, if you can name their nations?

ECV56_Guevara
03-19-2013, 06:08 PM
English German Soviet US Japanese?

BTW Caspar you re distractin´us from our main goal: Are we there yet!!!!:grin::grin:

Pursuivant
03-19-2013, 06:35 PM
English German Soviet US Japanese?

I think you're right, but English and U.S. might be reversed depending on the type of flying gear. Certainly the Axis pilots are quite distinctive, with the Luftwaffe riding pants and the Japanese katana.

EJGr.Ost_Caspar
03-19-2013, 08:43 PM
English German Soviet US Japanese?

BTW Caspar you re distractin´us from our main goal: Are we there yet!!!!:grin::grin:

Your eye is sharp! Guess you get the 100points. :)

And no, not THERE yet. As you may have noticed, I try to entertain the crowd.
Its not much left though. A handfull of things. But its ike with the last piece of the cake - you have a hard time to eat it, if you got all the other pieces already.

Alien
03-19-2013, 08:57 PM
http://i50.tinypic.com/2ez2sld.jpg

OMG there are FOURTEEN birds there actually, and that means the patch is coming out in two weeks!!! O.O

Bearcat
03-20-2013, 02:09 AM
ROFLMAO!!! Itr is so funny that.. most of the newcomers here have no idea about the full meaning of two weeks.. be sure.. ;) :)

nic727
03-20-2013, 11:30 AM
OMG there are FOURTEEN birds there actually, and that means the patch is coming out in two weeks!!! O.O

:-P:cool::evil::rolleyes::grin::grin:

EJGr.Ost_Caspar
03-20-2013, 12:33 PM
Ah really? I mean, two days are gone already, but there are still 14 birds... :P

IceFire
03-20-2013, 12:48 PM
Ah really? I mean, two days are gone already, but there are still 14 birds... :P

Have to watch them really closely... they are crafty those birds :cool:

DuxCorvan
03-20-2013, 02:56 PM
ROFLMAO!!! Itr is so funny that.. most of the newcomers here have no idea about the full meaning of two weeks.. be sure.. ;) :)

Spitfire made of a wood... ;)

IceFire
03-20-2013, 03:11 PM
Spitfire made of a wood... ;)

Don't forget the bouncing .50cals kill tigers :D

ECV56_Guevara
03-20-2013, 06:00 PM
I m not a newcomer but didn t hear about all the things above...they re from ubizoo right? Could you explain to us?
The wood made plane discusion was about the Hurri not the spit IIRC.
Sorry for the OT but, it s all about "enterteinig the crow" :grin::grin::grin::grin::grin::grin::grin::grin::g rin::grin:

Kittle
03-20-2013, 06:06 PM
LMAO, that bouncing .50 cal thing was in the printed manual for the first MS Combat Flight Simulator. I remember reading that like it was yesterday, lmao!!!

Luno13
03-20-2013, 07:40 PM
I m not a newcomer but didn t hear about all the things above...they re from ubizoo right? Could you explain to us?
The wood made plane discusion was about the Hurri not the spit IIRC.
Sorry for the OT but, it s all about "enterteinig the crow" :grin::grin::grin::grin::grin::grin::grin::grin::g rin::grin:

There is a certain member, I believe XylonX who proposed that Oleg Maddox make a wooden Spitfire. My guess is that the illustration he posted had the interior colors as brown instead of British grey-green which caused confusion.

Oleg said something like, "Close that book and never open again (in somewhat broken Rusglish)".

I know with 99% certainty that XylonX did say "Oleg Maddox why spitfire not have TUBE LAUCHER (sic)".

More lols ensued.

Treetop64
03-21-2013, 12:25 AM
Spitfire made of a wood... ;)

Superman twirling boulders in space... ;)

IceFire
03-21-2013, 12:36 AM
I m not a newcomer but didn t hear about all the things above...they re from ubizoo right? Could you explain to us?
The wood made plane discusion was about the Hurri not the spit IIRC.
Sorry for the OT but, it s all about "enterteinig the crow" :grin::grin::grin::grin::grin::grin::grin::grin::g rin::grin:

No no... it was definitely about the Spitfire. Oleg wrote that the fellow should close the book that he read it in and never open again. This random guy on the forum was complaining about how the Spitfire made of wood was not as tough as the Russian made of wood aircraft. It was a hilarious discussion!

War_Emergency_Picnic
03-21-2013, 12:57 AM
There is a certain member, I believe XylonX who proposed that Oleg Maddox make a wooden Spitfire. My guess is that the illustration he posted had the interior colors as brown instead of British grey-green which caused confusion.

Oleg said something like, "Close that book and never open again (in somewhat broken Rusglish)".

I know with 99% certainty that XylonX did say "Oleg Maddox why spitfire not have TUBE LAUCHER (sic)".

More lols ensued.

You made my day

ECV56_Guevara
03-21-2013, 02:31 AM
:grin::grin::grin::grin::grin::grin::grin::grin:


please keep it coming!!!



PS: Caspar, a lil bird tell me that DT is working in a night figther (not an axis one) is that true??? If I have to kill that birdie just let me know. His life is in your hands.

Bearcat
03-21-2013, 02:39 AM
Unfortunately making a vid now, would cause the contrary. ;-)


OoooOooOooOOOOOoooOooOoooooooo

EJGr.Ost_Caspar
03-21-2013, 10:57 AM
PS: Caspar, a lil bird tell me that DT is working in a night figther (not an axis one) is that true??? If I have to kill that birdie just let me know. His life is in your hands.

I wouldn't say, 'kill him', he maybe is just singing the wrong song! Just now, DT is not working on a non-axis night fighter plane (DT is currently busy almost exclusively with putting 4.12 into the box). But maybe a single member is doing this in a private manner, as it happend a few times already and plans to surprise us all together.

However, if nightfighter scenario gets more into shape, it will probably be a bit one-sided without a proper allied counterpart to Bf110G-4 and such.
Best candidate would be the Mosquito or the Beaufighter, wasn't it?

ECV56_Guevara
03-21-2013, 11:15 AM
Thanks for your answer Caspar. The lil bird told me something about a lady thath lost her husband.

I had to kill him.

IceFire
03-21-2013, 12:46 PM
I wouldn't say, 'kill him', he maybe is just singing the wrong song! Just now, DT is not working on a non-axis night fighter plane (DT is currently busy almost exclusively with putting 4.12 into the box). But maybe a single member is doing this in a private manner, as it happend a few times already and plans to surprise us all together.

However, if nightfighter scenario gets more into shape, it will probably be a bit one-sided without a proper allied counterpart to Bf110G-4 and such.
Best candidate would be the Mosquito or the Beaufighter, wasn't it?

Mosquito would be the more popular and prolific night fighter. The Beaufighter was very successful early on but the Mosquito had more performance potential.

Whenever you read about Allied night-fighter kills over Europe it's definitely the Mosquito that was involved.

dFrog
03-21-2013, 02:51 PM
...a lady that lost her husband...

Unfortunately this one is guarded by many fiery dragons... ehm... lawyers of company which was cursed many times yet the curse still does not work.

ECV56_Guevara
03-21-2013, 03:07 PM
Unfortunately this one is guarded by many fiery dragons... ehm... lawyers of company which was cursed many times yet the curse still does not work.

Oppsssss you´ re right about it dFrog...but that explains Caspar answer. I must resusitate my birdie. He was telling the truth, partially at least.
And agree, the Mosquito would be the best choice.

stugumby
03-21-2013, 04:08 PM
I have it on good authority from impeccable sources: the janitors son in laws ex girlfriends neice who works at wendys posted a retweet on facebook from linked in that; according to highly placed officials in the Turkish embassy in Lichtenstein that the patch will be released on the 1st of april, unless conditions in the ongoing negotiations with an undisclosed seasoned precious metal buyer degrade to the point of excluding inner allied cooperation in the regional spectrum. A keen analysis of the strucutral interface revealed a flaw in the logisitcal flow process, hence the restructured portfolio. However after quick consultation with the nieces dental hygenist who has dated ms west carolina, the dog groomers therapist concluded that the 1st of april is the most probable course of action..

RobN
03-21-2013, 05:04 PM
I have it on good authority from impeccable sources: the janitors son in laws ex girlfriends neice who works at wendys posted a retweet on facebook from linked in that; according to highly placed officials in the Turkish embassy in Lichtenstein that the patch will be released on the 1st of april, unless conditions in the ongoing negotiations with an undisclosed seasoned precious metal buyer degrade to the point of excluding inner allied cooperation in the regional spectrum. A keen analysis of the strucutral interface revealed a flaw in the logisitcal flow process, hence the restructured portfolio. However after quick consultation with the nieces dental hygenist who has dated ms west carolina, the dog groomers therapist concluded that the 1st of april is the most probable course of action..

Thanks for that clarification, Stugumby.

magot
03-21-2013, 05:27 PM
I wouldn't say, 'kill him', he maybe is just singing the wrong song! Just now, DT is not working on a non-axis night fighter plane (DT is currently busy almost exclusively with putting 4.12 into the box). But maybe a single member is doing this in a private manner, as it happend a few times already and plans to surprise us all together.

However, if nightfighter scenario gets more into shape, it will probably be a bit one-sided without a proper allied counterpart to Bf110G-4 and such.
Best candidate would be the Mosquito or the Beaufighter, wasn't it?

... in plan on allied side NF is Mossi with radar type MKIV.
Beaufighter no.

Pursuivant
03-22-2013, 01:18 AM
Best candidate would be the Mosquito or the Beaufighter, wasn't it?

I'll pile onto the people asking for the Mosquito. In terms of numbers built, successful use in the role, etc., it was a very important night fighter type, although it's more than a match for the Bf-110G-4 NJ.

If you want a U.S. type based on planes already in the game, you could include the P-70 Havoc, the F4U-2 (or F4U-4N) or the P-38M.

The Soviets could use the Pe-3 or Yak-9 nightfighter variants. The Italians could use the Re.2001 CN.

If you wanted to make the Luftwhiners squeal with delight, you could consider adding the Heinkel He-219 Uhu to the game. If you're just wanting to do conversions of existing planes, the Bf-109 and Ju-88 NJ variants would make solid mates to the Bf-110.

Sadly, the P-61 Black Widow, the one night fighter that every U.S. player wants will never be in the game. Damn you Northrop Grumman!

Asheshouse
03-22-2013, 08:26 AM
Sadly, the P-61 Black Widow, the one night fighter that every U.S. player wants will never be in the game. Damn you Northrop Grumman!

Well, not in the stock game at least. P61A and P61B are in HSFX6.

ECV56_Guevara
03-22-2013, 11:03 AM
well, if we have hte mossie he will have multiple preys. He111 Ju 88 and surely He177. Instead of it, a Luftwaffe NF will have only Wellington and enemy NF. There is a British four engined bomber planned for 4.13 /4.14??

gaunt1
03-22-2013, 11:28 AM
well, if we have hte mossie he will have multiple preys. He111 Ju 88 and surely He177. Instead of it, a Luftwaffe NF will have only Wellington and enemy NF. There is a British four engined bomber planned for 4.13 /4.14??

Do-217 is far more important in that role than He-111 and Ju-88.

And if there will be night fighters in the game, Ju-88 is a must have. Primarily a C6, and maybe a G variant. In fact, the C6 alone is more important than the Me-110G4, more than 2500 built.

ECV56_Guevara
03-22-2013, 12:00 PM
Do-217 is far more important in that role than He-111 and Ju-88.

And if there will be night fighters in the game, Ju-88 is a must have. Primarily a C6, and maybe a G variant. In fact, the C6 alone is more important than the Me-110G4, more than 2500 built.


Agree, even Do 17/217 NF versions would be great. But my point is that those birds will need enemy bombers to kill. At early war, there are Blems and the wimpy coming in 4.12. For medium late / war scenery we need 4 engined bombers. Still we have Mosquito, a great pathfinder.

IceFire
03-22-2013, 12:42 PM
A Lancaster or a Halifax are more than possible... just a matter of modelling :D

N2O
03-22-2013, 12:49 PM
DT is currently busy almost exclusively with putting 4.12 into the box

Guys, all of you still 4.12 fill a box, or already on it a ribbon you tie? :roll:
Forgive for my English :oops:

_1SMV_Gitano
03-22-2013, 12:55 PM
well, if we have hte mossie he will have multiple preys. He111 Ju 88 and surely He177. Instead of it, a Luftwaffe NF will have only Wellington and enemy NF. There is a British four engined bomber planned for 4.13 /4.14??

What about RAF Liberators from 205 Group? There were plenty of them in the skies of central/eastern/southern Europe towards the end of the war (September 1944 to May1945)... :)

EDIT: I was referring to the Mk. VI and later versions. Earlier variants were available in the MTO as early as 1942.

N2O
03-22-2013, 02:33 PM
Guys, all of you still 4.12 fill a box, or already on it a ribbon you tie? :roll:
Forgive for my English :oops:

And silence...
DT, you kill us the silence..
http://technicamolodezhi.ru/rubriki_tm/istorseries/is/1973/g6_.jpg
:mrgreen:

nic727
03-22-2013, 11:05 PM
Just for fun, when the patch is coming??? :grin:

IceFire
03-22-2013, 11:42 PM
Just for fun, when the patch is coming??? :grin:

I believe the answer is purple :)

nic727
03-23-2013, 12:26 AM
I believe the answer is purple :)

I found that in another forum (FSX ORBX) :

http://i0.kym-cdn.com/photos/images/newsfeed/000/085/444/1282786204310.jpg?1318992465

Fergal69
03-23-2013, 07:02 AM
You're all wrong :)

The answer is 42 to all questions :grin:

GROHOT
03-23-2013, 08:01 AM
You're all wrong :)

The answer is 42 to all questions :grin:

Yes. 42 is right answer for all question in universe. (c) The Hitchhiker’s Guide to the Galaxy

Dear DT, please say 01.04.2013 right date or wrong?
Best regards, GROHOT

EJGr.Ost_Caspar
03-23-2013, 09:08 AM
Guys, all of you still 4.12 fill a box, or already on it a ribbon you tie? :roll:
Forgive for my English :oops:

Something between... I'd say, closing the lid.

76.IAP-Blackbird
03-23-2013, 09:17 AM
Thats cool sitting here and playing patiently 4.11

Damn there is still some live in this old lady ;-)

You guys rock!!!

[URU]BlackFox
03-23-2013, 10:14 AM
I wouldn't say "old". Maybe it's best referred as "mature"?

slm
03-23-2013, 03:44 PM
They released a patch to CoD, maybe 4.12 is not far away?

Pursuivant
03-24-2013, 06:17 AM
What about RAF Liberators from 205 Group? There were plenty of them in the skies of central/eastern/southern Europe towards the end of the war (September 1944 to May1945)... :)

Speaking of which, once we finally get the B-24D, it would be amazingly cool to have "Carpetbagger" (night spy and clandestine air cargo drop) and Coastal Command ASW variants.

Pursuivant
03-24-2013, 06:22 AM
There is a British four engined bomber planned for 4.13 /4.14??

Oceanic Wing Mod Team did at least one model for the Lancaster, along with a lot of other goodies for IL2 (Commonwealth Boomerang, Westland Whirlwind) which looked to be well along.

Unfortunately, some or all of their work was destroyed or derailed by the 2010 New Zealand earthquakes. I'm not sure that we'll ever see the fruits of their labor.

View the Probably-Vaporware here:

http://www.oceanicwing.com/il2_projects.html

magot
03-24-2013, 10:12 AM
Oceanic Wing Mod Team did at least one model for the Lancaster, along with a lot of other goodies for IL2 (Commonwealth Boomerang, Westland Whirlwind) which looked to be well along.

Unfortunately, some or all of their work was destroyed or derailed by the 2010 New Zealand earthquakes. I'm not sure that we'll ever see the fruits of their labor.

View the Probably-Vaporware here:

http://www.oceanicwing.com/il2_projects.html
OW never contacted DT. Boomerang is in DT archive too (original model in early stage at lod0). Whirlwind can be interesting ...
and Lancaster by OW was higher poly what I remember, reworked from other game. Not direct IL2 quality there.

Fighterace
03-24-2013, 10:17 AM
When is the readme file ready?

Cloyd
03-24-2013, 01:47 PM
When is the readme file ready?

It's ready now, but we other forum members took a vote and decided that YOU may not have it! ;-)

Cloyd

Treetop64
03-24-2013, 05:22 PM
It's ready now, but we other forum members took a vote and decided that YOU may not have it! ;-)

Cloyd

Yup. Got mine already. Very cool stuff coming in v4.12, much of which hasn't yet been revealed by DT.

Mwahahaha!

robday
03-24-2013, 06:26 PM
Yup. Got mine already. Very cool stuff coming in v4.12, much of which hasn't yet been revealed by DT.

Mwahahaha!

Just love the spirit of this community! We're all waiting impatiently for 4.12. But we can have a laugh at the same time!

Bionde
03-24-2013, 06:35 PM
Just love the spirit of this community! We're all waiting impatiently for 4.12. But we can have a laugh at the same time!

Exactly! :)

ElAurens
03-24-2013, 07:14 PM
Impatient?

Me, the Curiss fan boy?

Just sitting here calmly waiting for my Hawk 75.

NO problem at all. Just sitting here waiting for my Hawk 75.

Calmly.

Waiting.

Hawk 75...




GIVE ME MY HAWK!!!!!!!!!!!!!!!!!!


*AHEM*



Ok, that's better...

Treetop64
03-24-2013, 08:43 PM
Impatient?

Me, the Curiss fan boy?

Just sitting here calmly waiting for my Hawk 75.

NO problem at all. Just sitting here waiting for my Hawk 75.

Calmly.

Waiting.

Hawk 75...




GIVE ME MY HAWK!!!!!!!!!!!!!!!!!!


*AHEM*



Ok, that's better...


Here's a little something to hold you over:

52x1gnRtB-8

EJGr.Ost_Caspar
03-24-2013, 09:50 PM
Little sneak peak to 4.13 - only for calmly waiting H.75 lovers:

https://dl.dropbox.com/u/68344843/lantern3.jpg
(yes, I know, the reticle is still wrong, it'll have the correct one)

ElAurens
03-24-2013, 09:56 PM
Thanks.

Such an elegant little aeroplane.

I wish there was one flying on our side of the Atlantic.

nic727
03-24-2013, 10:40 PM
What???

4.13 sneak peak???

Where is 4.12??????????????

ElAurens
03-24-2013, 10:45 PM
Oh please don't tell me the 75 has been pushed back.

:(

Treetop64
03-24-2013, 10:49 PM
That would suck...

Treetop64
03-24-2013, 10:57 PM
...at least a flyable SB2 is coming, though. Been waiting for a flyable SB2 for nearly a decade now. I'm as stoked about that as I am the 75.

ElAurens
03-24-2013, 11:02 PM
Any Curtiss is better than no Curtiss.

Well, maybe not the Seamew...

:-P

EJGr.Ost_Caspar
03-25-2013, 12:36 AM
Nahhh, don't worry, the french ones will come in 4.13 - right now, we have the finnish ones only.

IceFire
03-25-2013, 12:39 AM
Impatient?

Me, the Curiss fan boy?

Just sitting here calmly waiting for my Hawk 75.

NO problem at all. Just sitting here waiting for my Hawk 75.

Calmly.

Waiting.

Hawk 75...




GIVE ME MY HAWK!!!!!!!!!!!!!!!!!!


*AHEM*



Ok, that's better...
The first thing you do after 4.12 comes out is...

1) Load up the Hawk 75 in the QMB
2) Play my Hawk 75 campaign for the Finnish Air Force and get at least to mission 5 where the squadron fully converts to the Hawk.
3) ENJOY! :D

ElAurens
03-25-2013, 02:06 AM
:cool:

Treetop64
03-25-2013, 04:30 AM
The first thing you do after 4.12 comes out is...

1) Load up the Hawk 75 in the QMB
2) Play my Hawk 75 campaign for the Finnish Air Force and get at least to mission 5 where the squadron fully converts to the Hawk.
3) ENJOY! :D

Heh.

Not before he flies my Winter War and AG North campaign, buddy.

...if I ever actually finish it, that is.

Fighterace
03-25-2013, 06:15 AM
Little sneak peak to 4.13 - only for calmly waiting H.75 lovers:

https://dl.dropbox.com/u/68344843/lantern3.jpg
(yes, I know, the reticle is still wrong, it'll have the correct one)

Excellent as always

GROHOT
03-25-2013, 06:56 PM
Nahhh, don't worry, the french ones will come in 4.13 - right now, we have the finnish ones only.

OMG!!!
Beauty work!!!

P.S.: One man from Kiev (aka JG601_Rommel) wrote about content for 4.13 or maybe 4.14.
He wrote about new plane for France and Japan, he right, or I can kill him?:confused:

bf-110
03-26-2013, 12:51 AM
This is taking longer than the patch of a game I play...

_RAAF_Smouch
03-26-2013, 08:06 AM
Something between... I'd say, closing the lid.


Great to hear!!!

I know certain other forum members may have the Readme http://www.mission4today.com/images/smiles/evillaugh.gif :-P

How far away is the real Readme?

Looking forward to the next installation.

ECV56_Guevara
03-26-2013, 12:19 PM
One man from Kiev (aka JG601_Rommel) wrote about content for 4.13 or maybe 4.14.
He wrote about new plane for France and Japan, he right, or I can kill him?:confused:

It could be real but kill him...he s a snitch :grin:

PS: link?

Swo7pes
03-26-2013, 12:29 PM
Always pleased to see and hear news of the original
http://www.creditgif.com/02.jpghttp://www.creditgif.com/28.jpghttp://www.creditgif.com/03.jpghttp://www.creditgif.com/05.jpg
http://www.creditgif.com/04.jpghttp://www.creditgif.com/29.jpg

EJGr.Ost_Caspar
03-26-2013, 01:15 PM
P.S.: One man from Kiev (aka JG601_Rommel) wrote about content for 4.13 or maybe 4.14.
He wrote about new plane for France and Japan, he right, or I can kill him?:confused:

Well... probably. What will you eat at lunch in 127 days? :rolleyes:

GROHOT
03-26-2013, 04:32 PM
It could be real but kill him...he s a snitch :grin:

PS: link?

He not snitch. He - spy! :grin:

This one post: http://www.sukhoi.ru/forum/showthread.php?t=75657&page=61&p=1981444&viewfull=1#post1981444

GROHOT
03-26-2013, 04:37 PM
Well... probably. What will you eat at lunch in 127 days? :rolleyes:

I usually eat lunch at work. And often for lunch eat meat grilled on French recipe.

And you?

EJGr.Ost_Caspar
03-26-2013, 06:40 PM
I don't know. I hope, I will have anything for lunch then... or coffee at least... :P

nic727
03-26-2013, 06:49 PM
Can we have another preview of 4.12m?

It's hard to wait without news :(

ECV56_Guevara
03-27-2013, 02:34 PM
So....what s the weather like in....lets say...Moscow today? Is there any chance of patch in the horizon?

EJGr.Ost_Caspar
03-27-2013, 03:38 PM
So....what s the weather like in....lets say...Moscow today? Is there any chance of patch in the horizon?

53°53'36.09"N
11°28'1.42"E

-3°C to 2°C
Blue sky.

In case of the patch its still a little bit cloudy.

ECV56_Guevara
03-27-2013, 03:56 PM
I told you that I love you Caspar? `cos I do!:grin::grin::grin::grin:

Treetop64
03-27-2013, 04:23 PM
I get the impression that "closing the lid" on this patch is akin to packing ten pounds of potatoes in a five pound bag.

EJGr.Ost_Caspar
03-27-2013, 04:35 PM
Its more like fiddeling with the tomatoes, that just won't stay in the Big Mac (Quarter Pounder), while we are pressing it together, so you can eat it without any problem. :D

Hell, what a metaphoric day...

Ok, made a few screenshots, just for your waiting:

EJGr.Ost_Caspar
03-27-2013, 04:40 PM
And a few more:

GROHOT
03-27-2013, 04:53 PM
Caspar you are Santa, little Santa!!!
Halliluya!!!
Thank you for screenshot, tonight I be dreaming about patch:-)

P.S.:And I don't kill Rommel...

P.S.2: 55.729907, 37.226583 - There is still a long way from the development team.

HarryKlein
03-27-2013, 05:16 PM
Its more like fiddeling with the tomatoes, that just won't stay in the Big Mac (Quarter Pounder), while we are pressing it together, so you can eat it without any problem. :D

Pro tips : Eat it upside down ;)

Sita
03-27-2013, 06:30 PM
Oh My God! stop! Don't! No More Gun Shoots!!! NOOOOOOOOOOOO

She is already is on fire!!

EJGr.Ost_Caspar
03-27-2013, 07:58 PM
Ah sorry! Guess, there will be a revenge. ;)

ElAurens
03-27-2013, 08:39 PM
Caspar, you sir are my hero.

;)

Is the Hawk 75 external model the same as the current AI aircraft?

beazil
03-27-2013, 09:00 PM
Hey Caspar, can you give any comment as to whether triple monitor resolutions will now be supported? (please!) Thank you!

nic727
03-27-2013, 10:24 PM
Its more like fiddeling with the tomatoes, that just won't stay in the Big Mac (Quarter Pounder), while we are pressing it together, so you can eat it without any problem. :D

Hell, what a metaphoric day...

Ok, made a few screenshots, just for your waiting:

thx for the pictures :)

PS: Where are the new smoke? I just see fire :?

Or it's me???

Fighterace
03-28-2013, 04:16 AM
Yup. Got mine already. Very cool stuff coming in v4.12, much of which hasn't yet been revealed by DT.

Mwahahaha!

Such as??? :P

Feathered_IV
03-28-2013, 09:37 AM
Quick, celebrate 100 pages with a screenshot frenzy. Go on!!!

:)

EJGr.Ost_Caspar
03-28-2013, 01:26 PM
Is the Hawk 75 external model the same as the current AI aircraft?


Hm, I don't know that for sure, but I guess, yes. Why do you ask?

EJGr.Ost_Caspar
03-28-2013, 01:28 PM
Quick, celebrate 100 pages with a screenshot frenzy. Go on!!!

:)


As we are still on Hawks... (AI only for now):

EJGr.Ost_Caspar
03-28-2013, 01:42 PM
Hey Caspar, can you give any comment as to whether triple monitor resolutions will now be supported? (please!) Thank you!

Wel... I'm not the right guy to be asked, but I guess, the answer is 'no' - at least not more than it was before. We added a different, optional FoV for widescreen monitors and changed the user interface accordingly, but thats all. In fact, there are a lot of scientific and complicated details in the doing of our programmers, that I never understood, but triple monitor setups where not discussed.

Possible resolutions now are read out of the OS video cards settings and are choosable from in game menue. Many of the conf.ini settings have been taken to the GUI so you mostly don't need to edit that file anymore.

EJGr.Ost_Caspar
03-28-2013, 01:46 PM
PS: Where are the new smoke? I just see fire :?

Or it's me???

Well, its you. :) Particle effects are sometimes hard to catch on screenshots.