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sorak
11-09-2011, 11:44 AM
maybe if most of the world wasnt a slave to the money.. we wouldnt care about what it should of been worth... Its sad that it will allways come down to money. If you had to live without money most of everyone would die.

Vengeanze
11-09-2011, 12:16 PM
Man, maybe if most of the world wasnt a slave, ya know, like to the money, man.. we wouldnt care about what it shoulda been worth, ya know... Man, its sad that it will allways come down to money, man. Listen, man, if you had to live without money, ya know MONEY MAN...ya know most of everyone would die, man.

added some "man" and "ya know" to put it in it's right context, man. ;-)

http://sickmadesisters.files.wordpress.com/2011/03/get-stoned-01-628.jpg?w=150&h=133

Tavingon
11-09-2011, 12:44 PM
lmao @ the crystall ball....

addman
11-09-2011, 02:17 PM
Who said anything about money? Personally, this sim has been a disappointment but I've still got more then enough out of the 35 odd euros I spent on it. I had high expectations, too high I guess. What's it been now? 6 months after release? still it's not what I would've liked it to be and it probably never will be, maybe the next installment will.

I have accepted it though, like a mongrel homeless dog, it's not the prettiest but if you provide it with a home and some care it will reward you.:grin:

KG26_Alpha
11-09-2011, 02:37 PM
I'm on page 1 of the Sams Teach Your self C# in 21 days manual.

I asked Oleg if the CoD FMB gui was going to be different from the old IL2 one, the reply was "no same old gui" but they didn't say it needs C# programming to get it to work some of the promised features.

Why they never just made the FMB as simple to use as the old version I have no idea.

CooP missions, why is there no IL2 1946 mission start/close type of gui, instead aircraft are running and taking off before everyone's armed and hit fly, and closing the mission no pilots stats/points/kills etc ??
Its not a CooP more like a DF server.

Even online gui is ridiculous with the info windows that need f10 key used all the time then open and close a window to activate a new box ??? ......... ............straight to the scene of the accident.

Making CoD more user friendly for all instead of a few C# programmers being able to host missions, would be a catalyst for getting CoD off the ground properly, so far we have a few DF servers (thankfully) but no CooPs being hosted or more individuals testing the online experience outside of the few DF servers.

Hopefully CooP feature will be fixed like the old style one with a ready room and debriefing area.

Back to the C# book............ :confused:

JG53Frankyboy
11-09-2011, 02:46 PM
indeed, the FMB was a 'shock' to me too............doing nothing anymore now about missionbuilding after building hundreds of COOPs the last years with IL2.

times have to change :)
It were good 10 years !

MadBlaster
11-09-2011, 02:56 PM
Given recent events, my crystal ball is now retroactive and says CloD has long been dead. Let’s review some of the lowlights of this tragedy brought upon fans of the series:
1) Oleg bailed on the project. We didn’t find out about it till near CloD’s release date when he posted his now famous “train leaving the station” vid on YouTube. He tells us on his YouTube channel that he didn’t want to be a sim God anymore. We also have Oleg on video at a CloD release day event with some young girls in his arms. Okay. What the heck do these girls have anything to do with WW2 flight sim? So he gets the babes and gives us a DirectX spit girl ala Laura Croft to communicate his new priorities in life? Maybe his intent was to get some payback on the modders? Mwhahahahahah, a six year plan of revenge, perfectly executed! He gets the pretty girls to take pictures of and for fifty bucks we get a lunk of junk called CloD to mod up all we want.
2) The epilepsy filter. Simply, a marketing sham invented by 1C/Ubisoft to cover over the failures of the game. Turn the filter on and everything goes crapadelic. Who would play a game with that enabled? Answer? No one would. Not even an epileptic wearing rose colored sunglasses. So the filter has no practical use at all. Except, if you have invested 6 years and $8 million and have nothing to show for it. Well you gotta do something to hide this fact if you want to sell a broken game based on past reputation alone. So that’s what they did. A cover up. 1C’s version of Watergate. One of the most highly anticipated flight sim games in recent memory starts off with a picture of distrested pilot (subliminally we now know this to be a forshadow of the user after spending 1 5 minutes with CloD.) and a bogus epilipsy filture warning. Later, Luthier would claim he had no idea we would read stuff about the epilipsy filter in the russian forum! How suprised he was! Well, how suprised we all were Luthier!!! Last time we saw you in your flying cap marketing the game, we anticipated a game that was going to be good. No, not good. Great! !! But, sadly, we were in for a big letdown when we put our caps on Luthier! You can’t “filter” that away 1C!
3) No one is playing the game online. Steam stats show it falling off the charts because it is so low. The only stat spikes are when a failed patch comes out. They last a few days, then go away. Very sad considering the long and huge build up for this game and past history. So now, sadly, some of the guys that spent a bunch of money on new hardware to play on the few servers that are out there are ginning up the CLoD by dissing the old game. Making up stuff about how CLoD cem is “so much better” or saying stuff like “I could never go back to old IL-2, it seems like a toy now”. So now we see an onlsaught of bogus forum nicks, with hardly any post history, saying how great CloD is online. No mention of the launcher crashes or AI acting like its on heavy medication. Just upselling drivel and pointing to “the patch” that will fix it all. These very pathetic acts of desperation in and of themselves, point to a game on its death bed.
4) The game is now already selling for a paltry $12! Even more pathetic considering a large portion of past purchasers paid at least $50 or were suckered into buying the more expensive “special edition” version and still have not been able to get the game running without expensive hardware upgrades over all these months 1C had time to fix. It’s also a huge shame that newbies to WW2 sim, after going through the 5 stages of grief with CLoD, will now likely bypass IL-2 1946 altogether. Once bit, twice shy they say. No, they won’t take another chance with IL-2 1946 or the modded version, even though that is a far superior game. All because of the CloD.
5) Job vacancies, a not so subtle hint. Luthier, who now knows we read stuff in the russian forums after the epilipsy filter fiasco, posts job vacancies for several critical positions on the development team and alludes to possibly more in the future! At the same time we are to believe that the next patch will increase fps by 50%!!! Sure. We all believe that. Development team members quit the project and fps goes up! Makes total sense. In other words, the party is over. It’s been over for a long time. The game is unfixable. It was unfixable when Oleg left. The 1C team obviously doesn’t understand his code because they didn’t originate it. Oleg probably made it that way on purpose. To get his revenge an everyone for modding his game. Oleg probably had a good laugh when he told everyone we could all talk about mods now on the forum. Because he new what was coming. The hunk of junk called CLoD. Now the development team follows his footsteps and bails on the project. That’s probably why the patches have been less than stellar. Oleg left and they just can’t figure out what the heck he did. Stupid stuff like SLI, FSAA,...etc., it’s a mystery when it shouldn’t be at all to experienced game developers. And anyone that says they are hiring to expand...more likely folks that say this stuff are incognito “community managers” that receive under the table royalty payments from the $8 million slush fund. Probably some formula based on number of posts and responses on this forum is involved. So they drink Chivas Regal all day long because life is very good as long as the CloD dream stays alive.

There it is in a nutshell. Five well known facts why the game is dead, has been dead, and will always be dead. It’s just been a virtual web party celebrating something that could have been, but will never ever be. That’s probably why they called it CLoD. A lump of clay to be molded. But it takes talent to do that and Oleg is a free agent. The second stringers just aren’t up to the job. They make up stupid stuff like the dysfunctional 109 gunsight, anthropromorphic straight jacket and invisible propellars. Yes, the game is dead. My crystal ball told me so. But my glass if still half full. I go play IL-2 modded now. That’s a good game.;):grin:

robtek
11-09-2011, 03:16 PM
Blessedly there are not much people as shortsighted as you, MadBlaster.

But then, it's your opinion, nothing less and thankfully nothing more!

Insuber
11-09-2011, 03:25 PM
Why is it dead? Yes, there is a big work still left to do, bugs and missing features and wrong FM and so on, but the base code is there and working, 3 weeks ago we got the last patch, I think the 6th or 7th after the disastrous game launch, another patch is in the make, many of us are enjoying it online ... OK, some more communication from devs would appease the lone souls here, but it is bit early to say that the game is dead.

Tree_UK
11-09-2011, 03:50 PM
I'm on page 1 of the Sams Teach Your self C# in 21 days manual.

I asked Oleg if the CoD FMB gui was going to be different from the old IL2 one, the reply was "no same old gui" but they didn't say it needs C# programming to get it to work some of the promised features.

Why they never just made the FMB as simple to use as the old version I have no idea.

CooP missions, why is there no IL2 1946 mission start/close type of gui, instead aircraft are running and taking off before everyone's armed and hit fly, and closing the mission no pilots stats/points/kills etc ??
Its not a CooP more like a DF server.

Even online gui is ridiculous with the info windows that need f10 key used all the time then open and close a window to activate a new box ??? ......... ............straight to the scene of the accident.

Making CoD more user friendly for all instead of a few C# programmers being able to host missions, would be a catalyst for getting CoD off the ground properly, so far we have a few DF servers (thankfully) but no CooPs being hosted or more individuals testing the online experience outside of the few DF servers.

Hopefully CooP feature will be fixed like the old style one with a ready room and debriefing area.

Back to the C# book............ :confused:

+100 I cannot agree more, COOP's were fantastic for squad training or just having fun with mates exchanging missions etc. Its a real shame that we did not get this even though it was advertised.

Tree_UK
11-09-2011, 03:56 PM
Given recent events, my crystal ball is now retroactive and says CloD has long been dead. Let’s review some of the lowlights of this tragedy brought upon fans of the series:
1) Oleg bailed on the project. We didn’t find out about it till near CloD’s release date when he posted his now famous “train leaving the station” vid on YouTube. He tells us on his YouTube channel that he didn’t want to be a sim God anymore. We also have Oleg on video at a CloD release day event with some young girls in his arms. Okay. What the heck do these girls have anything to do with WW2 flight sim? So he gets the babes and gives us a DirectX spit girl ala Laura Croft to communicate his new priorities in life? Maybe his intent was to get some payback on the modders? Mwhahahahahah, a six year plan of revenge, perfectly executed! He gets the pretty girls to take pictures of and for fifty bucks we get a lunk of junk called CloD to mod up all we want.
2) The epilepsy filter. Simply, a marketing sham invented by 1C/Ubisoft to cover over the failures of the game. Turn the filter on and everything goes crapadelic. Who would play a game with that enabled? Answer? No one would. Not even an epileptic wearing rose colored sunglasses. So the filter has no practical use at all. Except, if you have invested 6 years and $8 million and have nothing to show for it. Well you gotta do something to hide this fact if you want to sell a broken game based on past reputation alone. So that’s what they did. A cover up. 1C’s version of Watergate. One of the most highly anticipated flight sim games in recent memory starts off with a picture of distrested pilot (subliminally we now know this to be a forshadow of the user after spending 1 5 minutes with CloD.) and a bogus epilipsy filture warning. Later, Luthier would claim he had no idea we would read stuff about the epilipsy filter in the russian forum! How suprised he was! Well, how suprised we all were Luthier!!! Last time we saw you in your flying cap marketing the game, we anticipated a game that was going to be good. No, not good. Great! !! But, sadly, we were in for a big letdown when we put our caps on Luthier! You can’t “filter” that away 1C!
3) No one is playing the game online. Steam stats show it falling off the charts because it is so low. The only stat spikes are when a failed patch comes out. They last a few days, then go away. Very sad considering the long and huge build up for this game and past history. So now, sadly, some of the guys that spent a bunch of money on new hardware to play on the few servers that are out there are ginning up the CLoD by dissing the old game. Making up stuff about how CLoD cem is “so much better” or saying stuff like “I could never go back to old IL-2, it seems like a toy now”. So now we see an onlsaught of bogus forum nicks, with hardly any post history, saying how great CloD is online. No mention of the launcher crashes or AI acting like its on heavy medication. Just upselling drivel and pointing to “the patch” that will fix it all. These very pathetic acts of desperation in and of themselves, point to a game on its death bed.
4) The game is now already selling for a paltry $12! Even more pathetic considering a large portion of past purchasers paid at least $50 or were suckered into buying the more expensive “special edition” version and still have not been able to get the game running without expensive hardware upgrades over all these months 1C had time to fix. It’s also a huge shame that newbies to WW2 sim, after going through the 5 stages of grief with CLoD, will now likely bypass IL-2 1946 altogether. Once bit, twice shy they say. No, they won’t take another chance with IL-2 1946 or the modded version, even though that is a far superior game. All because of the CloD.
5) Job vacancies, a not so subtle hint. Luthier, who now knows we read stuff in the russian forums after the epilipsy filter fiasco, posts job vacancies for several critical positions on the development team and alludes to possibly more in the future! At the same time we are to believe that the next patch will increase fps by 50%!!! Sure. We all believe that. Development team members quit the project and fps goes up! Makes total sense. In other words, the party is over. It’s been over for a long time. The game is unfixable. It was unfixable when Oleg left. The 1C team obviously doesn’t understand his code because they didn’t originate it. Oleg probably made it that way on purpose. To get his revenge an everyone for modding his game. Oleg probably had a good laugh when he told everyone we could all talk about mods now on the forum. Because he new what was coming. The hunk of junk called CLoD. Now the development team follows his footsteps and bails on the project. That’s probably why the patches have been less than stellar. Oleg left and they just can’t figure out what the heck he did. Stupid stuff like SLI, FSAA,...etc., it’s a mystery when it shouldn’t be at all to experienced game developers. And anyone that says they are hiring to expand...more likely folks that say this stuff are incognito “community managers” that receive under the table royalty payments from the $8 million slush fund. Probably some formula based on number of posts and responses on this forum is involved. So they drink Chivas Regal all day long because life is very good as long as the CloD dream stays alive.

There it is in a nutshell. Five well known facts why the game is dead, has been dead, and will always be dead. It’s just been a virtual web party celebrating something that could have been, but will never ever be. That’s probably why they called it CLoD. A lump of clay to be molded. But it takes talent to do that and Oleg is a free agent. The second stringers just aren’t up to the job. They make up stupid stuff like the dysfunctional 109 gunsight, anthropromorphic straight jacket and invisible propellars. Yes, the game is dead. My crystal ball told me so. But my glass if still half full. I go play IL-2 modded now. That’s a good game.;):grin:

QFT. The best post made on here this year. S!

robtek
11-09-2011, 04:12 PM
Even the biggest pile of bs find his fans. :D

Vengeanze
11-09-2011, 04:30 PM
QFT. The best post made on here this year. S!

Could you gimme the short short version? Max two sentences for me...separated into paragraphs.

Tree_UK
11-09-2011, 04:32 PM
Even the biggest pile of bs find his fans. :D

Thats very true, you are after all a big fan of Oleg and Luthier.

robtek
11-09-2011, 04:47 PM
Thats very true, you are after all a big fan of Oleg and Luthier.

See, there you are wrong again.

I am a fan of CoD, which is, imo, the last chance for a decent wwii flight-sim.

And, as i've stated some times in the past, it is much better than il2-1946 already. No way back.

KG26_Alpha
11-09-2011, 05:04 PM
Even the biggest pile of bs find his fans. :D

Well my moderators hat is off in this thread, as I do feel the frustration, that others see fit commit to the forum, in some areas of CoD, mainly the ease of use of the Multiplayer and FMB.

After creating thousands of CooP missions for IL2 series, CoD looked like being a bigger and better playground even though the theatre was limited the new FMB tools were there for more creative missions.

To find C# is a requirement to implement the new features, its not a use-able part of CoD at all, as C# is out of the reach of most IL2 1946 FMB users, it becomes useless and redundant to all but a handful of mission builders.

This one factor alone is a choking hand on CoD, as the fewer missions created and hosted, the fewer online pilots showing a presence and interest in the sim.

Personally.............
Loosing over 30 full blown coops mission taking 100's of hours to create with the last update v1.05 due to the coop folder being over written and mission folders deleted by the patch, just adds more frustration also, almost bordering carelessness on the teams part, plus mine for not making a backup, but I never have had to in the past.
More seems to be taken away with this last patch regarding the launcher.exe crashes, a hot fix would have been nice :)
As always I have confidence that 1C Team will pull CoDs trousers up to save any embarrassment, as it does seem they have been caught with them down at the moment.

Page 2 C#

addman
11-09-2011, 05:10 PM
Well my moderators hat is off in this thread, as I do feel the frustration, that others see fit commit to the forum, in some areas of CoD, mainly the ease of use of the Multiplayer and FMB.

After creating thousands of CooP missions for IL2 series, CoD looked like being a bigger and better playground even though the theatre was limited the new FMB tools were there for more creative missions.

To find C# is a requirement to implement the new features, its not a use-able part of CoD at all, as C# is out of the reach of most IL2 1946 FMB users, it becomes useless and redundant to all but a handful of mission builders.

This one factor alone is a choking hand on CoD, as the fewer missions created and hosted, the fewer online pilots showing a presence and interest in the sim.

Personally.............
Loosing over 30 full blown coops mission taking 100's of hours to create with the last update v1.05 due to the coop folder being over written and mission folders deleted by the patch, just adds more frustration also, almost bordering carelessness on the teams part, plus mine for not making a backup, but I never have had to in the past.
More seems to be taken away with this last patch regarding the launcher.exe crashes, a hot fix would have been nice :)
As always I have confidence that 1C Team will pull CoDs trousers up to save any embarrassment, as it does seem they have been caught with them down at the moment.

Page 2 C#

Learning C# to implement features in the FMB?! I know CloD is supposed to be hardcore but geeez! Also with the scripting, why can't they have simple preset triggers in the FMB like Jane's WWII Fighters had back in 19-FREAKIN-98! Why do I have to learn scripting to make a fun mission in a game?! I'm studying Excel 2010 (advanced level) at the moment and that's boring enough.

KG26_Alpha
11-09-2011, 05:14 PM
Learning C# to implement features in the FMB?! I know CloD is supposed to be hardcore but geeez! Also with the scripting, why can't they have simple preset triggers in the FMB like Jane's WWII Fighters had back in 19-FREAKIN-98! Why do I have to learn scripting to make a fun mission in a game?! I'm studying Excel 2010 (advanced level) at the moment and that's boring enough.

Point and click FTW :)

addman
11-09-2011, 05:18 PM
Point and click FTW :)

Yes, I get the feeling that they have good programmers and engineers on the dev team but very few actual game developers, except for the sound guy from previous RoF fame.

Pudfark
11-09-2011, 05:37 PM
@MadBlaster....Much enjoyed the accuracy of your timely post and I much agree with it....:cool:

JG52Uther
11-09-2011, 06:29 PM
QMB and FMB functionality for normal users is a big step back in CoD for sure.

Tavingon
11-09-2011, 07:21 PM
It's been turning for too long, lets not have anymore negative posts, lets all just focus on the positive, or make suggestions rather then trolling:-):-)

pupo162
11-09-2011, 07:32 PM
ok. i ll give you that, in exchange of a working game :grin:

Aer9o
11-09-2011, 07:43 PM
:confused:Why we do not have updates anymore?...last post from Luthier 17. Oct. 2010!

bongodriver
11-09-2011, 07:45 PM
Probably because there is nothing to report at this time.........

Aer9o
11-09-2011, 07:46 PM
3 weeks + mate! ..??

JG14_Jagr
11-09-2011, 07:47 PM
Because its hard to "Overhaul" and type at the same time... ;)

The realease of this game came with GREAT difficulty (obviously) and I'm sure the LAST thing they want to do is come on here and promise something in the short term and not be able to deliver..

Have patience, they have made enormous progress and continue to do so. You could always wait for the other WWII flight sim..oh wait.. you can't..

addman
11-09-2011, 07:49 PM
3 weeks + mate! ..??

Dude, it took them 6 years to release an alpha product. Overhauling the whole graphics engine, do the math. ;)

Aer9o
11-09-2011, 07:50 PM
Because its hard to "Overhaul" and type at the same time... ;)

The realease of this game came with GREAT difficulty (obviously) and I'm sure the LAST thing they want to do is come on here and promise something in the short term and not be able to deliver..

Have patience, they have made enormous progress and continue to do so. You could always wait for the other WWII flight sim..oh wait.. you can't..

yes, and we also paid our hard earned cash mate! Communication is at least to put it politely... obismal!

bongodriver
11-09-2011, 08:00 PM
Personally I payed for a simple little computer game, something you can buy with practically 'throw away' cash, I didn't pay for internet chats, when they have something to tell us I'm sure they will....they have done so far.

Continu0
11-09-2011, 08:01 PM
Guys, this was discused over ond over.

But no matter what, we can´t change anything.
An Update will come when Luthier thinks that it´s the right time to give us some news.

Meanwhile it´s up to you what you are doing but complaining doesn´t seem to help a lot(altough there are certainly enough reasons to complain).

And do you know what? Soon it´s friday again, and maybe... we´ll get an update;-)

Tavingon
11-09-2011, 08:24 PM
ok. i ll give you that, in exchange of a working game :grin:

A fair comment.. I'm sure the rumbling thunder will subside when news comes out of a new patch!

Tree_UK
11-09-2011, 09:18 PM
The next update is the one that will increase performance by an incredible 50%!! and FSAA will be fixed also, the community manager is going to put a link up to the download when its all done.

bongodriver
11-09-2011, 09:22 PM
and I bet even if the fps does increase by 50% and the FSAA gets fixed you will still be bitching about a bloody community manager.......

Chivas
11-09-2011, 09:25 PM
Yes I understand the frustration with the FMB. Hopefully it just another of the unfinished features, that will eventually be made more user friendly. The sim is NOT dead yet, and the good news is the developers are still working and hiring, which is usually a good sign. It will take a long time and many patches to rectify all faults, but I won't start worrying until we haven't heard from the developer for more than a couple of months. In the mean time I'm enjoying flying COD on-line, once and awhile, as I haven't experienced the crashes others have.

louisv
11-09-2011, 09:27 PM
They are probably retrofitting the Battle for Moscow graphics engine they have been working on. (DX11 ?)

41Sqn_Stormcrow
11-09-2011, 09:37 PM
How do you manage to wait for Christmas, guys? A whole year?!? :o

When you get all excited and unresty when you have to wait a few weeks?

Tree_UK
11-09-2011, 09:41 PM
and I bet even if the fps does increase by 50% and the FSAA gets fixed you will still be bitching about a bloody community manager.......

What Community manager??

bongodriver
11-09-2011, 09:49 PM
Who cares?.....I still can't figure out why the idea was created, so they'd pay some person to sit about waiting for news and post it to us? I'd rather see the funds go into the developing.

robtek
11-09-2011, 09:54 PM
A community manager would just be a really expensive pacifier for the cry-ba..., sorry, for the impatient and very vocal minority. imo.

JG27CaptStubing
11-09-2011, 09:56 PM
"He's dead Jim"

I think this thing has run it's course. Sure sure nay saying but dude come on and look at the amount of progress since it's release. These are core items they are working on. It's very short of being complete as advertised.

CaptainDoggles
11-09-2011, 10:11 PM
Honestly I don't care how long they take to come out with patches, but the complete dearth of communications and dialogue between the community and the developers is quite frankly disgraceful.

bongodriver
11-09-2011, 10:19 PM
Not really....I find it reassuring, it means they are getting on with the important stuff instead of wasting time on a forum making some folks 'feel better'.

CaptainDoggles
11-09-2011, 10:20 PM
Well my moderators hat is off in this thread, as I do feel the frustration, that others see fit commit to the forum, in some areas of CoD, mainly the ease of use of the Multiplayer and FMB.

After creating thousands of CooP missions for IL2 series, CoD looked like being a bigger and better playground even though the theatre was limited the new FMB tools were there for more creative missions.

To find C# is a requirement to implement the new features, its not a use-able part of CoD at all, as C# is out of the reach of most IL2 1946 FMB users, it becomes useless and redundant to all but a handful of mission builders.

This one factor alone is a choking hand on CoD, as the fewer missions created and hosted, the fewer online pilots showing a presence and interest in the sim.

Personally.............
Loosing over 30 full blown coops mission taking 100's of hours to create with the last update v1.05 due to the coop folder being over written and mission folders deleted by the patch, just adds more frustration also, almost bordering carelessness on the teams part, plus mine for not making a backup, but I never have had to in the past.
More seems to be taken away with this last patch regarding the launcher.exe crashes, a hot fix would have been nice :)
As always I have confidence that 1C Team will pull CoDs trousers up to save any embarrassment, as it does seem they have been caught with them down at the moment.

Page 2 C#

Never thought I'd see the day when mission builders would cry about having greater freedom and flexibility when creating missions.

C# is not difficult to learn.

Icebear
11-09-2011, 11:04 PM
It's very short of being complete as advertised.

http://i1101.photobucket.com/albums/g425/amonyakTR/gaddafi3-1.jpg

KG26_Alpha
11-09-2011, 11:06 PM
Yes I understand the frustration with the FMB. Hopefully it just another of the unfinished features, that will eventually be made more user friendly. The sim is NOT dead yet, and the good news is the developers are still working and hiring, which is usually a good sign. It will take a long time and many patches to rectify all faults, but I won't start worrying until we haven't heard from the developer for more than a couple of months. In the mean time I'm enjoying flying COD on-line, once and awhile, as I haven't experienced the crashes others have.

I have full confidence that things will be sorted with FMB and CooP interface.

As it stands, its just another hurdle in the way to getting what I want from CoD and probably many others flying with squads, as I don't fly DF servers only CooP and online campaigns, its a huge chunk missing from CoD multiplayer at the moment especially if there no log file output to parser for mission online web stats (as far as I know there isn't).

Frustrations aside there's still plenty to enjoy from CoD as it stands and DF server fliers are having fun in the few servers around, but expansion and user friendly access to CoD's interfaces needs sorting asap :)


Never thought I'd see the day when mission builders would cry about having greater freedom and flexibility when creating missions.

C# is not difficult to learn.

No ones crying here.

Page 3 C#

SIDWULF
11-10-2011, 04:48 AM
I think the idea of a community manager is to consolidate all of the feedback and bugs from the community as i am sure the Devs do not have the time to filter through all the useless crap :D

It's a great idea. Every game needs one or two or a few communiy managers, the community is the single most important catalyst for a sucessfull game series.

addman
11-10-2011, 08:01 AM
It's very short of being complete as advertised.

http://24.media.tumblr.com/tumblr_krgqdpygvb1qzel9oo1_500.jpg

robtek
11-10-2011, 08:25 AM
http://24.media.tumblr.com/tumblr_krgqdpygvb1qzel9oo1_500.jpg

Well, if that isn't a true fanboy post???

(Addman did just post that he is a fanboy in another thread.)

Tree_UK
11-10-2011, 09:22 AM
I think the idea of a community manager is to consolidate all of the feedback and bugs from the community as i am sure the Devs do not have the time to filter through all the useless crap :D

It's a great idea. Every game needs one or two or a few communiy managers, the community is the single most important catalyst for a sucessfull game series.

We all agree its a great idea, it was Luthier who told us this was going to happen, but it went the way of Coop's, dynamic weather Dx11 and FSAA etc etc...

JG52Uther
11-10-2011, 10:21 AM
We all agree its a great idea, it was Luthier who told us this was going to happen, but it went the way of Coop's, dynamic weather Dx11 and FSAA etc etc...

And the 50% improvement in frame rate... of course thats a wild assumption on my part ;)

Tree_UK
11-10-2011, 01:34 PM
And the 50% improvement in frame rate... of course thats a wild assumption on my part ;)

lol yes of course :grin:

addman
11-10-2011, 02:10 PM
Well, if that isn't a true fanboy post???

(Addman did just post that he is a fanboy in another thread.)

Everybody here, in this forum is a fanboy, simple as that. It's just that some of the people here - a vocal minority ;) - have a hard time accepting that others have opinions and preferences that differs from their own therefor feel the need to always "attack" someone who speaks freely from his own thoughts. I would not be surprised if these very same people are just as intolerant in real life, unfortunately. I appreciate and accept it totally when people say that their glass is half full so why can't I get the same respect back with my opinions?

As soon as someone expresses themselves with an opinion or a critique that differs from the "blind deaf and mute" one of the "terriers of intolerance" comes rushing along tearing the discussion apart. It's not about being a fanboy or not, it's about respecting each others opinions/thoughts no matter how much they differ from your own. If you know who said the following then you might know what I'm talking about:

"I disagree strongly with what you say, but I will defend to the death your right to say it."

ACE-OF-ACES
11-10-2011, 02:13 PM
but it went the way of Coop's, dynamic weather Dx11 and FSAA etc etc...
Would this be a bad time to point out that CoD does support DX11 API ?

And that if you want to use DX11 feature levels you can edit your conf.ini file to switch from using DX10 feature levels to using DX11 feature levels

Sven
11-10-2011, 02:49 PM
what does DX11 add? My system is DX11 ready but I don't know what to alter in Config.ini

Tree_UK
11-10-2011, 02:49 PM
Would this be a bad time to point out that CoD does support DX11 API ?

And that if you want to use DX11 feature levels you can edit your conf.ini file to switch from using DX10 feature levels to using DX11 feature levels

lol, not this same old joke, If CLOD worked in DX11 why oh why as Luthier said many times that he hopes to get DX11 working 'in the future'??

ACE-OF-ACES
11-10-2011, 03:30 PM
what does DX11 add? My system is DX11 ready but I don't know what to alter in Config.ini
Keep in mind the OFFICIAL 1C, UBI, STEAM advertisements state, i.e.

VIDEO CARD: DirectX® 9.0c compliant, 512Mb Video Card (1GB DirectX® 10 recommended)

Note DirectX 11.0 is not listed let alone recommended!

But because 1C is using the (supports) DX11-API you can try different 'feature levels' by manually editing your conf.ini file

The following should go without saying, but just to be safe, it is probably best to state the obvious.. That being to 'try' DX11 settings you will have to have a DX11 compliant video card!

The DX11 API support is the best thing to happen for guys who love to tweak things and are interested in how different 'feature levels' affect, the FPS and the way things look. For those types they may find the following Microsoft link interesting

MS DirectX 11 API feature levels (http://msdn.microsoft.com/en-us/library/bb694529(VS.85).aspx)

Here are the different 'feature levels' you can try out in CoD


Render=D3D11_0 i.e. The hardware supports Direct3D 11.0 features.
Render=D3D10_0 i.e. The hardware supports Direct3D 10.0 features.
Render=D3D10_1 i.e. The hardware supports Direct3D 10.1 features.
Render=D3D9_1 i.e. The hardware supports Direct3D 9.1 features.
Render=D3D9_2 i.e. The hardware supports Direct3D 9.2 features.
Render=D3D9_3 i.e. The hardware supports Direct3D 9.3 features.

For example as noted the DX11-API default is set to DX10, i.e.

Render=D3D10_0

For example if you want to set (limit) the 'feature levels' to DirectX 9.1 use the following

Render=D3D9_1

For example if you want to set (try) the 'feature levels' to DirectX 11 use the following

Render=D3D11_0

It's that simple!

Yet some like Tree would have you belive that it can not be done!

robtek
11-10-2011, 04:11 PM
Everybody here, in this forum is a fanboy, simple as that. It's just that some of the people here - a vocal minority ;) - have a hard time accepting that others have opinions and preferences that differs from their own therefor feel the need to always "attack" someone who speaks freely from his own thoughts. I would not be surprised if these very same people are just as intolerant in real life, unfortunately. I appreciate and accept it totally when people say that their glass is half full so why can't I get the same respect back with my opinions?

As soon as someone expresses themselves with an opinion or a critique that differs from the "blind deaf and mute" one of the "terriers of intolerance" comes rushing along tearing the discussion apart. It's not about being a fanboy or not, it's about respecting each others opinions/thoughts no matter how much they differ from your own. If you know who said the following then you might know what I'm talking about:

"I disagree strongly with what you say, but I will defend to the death your right to say it."

But of course you can say what you want, it is the way you say it thats wrong!

Just here, in the quoted post, you are again very free with slights against the so called fanboys.

And no, not everybody in this forum is a fanboy or even a fan of CoD, everybody is interested in CoD, thats the only common ground.

Imo, a fan or fanboy supports his object of interest by praising it but also pointing out flaws to the devs.

That is the difference, there are some people here more interested to point out the flaws to the world in general and this forum in special.

The flaws are posted again and again, played like a ball from one likely minded poster to the other, fulfilling no other interest than to add to the post-count and to appear interesting.

That is the stuff i, and many others, are resenting.

To implement the fanboys were deaf, blind and mute toward CoD's flaws is a slight, as the name calling "terriers of intolerance" is.

Your opinions and thoughts are respected, though not the way you post them.

Tree_UK
11-10-2011, 04:28 PM
Keep in mind the OFFICIAL 1C, UBI, STEAM advertisements state, i.e.



Note DirectX 11.0 is not listed let alone recommended!

But because 1C is using the (supports) DX11-API you can try different 'feature levels' by manually editing your conf.ini file

The following should go without saying, but just to be safe, it is probably best to state the obvious.. That being to 'try' DX11 settings you will have to have a DX11 compliant video card!

The DX11 API support is the best thing to happen for guys who love to tweak things and are interested in how different 'feature levels' affect, the FPS and the way things look. For those types they may find the following Microsoft link interesting

MS DirectX 11 API feature levels (http://msdn.microsoft.com/en-us/library/bb694529(VS.85).aspx)

Here are the different 'feature levels' you can try out in CoD


Render=D3D11_0 i.e. The hardware supports Direct3D 11.0 features.
Render=D3D10_0 i.e. The hardware supports Direct3D 10.0 features.
Render=D3D10_1 i.e. The hardware supports Direct3D 10.1 features.
Render=D3D9_1 i.e. The hardware supports Direct3D 9.1 features.
Render=D3D9_2 i.e. The hardware supports Direct3D 9.2 features.
Render=D3D9_3 i.e. The hardware supports Direct3D 9.3 features.

For example as noted the DX11-API default is set to DX10, i.e.

Render=D3D10_0

For example if you want to set (limit) the 'feature levels' to DirectX 9.1 use the following

Render=D3D9_1

For example if you want to set (try) the 'feature levels' to DirectX 11 use the following

Render=D3D11_0

It's that simple!

Yet some like Tree would have you belive that it can not be done!

lol, what a load of Toss, show us your screenshots with CLOD running in DX11 then. Ive no doubt it will run, if you have windows 7 and Dx11 card, but it will run very slow and your fps will be low and it wont look any diffrent. The reason being is they did not include the full DX11 version. The API was a way of fooling buyers into believing that the game was DX11,You may fool some people on here but not me. :grin:

ACE-OF-ACES
11-10-2011, 04:35 PM
lol, what a load of Toss, show us your screenshots with CLOD running it DX11 then. You may fool some people on here but not me. :grin:So are you saying you don't have a DX11 compatable video card? Or are you saying you don't know how to edit your confi.ini?

Pudfark
11-10-2011, 04:37 PM
But of course you can say what you want, it is the way you say it thats wrong!

Just here, in the quoted post, you are again very free with slights against the so called fanboys.

And no, not everybody in this forum is a fanboy or even a fan of CoD, everybody is interested in CoD, thats the only common ground.

Imo, a fan or fanboy supports his object of interest by praising it but also pointing out flaws to the devs.

That is the difference, there are some people here more interested to point out the flaws to the world in general and this forum in special.

The flaws are posted again and again, played like a ball from one likely minded poster to the other, fulfilling no other interest than to add to the post-count and to appear interesting.

That is the stuff i, and many others, are resenting.

To implement the fanboys were deaf, blind and mute toward CoD's flaws is a slight, as the name calling "terriers of intolerance" is.

Your opinions and thoughts are respected, though not the way you post them.

Robtek.....do your remarks above apply equally to the link below and it's content?

http://forum.1cpublishing.eu/showthread.php?t=27745

ACE-OF-ACES
11-10-2011, 04:44 PM
lol, what a load of Toss, show us your screenshots with CLOD running in DX11 then. Ive no doubt it will run, if you have windows 7 and Dx11 card, but it will run very slow and your fps will be low and it wont look any diffrent. The reason being is they did not include the full DX11 version. The API was a way of fooling buyers into believing that the game was DX11,You may fool some people on here but not me. :grin:I see you edited your post since my last reply.. So which one of your buddies PMed you since your last post and told you that you were wrong and that CoD would in fact run using DX11 feature levels?

Ze-Jamz
11-10-2011, 04:49 PM
http://images.cheezburger.com/completestore/2011/2/25/2ccdfe87-1220-447c-bfde-1c4146fdc94d.jpg

Tree_UK
11-10-2011, 04:59 PM
I see you edited your post since my last reply.. So which one of your buddies PMed you since your last post and told you that you were wrong and that CoD would in fact run using DX11 feature levels?

What?? are you real? Ask Luthier if CLOD uses DX11 then come back and apologise to us all for talking such BS for the last few months.

robtek
11-10-2011, 05:04 PM
Robtek.....do your remarks above apply equally to the link below and it's content?

http://forum.1cpublishing.eu/showthread.php?t=27745

Weell, as those remarks are my opinion, they shurely do, for me.

Btw, have you seen how many claims were proved in this thread?

Icebear
11-10-2011, 05:10 PM
VIDEO CARD: DirectX® 9.0c compliant, 512Mb Video Card (1GB DirectX® 10 recommended)


Anybody every tried to play Cliffs of Dover with a 512MB Video Card ? Guess it looks like a flicker-book on a LSD trip. ;)

JG27CaptStubing
11-10-2011, 05:13 PM
What an incredible Yawn Fest! Everyone trying to figure out what is happening and some people literally fabricating features to make themselves feel better about the situation... Bottom line is you can only keep a team together so long patching and such before MONEY needs to be made. That ship has sailed a long time ago and now that the product is $12 bucks is very telling.

Like everyone I was looking forward to this title. Too bad it has yet to be delivered.

Sure sure we have a bunch of patches but until some of major items IE Sound Graphics Engine etc are finished this product will remain very limited.

Chivas
11-10-2011, 05:45 PM
What an incredible Yawn Fest! Everyone trying to figure out what is happening and some people literally fabricating features to make themselves feel better about the situation... Bottom line is you can only keep a team together so long patching and such before MONEY needs to be made. That ship has sailed a long time ago and now that the product is $12 bucks is very telling.

Like everyone I was looking forward to this title. Too bad it has yet to be delivered.

Sure sure we have a bunch of patches but until some of major items IE Sound Graphics Engine etc are finished this product will remain very limited.

I totally agree the sim is unfinished, but the graphics and sound aren't bad, and are still a work in progress. I understand all the problems with off line play, but I actually find missions far more immersive on-line than they ever were with IL-2 1946. Even with all the poor reviews and negative forum posts the development is still working and hiring, so there is still a good possiblility most of the faults will eventually be addressed.

I would hope that people in our very small genre would understand the dilemma, and buy the sim from Steam for 49 bucks, in order that the development had a better chance of surviving. Most of us have enjoyed the original IL-2 for ten years, and the new IL-2 series is the only hope for another ten years of decent WW2 aircombat simming. Or we can teach those B#sturds a lesson for releasing an unfinished product and wait how many years for another developer to do the products we are looking for. Personally I think it will be a very long time as they have become too complicated and expensive to produce.

Pudfark
11-10-2011, 05:46 PM
Weell, as those remarks are my opinion, they shurely do, for me.

Btw, have you seen how many claims were proved in this thread?

Yeah, I been watching....this DX11 thingy seems interesting...though, I can't see it......yet.

ACE-OF-ACES
11-10-2011, 05:53 PM
What?? are you real? Ask Luthier if CLOD uses DX11 then come back and apologise to us all for talking such BS for the last few months.Pardon me.. You keep flip floping on this subject.. So a min ago you were claiming you allways knew CoD could use DX11.. And now your fliping back and saying it can not use DX11? Should I wait 5 more min until your back to saying CoD can use DX11 at which point a reply to your last post will not be necessary?

Icebear
11-10-2011, 06:02 PM
As for the DX11 discussion I found the following "technical" interview with Oleg Maddon on German PC Games Hardware (http://www.pcgameshardware.de/aid,815544/Technikinterview-zu-IL-2-Sturmovik-Cliffs-of-Dover-DirectX-11-noch-zu-instabil-bis-zu-1000-Kilometer-Sichtweite/Rennspiel-Sportspiel-Simulation/News/) (sorry for google translation!)


PCGH: What are the graphical highlights of the game? Uses its advanced rendering techniques such as DX11 (shader model 5) FP16 HDR deferred rendering, SSAO or post effects like Tone-mapping, motion blur and depth, etc.?

Oleg Maddox: DX11 is not yet supported in release, yet it is planned to be exploited in future add-on or sequel. In the game engine are many modere (Next Gen) technologies such as FP16 HDR, Deferred Rendering, Screen Space Ambient Occlusion and tone mapping are used. Another special feature is the almost unlimited visibility of more than 1,000 kilometers [note: probably a typo and it's meant 100 km] in clear weather. This is a complex of clouds and weather systems and real-time cloud shadows. Furthermore, there are SFX-shadow, realistic lighting and a 24-hour atmosphere simulation in all altitudes. In addition, the vast game engine supports areas with incredibly detailed landscapes, cities and airports.

Again on DX11. We have a lot of experimenting with the interface and found that the API is still relatively unstable worked. This could be due to the fact that we "cram" more than others did in DX11 games developers. We sometimes had the feeling to push at the other end to a wall and to matters dealt with us that were not ours. Therefore, we set aside the DX11 support, but it's still there, as I write this (note: the interview was conducted in writing). Fans of the series know that we continuously improve our simulations with free add-ons and sequels paid and they can remain confident that we carry the latest technology, accounting, and thus continue to adapt and improve our engine. The basic technology has in fact developed with scalability in mind.

PCGH: Although the sales launch DX11 still not available, you have indeed extended the rendering engine with support for DX10/DX11. How did you proceed?

Oleg Maddox: When programming the engine for Cliffs of Dover, we have no parts of the older IL-2 engine used again. The old engine was still based on Java and C + + code, the new version in C # and C + + programming. It supports OpenGL and DirectX 9 were initially, but OpenGL abandoned and replaced by DX10/DX11. From now on we use almost anything in DX10 and DX10.1 feature on our list and also have a DX11 code in beta, and unfortunately, it is unlikely that may be finalized until the release.

ACE-OF-ACES
11-10-2011, 06:04 PM
Btw, have you seen how many claims were proved in this thread?Just one..

Dynamic Weather..

From a interview with Oleg back in 2009.. And as someone pointed out, 1C stated before the release of CoD (some 2 years later 2011) dynamic weather was not going to be in the inital release.. So, even that 'one' does not really belong on the list. Speaks volumes IMHO about those who would have us belive there is a hudge landry list of 'things' we were promised and did not recive.

Tree_UK
11-10-2011, 06:05 PM
So there you have it, it does not work.

ACE-OF-ACES
11-10-2011, 06:15 PM
So there you have it, it does not work.
Sorry, hard to keep up with your flip-flops..

So, first you said it does not work
Next you edited your post and said it does work
Next you said it does not work
Next you said it does work
Now your back to saying it does not work

Wheuuu.. again sorry, hard to keep up with all those changes in less than 20min.. Think Ill wait a few more min to see where you end up on this issue.. Kind of entertaining watching you flip flop! ;)

Icebear
11-10-2011, 06:18 PM
Sorry, hard to keep up with your flip-flops..

So, first you said it does not work
Next you edited your post and said it does work
Next you said it does not work
Next you said it does work
Now your back to saying it does not work

Wheuuu.. again sorry, hard to keep up with all those changes in less than 20min.. Think Ill wait a few more min to see where you end up on this issue.. Kind of entertaining watching you flip flop! ;)

http://community.ebay.de/servlet/JiveServlet/download/1900000575-1900020810-1900488944-1900014697/troll.jpg

robtek
11-10-2011, 06:26 PM
http://community.ebay.de/servlet/JiveServlet/download/1900000575-1900020810-1900488944-1900014697/troll.jpg

Nobody wanted to know what you look like :D

ingsoc84
11-10-2011, 06:36 PM
Hello..was just curious..are we expecting/getting still a patch that will completely rework the flight engine...or is what we have what we have? thanks..

snwkill
11-10-2011, 06:49 PM
http://forum.1cpublishing.eu/showthread.php?t=27146

See point #1

Just for further clarification... This is the "What to expect next thread" from Luthier himself.

katdogfizzow
11-10-2011, 06:50 PM
I would check any number of the dozen or so threads on this topic including the one from yesterday or you could even check the latest stickied update thread by the developer and you should find your answer. Or just randomly click any thread in this forum and someone will be discussing it

addman
11-10-2011, 07:34 PM
Nobody wanted to know what you look like :D

lol

Insuber
11-10-2011, 09:11 PM
Sorry, hard to keep up with your flip-flops..

So, first you said it does not work
Next you edited your post and said it does work
Next you said it does not work
Next you said it does work
Now your back to saying it does not work

Wheuuu.. again sorry, hard to keep up with all those changes in less than 20min.. Think Ill wait a few more min to see where you end up on this issue.. Kind of entertaining watching you flip flop! ;)

This reminds me of the old joke of the 2 cops in their car, the driver asks to his colleague to check if the blinker works, the other sticks his head out and says: "now it works, now it doesn't, now it works, now it doesn't, now it works ..." and so on ...

Ehi just smile a little more, mates!

Tree_UK
11-10-2011, 10:38 PM
Sorry, hard to keep up with your flip-flops..

So, first you said it does not work
Next you edited your post and said it does work
Next you said it does not work
Next you said it does work
Now your back to saying it does not work

Wheuuu.. again sorry, hard to keep up with all those changes in less than 20min.. Think Ill wait a few more min to see where you end up on this issue.. Kind of entertaining watching you flip flop! ;)

Ace, being able see the game stutter without any graphical improvement and run at half the fps than in dx10 does not make a game dx11 capable. The devs know this, I know this, we all know this, but you insist on telling us that it works, you are clearly wrong and are twisting peoples words. Be happy in your own deluded world, your be telling us next that FSAA works as well.

ACE-OF-ACES
11-11-2011, 01:24 AM
Ace, being able see the game stutter without any graphical improvement and run at half the fps than in dx10 does not make a game dx11 capable. The devs know this, I know this, we all know this, but you insist on telling us that it works, you are clearly wrong and are twisting peoples words. Be happy in your own deluded world, your be telling us next that FSAA works as well.
Not sure.. but did you flip flop twice in a single post? So.. lets see.. I lost count.. Where does that leave you?

robtek
11-11-2011, 05:13 AM
As far i can see TreeUK still has the wrong impression that the game should have dx11 effekts.

The game has the dx11 api included, which makes dx11 effects possible in the future without rewriting the game-engine.

My personal opinion is, though, that this is a intended misinterpretation by tree, just to have something to bicker about.

Tree_UK
11-11-2011, 05:47 AM
As far i can see TreeUK still has the wrong impression that the game should have dx11 effekts.

The game has the dx11 api included, which makes dx11 effects possible in the future without rewriting the game-engine.

My personal opinion is, though, that this is a intended misinterpretation by tree, just to have something to bicker about.

Really....

robtek
11-11-2011, 05:50 AM
Really!

Tree_UK
11-11-2011, 06:06 AM
As far i can see TreeUK still has the wrong impression that the game should have dx11 effekts.

The game has the dx11 api included, which makes dx11 effects possible in the future without rewriting the game-engine.

My personal opinion is, though, that this is a intended misinterpretation by tree, just to have something to bicker about.

I think the absoloute opposite, we all know the game does not have dx11 effects, we were told by the devs that they failed to make release, the misinterpretation comes from 1c putting dx11api on the box, and less intelligent forum members misleading people to believing that by changing your conf you can have DX11 running in all its glory. My position as never changed and could not be clearer.

klem
11-11-2011, 07:08 AM
I think the absoloute opposite, we all know the game does not have dx11 effects, we were told by the devs that they failed to make release, the misinterpretation comes from 1c putting dx11api on the box, and less intelligent forum members misleading people to believing that by changing your conf you can have DX11 running in all its glory. My position as never changed and could not be clearer.

Which part of

The game has the dx11 api included, which makes dx11 effects possible in the future without rewriting the game-engine.

didn't you read/understand? It is designed with Dx11 capability for the future. Currently, enabling Dx11 causes stutters.

JG52Uther
11-11-2011, 07:24 AM
Its Armistice day today, maybe everybody could think about not bickering for once...

Tree_UK
11-11-2011, 07:58 AM
Which part of

The game has the dx11 api included, which makes dx11 effects possible in the future without rewriting the game-engine.

didn't you read/understand? It is designed with Dx11 capability for the future. Currently, enabling Dx11 causes stutters.

oh god, Klem you are completely misunderstaning me, I give up.

ingsoc84
11-11-2011, 06:55 PM
http://forum.1cpublishing.eu/showthread.php?t=27146

See point #1

Just for further clarification... This is the "What to expect next thread" from Luthier himself.





Thanks ;)

28_Condor
11-11-2011, 09:08 PM
Dear Developers,

It would be possible in the near future be done something like a "Dreamweaver for scripts"?
I consider amazing the flexibility of using C++ in FMB, but I have no competence in programming.

Many IL2's mssionbuilders as I would like to use the full potential of the game, but this would require a very friendly GUI for scripting C++ for us... IMO ;)

Cheers

machoo
11-11-2011, 10:14 PM
The devs speaky no english

Katkatman
11-11-2011, 10:21 PM
The devs speaky no english

You neither ....

FG28_Kodiak
11-12-2011, 04:26 AM
The script language is C# not C++ ;)

Aer9o
11-12-2011, 01:54 PM
???:confused:

EAF51/155_TonyR
11-12-2011, 02:01 PM
Too busy?

Aer9o
11-12-2011, 02:12 PM
Too busy?

busy...with what?...

JimmyBlonde
11-12-2011, 02:20 PM
They're fiends for cryptic crosswords and these take a lot of time to complete.

Mattius
11-12-2011, 02:26 PM
Beacause the game is dead - No more updates! :(

Duke88
11-12-2011, 02:27 PM
I think they are escaped on a desert island with our money... :-P

3ra_Luke
11-12-2011, 02:34 PM
Beacause the game is dead - No more updates! :(

Exact!

Gamekeeper
11-12-2011, 02:54 PM
Less than one month after the last patch and here is another sky is falling devs have deserted us thread it's like a very old broken record. Ignore the positive exaggerate the negative and so the cycle goes on wash spin rinse repeat............ ad infinitum.

Very tiresome and bad for the sims image, unfairly so

Mad G
11-12-2011, 02:57 PM
Lack of good manners, lack of respect for their customers, etc...

Tavingon
11-12-2011, 03:01 PM
Take the broken record off chaps and slip it back in the sleeve... They'll be coming out soon with some fantastic news...

Skoshi Tiger
11-12-2011, 03:04 PM
Lack of good manners, lack of respect for their customers, etc...

Good manners and Respect are a two way street.

Like Thumpers mum told him all those years ago, "If yer can't say nuthing nice, do't say nuthing at all!"

Pudfark
11-12-2011, 04:32 PM
Good manners and Respect are a two way street.

Like Thumpers mum told him all those years ago, "If yer can't say nuthing nice, do't say nuthing at all!"

That's exactly how I perceive the communication from the "dev's"....:rolleyes:

Mad G
11-12-2011, 05:26 PM
Good manners and Respect are a two way street.

Like Thumpers mum told him all those years ago, "If yer can't say nuthing nice, do't say nuthing at all!"


You´re right. From my side I bought 02 copies of COD, one from Steam and a physical DVD. From the developers side I´ve got lies, cheats, and some patches that goes one step forward and two steps backwards plus an almost lack of communication.
I don´t see why I should say only niceties. You know, truth is not always nice, by the contrary, it can be really nasty.

Cheers,

jg27_mc
11-12-2011, 06:55 PM
I think they are escaped on a desert island with our money... :-P

Why do they need money in a desert island?

I am really hoping to get news about the incoming patch/work.

Regards.

ACE-OF-ACES
11-12-2011, 08:12 PM
As far i can see TreeUK still has the wrong impression that the game should have dx11 effekts.

The game has the dx11 api included, which makes dx11 effects possible in the future without rewriting the game-engine.

My personal opinion is, though, that this is a intended misinterpretation by tree, just to have something to bicker about.
Bingo!

ACE-OF-ACES
11-12-2011, 08:16 PM
Which part of

The game has the dx11 api included, which makes dx11 effects possible in the future without rewriting the game-engine.

didn't you read/understand? It is designed with Dx11 capability for the future.Exactally

As Microsoft said, the DX11 API is the first API that allows for 'feature level' selection.. Since CoD supports the DX11 API it is easy (via a config file) to switch between using DX9.1, DX9.2, DX9.3, DX10.0, DX10.1, or DX11 'feature levels'

Thus just becuae CoD defaluts to a setting less than DX11 does not mean it is not using the DX11 API!

All in all the whinners 'list' of things we were promised and did not recive is a very short one once you stift threw all the lies and missinformation the whinners have been posting as fact for the past few months

Insuber
11-12-2011, 08:47 PM
I have fun with CloD, but it is very annoying that I can dive at full speed and then pull the nose up like crazy without the slightest frame damage. It is impossible to exceed Vne, apparently. The G-damage is not modeled at all. And the dynamic stall is absent as well, not modeled at all. Not to forget that the max height is not correctly modeled too, the 109 stops at h<8000 m for instance, that is at least 2500 m lower than the real performance. And I'm sure that when we will be able to properly test the planes, we will find funny things about climb rates and max speeds.

Anyway, devs must keep up and continue to work to correct the major bugs, then they can work on FMs, dynamic wheather, AI, radar system, etc.

Cheers,
Ins

FST
11-12-2011, 09:33 PM
And I'm sure that when we will be able to properly test the planes, we will find funny things about climb rates and max speed
Hey Parr

Not sure what ya mean by properly.. but they have had scripts to log the flight data for some time now.. Here is one I have been ah workin on

Black Box Data Recorder (http://forum.1cpublishing.eu/showthread.php?t=27552)

That script logs the data from the guages, problem is not all planes have all guages, 109 for example, no ROC guage. But I have been workin on a way to log the data useing the 3D world data which is not depended on the cockpit guages, take a look and let me know what ya think

Insuber
11-12-2011, 10:29 PM
Hey Parr

Not sure what ya mean by properly.. but they have had scripts to log the flight data for some time now.. Here is one I have been ah workin on

Black Box Data Recorder (http://forum.1cpublishing.eu/showthread.php?t=27552)

That script logs the data from the guages, problem is not all planes have all guages, 109 for example, no ROC guage. But I have been workin on a way to log the data useing the 3D world data which is not depended on the cockpit guages, take a look and let me know what ya think

Hey man, thank you, I'll check it!

Tavingon
11-13-2011, 02:56 PM
I have to admit, I'm a bit worried we haven't heard anything about a new patch, I have patience but just need to hear if theyre still going!

ACE-OF-ACES
11-13-2011, 04:17 PM
I have to admit, I'm a bit worried we haven't heard anything about a new patch, I have patience but just need to hear if theyre still going!
Well as one of the mods pointed out.. Luither does not read most if any of the posts in thie forum other than some wrt his update post. Thus his lack of interaction should not be seen as proof of anything one way or another. Its a half full have empty situtaion, I see it as they are too busy to sift threw all the whinny posts, which is a good thing IMHO.

Tavingon
11-13-2011, 04:19 PM
Well as one of the mods pointed out.. Luither does not read most if any of the posts in thie forum other than some wrt his update post. Thus his lack of interaction should not be seen as proof of anything one way or another. Its a half full have empty situtaion, I see it as they are too busy to sift threw all the whinny posts, which is a good thing IMHO.

+1

winny
11-13-2011, 04:28 PM
Well as one of the mods pointed out.. Luither does not read most if any of the posts in thie forum other than some wrt his update post. Thus his lack of interaction should not be seen as proof of anything one way or another. Its a half full have empty situtaion, I see it as they are too busy to sift threw all the whinny posts, which is a good thing IMHO.

It's the internet equivilent of the kids in the back of the car saying 'are we there yet?' over and over again.. At some point the driver gets fed up of saying 'no, not yet' and says 'I'll tell you when we're there' and ignores them till they get where they are going.

KG26_Alpha
11-13-2011, 04:37 PM
I have to admit, I'm a bit worried we haven't heard anything about a new patch, I have patience but just need to hear if theyre still going!

It's the internet equivilent of the kids in the back of the car saying 'are we there yet?' over and over again.. At some point the driver gets fed up of saying 'no, not yet' and says 'I'll tell you when we're there' and ignores them till they get where they are going.

Well as one of the mods pointed out.. Luither does not read most if any of the posts in thie forum other than some wrt his update post. Thus his lack of interaction should not be seen as proof of anything one way or another. Its a half full have empty situtaion, I see it as they are too busy to sift threw all the whinny posts, which is a good thing IMHO.

The "focused" threads are read by the dev team, you cant expect Luthier and team to trawl through the whole forum looking for feedback information.

I'm sure this quiet period to our benefit in the long run :)





.

Tree_UK
11-13-2011, 08:03 PM
It's the internet equivilent of the kids in the back of the car saying 'are we there yet?' over and over again.. At some point the driver gets fed up of saying 'no, not yet' and says 'I'll tell you when we're there' and ignores them till they get where they are going.

Ooooh not heard that analogy before.... You are all kidding yourselves, Luthier doesn't give a rats ass, the game is all but dead, 8 months since release and still no fsaa, and you guys are still sucking up to luthier, what a joke.

Qpassa
11-13-2011, 08:34 PM
lets wait another week :|

ACE-OF-ACES
11-13-2011, 08:53 PM
Ooooh not heard that analogy before.... You are all kidding yourselves, Luthier doesn't give a rats ass, the game is all but dead, 8 months since release and still no fsaa, and you guys are still sucking up to luthier, what a joke.Tell me the story about CoD not supporting the DX11 API.. That one allways makes me smile

robtek
11-13-2011, 09:34 PM
I believe that in about 10 years from now, when the support for CoD might actually stop, TreeUK will post: I told you so! :D :D :D

Qpassa
11-13-2011, 09:51 PM
Let's say 11/13/2021 lol

jg27_mc
11-13-2011, 10:01 PM
Ooooh not heard that analogy before.... You are all kidding yourselves, Luthier doesn't give a rats ass, the game is all but dead, 8 months since release and still no fsaa, and you guys are still sucking up to luthier, what a joke.

After the performance mods posted elsewhere + new ATI drivers + plus a stupid/wierd fix I found + relaunching the game after every online sortie to avoid the mem leak = I am having a blast flying ATAG server.
Sluggish as hell over villages/cities + poping/disappearing buildings + online airplane warping (not really a software bug) + no AA are the things that annoy me the most...

Of course there is a lot of other "bad" things, like the sim being almost useless offline (if we exclude the community contributes), tons of bugs to fix, terrible GUI, bad optimizations etc, etc...

In sum, I don't know if the game is dead, I really hope not... One thing for sure, it has lot's of potential! Old IL-2 looks so outdated, simple and visually poor comparing to the New one.

Regards.

JG52Krupi
11-13-2011, 11:45 PM
Tell me the story about CoD not supporting the DX11 API.. That one allways makes me smile

Okay tell me one dx11 graphical feature that is used in COD?

ACE-OF-ACES
11-14-2011, 12:00 AM
Okay tell me one dx11 graphical feature that is used in COD?
What part of API did you not understand?

Guess you missed the lessons.. the following links should bring you up to speed..

http://forum.1cpublishing.eu/showpost.php?p=360347&postcount=315
http://forum.1cpublishing.eu/showpost.php?p=360897&postcount=368
http://forum.1cpublishing.eu/showpost.php?p=360898&postcount=369

Enjoy

guderian
11-14-2011, 03:53 AM
look I am pacient, but i Think we deserve -at least-regular info about the ongoing of the game and its development, so please luthier and the team BREAK THE CURFEW and tell us what the heck is going on, i mean we all know the game still has issues.

machoo
11-14-2011, 04:48 AM
The devs speaky no english

CaptainDoggles
11-14-2011, 04:58 AM
The devs seem to avoid these forums for whatever reason.

My Russian is really, really, bad so reading the sukhoi.ru forums takes hours and hours.

Has anything been posted recently by the developer team?

Tree_UK
11-14-2011, 06:05 AM
Okay tell me one dx11 graphical feature that is used in COD?

There isnt any DX11 features Krupi, they left the api in there so they can look at it later, it also meant that technically they could stick dx11 on the side of the box to mislead potential customers. Do we see any DX11 features? no not at all, but far less intelligent forum members and fanboys cant see past this. Its the Emporers new cloths all over again, we must pity these poor souls.

hc_wolf
11-14-2011, 06:07 AM
может у нас есть некоторые новые пожалуйста, об обновлениях для Ил-2 ХПК.

Что-нибудь?

I may be swearing at them... lol

robtek
11-14-2011, 06:20 AM
They worked with DX11 effects in the developement and found them unstable and not fit for use, so it was removed before release.

Tree_UK
11-14-2011, 06:20 AM
I believe that in about 10 years from now, when the support for CoD might actually stop, TreeUK will post: I told you so! :D :D :D

You can mock me all you want, but the mass majority of forum members know that concerns that I raised on here during development sadly came to fruition, I understand why this miffs you somewhat, you didn't have the sense or forsight to see what was happening you blindly followed the pack. It must be awful to wake up one morning to realise that you are a sheep, you have no thoughts of your own you wait for public opinion before you jump on the bandwagon lashing out at those who see things differently, taking your lead from the pack. Sadly, Your not alone, its a trend that as far more reaching issues than just a rubbish video game.

albx
11-14-2011, 06:22 AM
The devs speaky no english

you too :grin:

albx
11-14-2011, 06:31 AM
You can mock me all you want, but the mass majority of forum members know that concerns that I raised on here during development sadly came to fruition, I understand why this miffs you somewhat, you didn't have the sense or forsight to see what was happening you blindly followed the pack. It must be awful to wake up one morning to realise that you are a sheep, you have no thoughts of your own you wait for public opinion before you jump on the bandwagon lashing out at those who see things differently, taking your lead from the pack. Sadly, Your not alone, its a trend that as far more reaching issues than just a rubbish video game.

+1 well said

Feathered_IV
11-14-2011, 06:35 AM
It has always been this way. Best to resign yourself to it.
Maybe put your support into Rise of Flight instead, if regular updates are your thing. You can't start a topic over there without the devs or company CEO dropping in.

;)

JG52Uther
11-14-2011, 07:08 AM
It has always been this way. Best to resign yourself to it.
Maybe put your support into Rise of Flight instead, if regular updates are your thing. You can't start a topic over there without the devs or company CEO dropping in.

;)

That is something that seriously impresses me with the RoF forum, and its a shame the il2 devs don't operate the same way.

JG52Uther
11-14-2011, 07:12 AM
They worked with DX11 effects in the developement and found them unstable and not fit for use, so it was removed before release.

Wow that statement almost exactly sums up the current state of CoD... ;)

robtek
11-14-2011, 07:15 AM
Sorry, i can' leave that unanswered.

TreeUK, with all respect, the mass majority of forum members know that you raised so many different concerns during developement that it was unavoidable that some hit a spot.

That was pure luck and maybe educated guesses, not more.

To deduct from that that others didn't have the same foresight as you is preposterous.

Just swimming against the current doesn't give you more insight or makes you more right.

I still build my own opinion, and where i take my leads from, well, i know it and you don't.

But then, you are not alone on your bandwagon, thankfully there are not many who share your world of doom and gloom.

robtek
11-14-2011, 07:19 AM
Well, RoF has already reached "product care" while CoD is still in "product developement".

So the priorities are differently balanced.

JG52Uther
11-14-2011, 07:26 AM
Well, RoF has already reached "product care" while CoD is still in "product developement".

So the priorities are differently balanced.

Say what?
The RoF devs have interacted with the community since day 1.
The CoD devs pretty much stopped interacting with the community as soon as the game was released. Luthier posts once every few weeks when a patch is going to be released, then disappears again.
And I don't buy this 'I would rather they were working on the game than posting' or 'they are far to busy to post on the forums' because this post took me 30 seconds, and thats all it would take them.

robtek
11-14-2011, 07:48 AM
And it would make you happy to get a "we are working on it" from Luthier???

Tvrdi
11-14-2011, 07:55 AM
And it would make you happy to get a "we are working on it" from Luthier???

I would cum mate....seriously guys..what you can do...play other games and wait....check the boards for news, from time to time.....yep its bad, it stinks, we bought a donkey for horse but thats how it is....lets just wait...no point in calling Luthier....

JG52Uther
11-14-2011, 07:56 AM
No, I would like the same contact with the devs that we had before the release, with regular updates.

Tvrdi
11-14-2011, 07:57 AM
No, I would like the same contact with the devs that we had before the release, with regular updates.

me too but I realised they dont have PR guy and probabaly nothing to show....thats how it is...is it ok? Ask Ace of trollz....

Ctrl E
11-14-2011, 08:11 AM
Sorry, i can' leave that unanswered.

TreeUK, with all respect, the mass majority of forum members know that you raised so many different concerns during developement that it was unavoidable that some hit a spot.

That was pure luck and maybe educated guesses, not more.

To deduct from that that others didn't have the same foresight as you is preposterous.

Just swimming against the current doesn't give you more insight or makes you more right.

I still build my own opinion, and where i take my leads from, well, i know it and you don't.

But then, you are not alone on your bandwagon, thankfully there are not many who share your world of doom and gloom.

C'mon Robtek. It was more than that. Tree ain't faultless, but he did repeatedly question why the developers refused to show the game flying aircraft over land before release. They pretty much refused to do so until a few weeks before release. And he was mocked by many (including the developers) for asking such questions. We all know now that they refused to show the sim running over landscape because we would have been shocked at how broken/unfinished the thing was. It looks now as though it was a campaign of active deception by the developers and it is one that I am still now struggling to forgive.

winny
11-14-2011, 08:21 AM
Ooooh not heard that analogy before.... You are all kidding yourselves, Luthier doesn't give a rats ass, the game is all but dead, 8 months since release and still no fsaa, and you guys are still sucking up to luthier, what a joke.

All I did was comment on the repeatitive nature of the complaints. I made no comment on the state of the game. I'm not sucking up to anyone.

I've said it before, the way you handle disappointment is funny to me. My 4 year old daughter handles it better than you.

You're reaction to my comment shows how biased you are.

You were lied to - quick call the internet police.. Pathetic. You're supposed to be a man.

It's always been about 'I told you so' with you.

JG53Frankyboy
11-14-2011, 08:27 AM
No, I would like the same contact with the devs that we had before the release, with regular updates.


i dont need such potemkin villages anymore. Let them work. let them release their betas and Steam patches. That is the best they can do IMO.

Most Bugs are reported, even several times, and i speak only about this forum here. Imagine the russian spoken forums !
So, our 'work' is done.

The reason for this forum is mainly about to help eachother because of the lack of documantation of the game.

Skoshi Tiger
11-14-2011, 08:39 AM
If a developer fixes a bug in Russia, but they don't post an update, will it still appear in the next patch?

JG53Frankyboy
11-14-2011, 08:48 AM
as long the russian and the 'rest of the world' version are compatible online.....make a guess !

6S.Tamat
11-14-2011, 09:20 AM
Is really difficult to me to understand the "let them work" thesis.
First they are not doing a good job, and I'm not talking about the programming and developing (also if seeing the game it could be simple), I'm talking about interacting with the community.
We have tons and tons of developer that have blogs, active forum life and advertizing during the developing and during the improving. Only talking about flight simulators see Rof and Xplane 10.

Seriously, are you really thinking that to post some news and interact a bit with the community once a week would damage their work?

See, as all the people here (and are day by day fewer), i'm a fan, and i'm the first that wants to let them work properly, but they are doing it wrong! The interaction with the community now is an important part of the job.
And what about the future? The Mods are the future, they say that they want to regulate them, but if they care about the mods with the same "generosity"...

Tavingon
11-14-2011, 09:29 AM
http://steamgraph.burstpixel.net/index.php?action=graph&appid=63950&from=0

Ouch

addman
11-14-2011, 09:39 AM
http://steamgraph.burstpixel.net/index.php?action=graph&appid=63950&from=0

No big surprise there but interesting nonetheless, note the "patch spikes" and then the immediate veining of interest. It shows statistically that there is potential interest but the product itself doesn't satisfy for continued use, there is no longevity, we have ATAG and we have Repka, that's it! and that's pretty poor. Now let's take a look at Skyrim:
http://steamgraph.burstpixel.net/index.php?action=graph&appid=72850
Yes, there you go. :)

Triggaaar
11-14-2011, 10:06 AM
If a developer fixes a bug in Russia, but they don't post an update, will it still appear in the next patch?Ah I see. If a developer fixes a bug in Russia, but we don't head about it, has it been fixed.

;)

SYN_Repent
11-14-2011, 10:08 AM
other games have been released lately, on steam, and they have patches and updates every other day, and these arent big budget releases neither.

the good thing about steam is you can fix the smallest thing, and the patch will be downloaded and installed almost instantly, you dont have to release massive patches all the time.

im currently alpha testing a new game, and they are releasing sometimes 2-3 patches daily, it shows it can be done.

Icebear
11-14-2011, 10:09 AM
Next to ROF check the Bohemia Interactive Studios Forums (http://forums.bistudio.com/forumdisplay.php?f=9). (Armed Assault & Operation Arrowhead) Also a niche product but they have lots of "community managers / moderators" in close touch with the developers, and they have a special "ArmA2 & OA beta patch testing section". (http://forums.bistudio.com/forumdisplay.php?f=82) Believe it or not, in this section you are directly in touch with the game developers ! EVERYBODY is invited to report bugs and make suggestions to improve the game. Confirmed bugs or usefull suggestions will be contemporary implemented in beta patches. (http://www.arma2.com/beta-patch.php) As a matter of fact EVERYBODY is also invited to test, comment and improve.

The Armed Assault series was buggy as hell in the begining. This close contact to the community and the excellent bug tracking and improve system is a win/win for devolpers and community. Both benefit tremendously and in result the Armed Assult series became the best military simulation on the planet.

That's the only way out, the rest is IMAO patchwork and therefore bullshit.

Vengeanze
11-14-2011, 10:16 AM
Say what?
The RoF devs have interacted with the community since day 1.
The CoD devs pretty much stopped interacting with the community as soon as the game was released. Luthier posts once every few weeks when a patch is going to be released, then disappears again.
And I don't buy this 'I would rather they were working on the game than posting' or 'they are far to busy to post on the forums' because this post took me 30 seconds, and thats all it would take them.

Too busy working on CloD to post info nowadays but had the time pre-release? I interpret this that they weren't really working on the sim before the release. That kinda fits the picture. ;-)

jimbop
11-14-2011, 10:18 AM
What's the y-axis on the graph?

addman
11-14-2011, 10:22 AM
What's the y-axis on the graph?

Y=amount of people playing the game at the same time

robtek
11-14-2011, 10:22 AM
C'mon Robtek. It was more than that. Tree ain't faultless, but he did repeatedly question why the developers refused to show the game flying aircraft over land before release. They pretty much refused to do so until a few weeks before release. And he was mocked by many (including the developers) for asking such questions. We all know now that they refused to show the sim running over landscape because we would have been shocked at how broken/unfinished the thing was. It looks now as though it was a campaign of active deception by the developers and it is one that I am still now struggling to forgive.

No one is faultless, but your deduction is still a assumption and no proven fact, doesn't matter how probable.

Vengeanze
11-14-2011, 10:23 AM
http://steamgraph.burstpixel.net/index.php?action=graph&appid=63950&from=0

Not like it's levelling off between patches; it crashes to absolute zero!
Yikes.

http://www.forodelguardiacivil.com/web/files/thumbs/mid_c4c33d4505740556221f1462cd3fcc7d_ratas.jpg

Vengeanze
11-14-2011, 10:25 AM
Y=amount of people playing the game at the same time

That's online only. Who knows, there could be hundreds of thousand people enjoying the singleplayer campaign over and over again.:-P

addman
11-14-2011, 10:27 AM
That's online only. Who knows, there could be hundreds of thousand people enjoying the singleplayer campaign over and over again.:-P

That's before you start getting addicted to the super intuitive quick mission builder.

jimbop
11-14-2011, 10:28 AM
Y=amount of people playing the game at the same time

Thanks, didn't show up on my phone browser. The graph can't be right anyway if that's the case. No simultaneous players in July and August? I know that is not correct.

Regardless, the point is true. Numbers seem pretty bad...

jimbop
11-14-2011, 10:32 AM
The zero level likely denotes the periods when the game was not in the top 100. Steam only releases stats for top 100 games.

JG52Uther
11-14-2011, 10:33 AM
http://steamgraph.burstpixel.net/index.php?action=graph&appid=63950&from=0

Even for a niche game like Cod thats pretty desperate!

swiss
11-14-2011, 10:36 AM
Say what?
The RoF devs have interacted with the community since day 1.
The CoD devs pretty much stopped interacting with the community as soon as the game was released. Luthier posts once every few weeks when a patch is going to be released, then disappears again.
And I don't buy this 'I would rather they were working on the game than posting' or 'they are far to busy to post on the forums' because this post took me 30 seconds, and thats all it would take them.


I feel your pain.

They could even lie to and make up some stories, yet ppl would feel treated with a certain kind of respect and live under the impression there is some progress and devs are working.
I always had the impression Oleg is a brilliant visionary but a miserable manager.
Now Ilya takes over, he seems to be much better in this field, but in turn he's a lousy salesman. kinda funny, no?

Tvrdi
11-14-2011, 11:15 AM
The RoF devs have interacted with the community since day 1.
The CoD devs pretty much stopped interacting with the community as soon as the game was released.

very true and very sad...for CLOD....but I will tell you something....no matter how big sim fan I am...If they dont fix this game ASAP I will NEVER buy their product again.....never....take my word..and Im not the only one.....shame on you and your team Luthier

BTW, last post from Oleg was prior to CLOD release.....he just disappeared....he doesnt have guts to come here and explain what happened...

podvoxx
11-14-2011, 11:24 AM
Sorry guys, no new information from Sukhoi.

10.11.2011
Old info from one of developers:
http://www.sukhoi.ru/forum/showthread.php?t=67917&p=1727330&viewfull=1#post1727330

Владимир (VvV) (Vehicles and buildings dev)
Works are carried out, but the term of registration until the patch was not talking. No patch on this week.

StG2_Winni
11-14-2011, 11:26 AM
No one is faultless, but your deduction is still a assumption and no proven fact, doesn't matter how probable.

Yes, and to be more exactly, the very most probable assumption I can think of. If the devs had other reasons, where is their plausible explanation?

Dano
11-14-2011, 11:44 AM
very true and very sad...for CLOD....but I will tell you something....no matter how big sim fan I am...If they dont fix this game ASAP I will NEVER buy their product again.....never....take my word..and Im not the only one.....shame on you and your team Luthier

What's ASAP for you? Do you want them to release more buggy stuff ASAP so people can whine more or actually fix it with the resources they have available ASAP? If you're going to make threats about not buying another game from them lets at least have a proper timescale :)

BTW, last post from Oleg was prior to CLOD release.....he just disappeared....he doesnt have guts to come here and explain what happened...

You think he'd be allowed to post it? I'm not so sure.

StG2_Winni
11-14-2011, 12:08 PM
Which part of

The game has the dx11 api included, which makes dx11 effects possible in the future without rewriting the game-engine.

didn't you read/understand? It is designed with Dx11 capability for the future. Currently, enabling Dx11 causes stutters.

Yes, of course mate. They had to rewrite the whole sound engine without changing the DirectSound Version and you believe they could change the graphic engine without running into serious problems? Dream on...

Tvrdi
11-14-2011, 12:13 PM
What's ASAP for you? Do you want them to release more buggy stuff ASAP so people can whine more or actually fix it with the resources they have available ASAP? If you're going to make threats about not buying another game from them lets at least have a proper timescale :)

ASAP in reasonable time ofcourse....lets say in few months (from now on), if this game isnt finished and properly optimised...then its gonna be an epic failure....for me at least



You think he'd be allowed to post it? I'm not so sure.

He can post on his blog, facebook whatever....

klem
11-14-2011, 12:21 PM
Yes, of course mate. They had to rewrite the whole sound engine without changing the DirectSound Version and you believe they could change the graphic engine without running into serious problems? Dream on...

I'm only saying what Oleg said.

Most of the arguments over this issue come from people on this forum guessing what will/won't/can/can't be done. How do they know what MG will do? Its that pontificating know-all arrogance that gets up my nose.

Insuber
11-14-2011, 12:33 PM
very true and very sad...for CLOD....but I will tell you something....no matter how big sim fan I am...If they dont fix this game ASAP I will NEVER buy their product again.....never....take my word..and Im not the only one.....shame on you and your team Luthier

BTW, last post from Oleg was prior to CLOD release.....he just disappeared....he doesnt have guts to come here and explain what happened...

Oleg's last posts were in June, afaik.

Aer9o
11-14-2011, 12:53 PM
We should do a collective letter to the publisher to investigate on this poor service which we get! It should not be up to us to chase updates, patches or developments !

StG2_Winni
11-14-2011, 01:07 PM
Well, I for my part still hope for the game for the future because, as already stated, there is no alternative in sight.

But when I read here in this forum I decided to defend Tree a bit, because imo he's just telling the truth. What will happen in future, yes you are right, we will see. But this is not a reason to put the things together, what has happened so far.

And when you are saying, what Oleg said than you are saying what the sales rep said ;) Believe me, I'm a computer professional, nobody admits the problems of their software when they want to sell it...

IamNotDavid
11-14-2011, 01:09 PM
It's funny seeing all the RoF dev love in here. A thread like this would be locked in about 2 minutes on the RoF board.

TomcatViP
11-14-2011, 01:12 PM
Perso I wld say one thing (albeit not in Russian) : take your time devs. A stable release with noticeable increased of parameters in chosen part of the sim is better than a mess of harshly corrected bugs piked randomly everywhere.

Ataros
11-14-2011, 01:31 PM
In the last patch notes luthier mentioned when a new patch can be expected. I do not think we will hear anything new till beta is almost ready for download.

Till then no news is good news meaning that the game is still supported and being worked on.

One thing they posted on sukhoi is 3 job offers, which is a good sign too.

=FI=Scott
11-14-2011, 01:31 PM
It's funny seeing all the RoF dev love in here. A thread like this would be locked in about 2 minutes on the RoF board.

From a RoF fan, yes, it would.

CoD is what it is, in terms of the product and the developer interaction. We all know that the Devs dont even bother to read these threads so all this is venting for ventings sake anyway. For me the worst part is the what it could have been and what it should be now if it had been handled better. Everything that IL2 was and more.

A few years ago I bought half a dozen copies of '46 to give as Xmas presents and they were well received even by people who weren't really into flight sims. I wouln't give a copy of CoD- it would be embarrasing .

Anyway, its a game, the genre isn't dead, just niche so its not all bad.

IamNotDavid
11-14-2011, 02:07 PM
From a RoF fan, yes, it would.

CoD is what it is, in terms of the product and the developer interaction. We all know that the Devs dont even bother to read these threads so all this is venting for ventings sake anyway.

No, they clearly do read the threads. That's why Luthier is now mocking the posters in here with comments about how "tentative" has a special meaning on this board.

jg27_mc
11-14-2011, 02:13 PM
...One thing they posted on sukhoi is 3 job offers, which is a good sign too.

Maybe they can hire the programer that was behind BOB AI. At least he is posting in CloD forums. :-P

Cheers.

Tvrdi
11-14-2011, 02:38 PM
finally they admited its a bad code and are hiring new ppl.....where are all those ace of diehard fanboys now?

JG52Uther
11-14-2011, 03:03 PM
finally they admited its a bad code and are hiring new ppl.....where are all those ace of diehard fanboys now?

Sticking their fingers in their ears and singing lalalalala...

Something else I think, Nike-it was on the forum earlier.If this thread had not been here, we wouldn't have got an update...

Insuber
11-14-2011, 03:24 PM
In the last patch notes luthier mentioned when a new patch can be expected. I do not think we will hear anything new till beta is almost ready for download.

Till then no news is good news meaning that the game is still supported and being worked on.

One thing they posted on sukhoi is 3 job offers, which is a good sign too.

My company used to post job offers too when they where low in workload, just to kick dust in the competitors' eyes ... or the customers', as it is maybe the case here.

IamNotDavid
11-14-2011, 03:36 PM
finally they admited its a bad code and are hiring new ppl.....where are all those ace of diehard fanboys now?

They're probably playing the game. It was obvious to everyone that the game had problems. Do you really think that comment about "bad code" was significant?

klem
11-14-2011, 03:38 PM
finally they admited its a bad code and are hiring new ppl.....where are all those ace of diehard fanboys now?

Well just on a pure point of logic, hiring new people doesn't necessarily equal bad code BUT.......

... we all know it is, or bad something anyway. We've known it since the first time we fired it up. I don't think anyone on these forums (and I mean anyone) has ever thought anything else.

Am I a fanboy? Well I take the word boy with gratitude :) I am a fan of Maddox games because of what it delivered over the past ten years. I want to remain a fan of MG for what I hope it will deliver in CoD/SoW over the next few years.

Or is being a fan of something good an admission of some kind of perversion? Step forward football, rugger, baseball, ice hockey, and all other fans everywhere, you naughty people. 8-)

On the other hand we have people who just cannot resist turning the same old wheel over faults we have known about for months. Boring really but hard to let pass.

One gauge for me is that I am really enjoying it. It has already delivered me a lot of fun and, even with improvements outstanding, I actually don't think I've wasted my money. But I do feel sorry for the guys that can't run it yet.

Dano
11-14-2011, 04:14 PM
finally they admited its a bad code and are hiring new ppl.....where are all those ace of diehard fanboys now?

Finally? what on earth do you think they were doing re-writing the gfx engine for if it wasn't bad code?

Tree_UK
11-14-2011, 04:24 PM
Strange how the bad code only happened after release, in development it was the new simulation benchmark. :grin:

nearmiss
11-14-2011, 04:32 PM
Before you work yourselves into a frenzy

Bad code, just a poor choice of words.

As the development team is working on the application, any programmer will tell you that as you continue to work with the code you often find newer and better ways to do things. Often you pick up on things that can make a significant boost in speed, etc. It isn't always a best choice to make those changes, because what you improve in one part of the code almost always affects code in other places.

Don't hang on Luthier's words and try to make something sinister about them.

Everyone was clamouring for an update, and Luthier made one. Maybe it wasn't what you wanted to read, but he made an effort.

The dev team enjoyed to give us the last patch, and I'm sure they are looking forward to releasing another that will fix and make the COD better for more users.

Vengeanze
11-14-2011, 04:50 PM
New 3D engine – Latest-gen graphics engine

...The crashes are caused by an old graphics bug that’s been in the game all year...Since we are in the process of seriously overhauling graphics...It got thrown out with a lot of other bad code...

I appreciate the update and all and love the game to bits (can't play it right now though due to low fps) and are eternally grateful for what the IL-2 series have given me but why a seriously overhauling of graphics when it says Latest-gen graphics engine on the box that I bought 8 months ago??

Wait, AoA will probably have a great answer to that! ;-)

JG52Uther
11-14-2011, 06:42 PM
Thats what I do when I get another launcher .exe ;)
I took off with 4 others on Sunday, by the time I got to England I was the only one left...

robtek
11-14-2011, 08:37 PM
I don't understand it, we get news and what happens?

It brings out the worst in this forum,

nearmiss
11-15-2011, 02:07 PM
If members cannot respect the thread and resume the topic... it will be closed

I deleted a large number of nonsense postings including some of my own. The thread is diverting from the purpose.

Not blaming anyone,it is easy to get carried way in responses.

ACE-OF-ACES
11-15-2011, 04:34 PM
it also meant that technically they could stick dx11 on the side of the box to mislead potential customers.
I can see by Krupi and Tree_UK's response that there is 'still' some confusion with regards to CoD being advertised as a DirectX® 11 game.

Allow me..

The root of the confusing stems from the difference between DirectX® 11 capable and DirectX® 11 API support

Where:
'capable' means the game makes use of the DirectX® 11 'feature levels'
'API support' refers to the DirectX® 11 Application Programming Interface Support

With that said the following details are provided as proof that the idea that CoD was 'advertised' as a DirectX® 11 'capable' game is a myth.

As with most things, the devil is in the details. So to fully understand the difference between between DX11 'capable' and DX11 'API support' we go to the source, in this case, Microsoft for the definition/description.

msdn Getting Started with DirectX Graphics (http://msdn.microsoft.com/en-us/library/ff476876(v=VS.85).aspx#Overview)
To handle the diversity of video cards in new and existing machines, Microsoft Direct3D 11 introduces the concept of feature levels. Each video card implements a certain level of Microsoft Direct3D functionality depending on the graphics processing unit (GPU) installed. In prior versions of Direct3D, you could find out the version of Direct3D the video card implemented, and then program your application accordingly. With Direct3D 11, a new paradigm is introduced called feature levels. A feature level is a well defined set of GPU functionality. For instance, the 9_1 feature level implements the functionality that was implemented in Microsoft Direct3D 9, which exposes the capabilities of shader models ps_2_x and vs_2_x, while the 11_0 feature level implements the functionality that was implemented in Direct3D 11. Now when you create a device, you can attempt to create a device for the feature level that you want to request. If the device creation works, that feature level exists, if not, the hardware does not support that feature level. You can either try to recreate a device at a lower feature level or you can choose to exit the application.

msdn Direct3D 11 on Downlevel Hardware (aka feature level) (http://msdn.microsoft.com/en-us/library/hh309467(v=VS.85).aspx)
Microsoft DirectX graphics provides a set of APIs that you can use to create games and other high-performance multimedia applications. DirectX graphics includes support for high-performance 2-D and 3-D graphics.

For 3-D graphics, use the Microsoft Direct3D 11 API. Even if you have Microsoft Direct3D 9-level or Microsoft Direct3D 10-level hardware, you can use the Direct3D 11API and target a feature level 9_x or feature level 10_x device.

In English, if a game developer uses the DX11-API the game can be switched to use DX9.1, DX9.2, DX9.3, DX10.0, DX10.1, or DX11.0 'feature levels' via a config file. Which is exactly what CoD does via the conf.ini file. Which was not possible, or, at least much harder to do with previous DX-APIs.

With that said, it should be clear to all now that it is possible for a game to be making use of the DX11-API, yet, be running DX10, or lower, 'feature levels'

Now that the difference between DX11 'capable' and DX11 'API support' has been explained lets take another look at the 1C and UBI 'advertising' to see if it makes more since.

First up is the 1C CoD web site, i.e.

1C IL-2 Sturmovik: Cliffs of Dover: Features (http://www.1cpublishing.eu/game/il-2-sturmovik-cliffs-of-dover/features)
New 3D engine – Latest-gen graphics engine with DX10 and DX11 API support.

As you can see, there is no false advertising here. 1C clearly states the 3D engine has DX10 support (as in feature levels) and makes use of (supports) the DX11 API.

Next up the UBI web site, i.e.

UBI IL-2 Sturmovik: Cliffs of Dover: PC Configuration (http://il2sturmovik.ubi.com/cliffs-of-dover/en-GB/game-info/pc-configuration/index.aspx)
VIDEO CARD:DirectX® 9.0c compliant, 512Mb Video Card (1GB DirectX® 10 recommended)

Once again, there is no false advertising here either. UBI clearly points out a DX10 compliant video card is recommended.

Hope this helps!

JG52Krupi
11-15-2011, 04:47 PM
Yeah so I was right, there is no DX11 features in COD... thanks for clearing that up for everyone "Ace".

ACE-OF-ACES
11-15-2011, 05:00 PM
Yeah so I was right, there is no DX11 features in COD... thanks for clearing that up for everyone "Ace".
Right?

Are you still under the false impression that 1C or UBI said CoD was making use of DX11 feature levels?

JG52Krupi
11-15-2011, 05:07 PM
Right?

Are you still under the false impression that 1C or UBI said CoD was making use of DX11 feature levels?

Where did I say that?

I simply stated that COD has no DX11 features soooo... but you have finally admitted it ao thank you, personally I think you owe Tree an apology!

ACE-OF-ACES
11-15-2011, 05:15 PM
Where did I say that? I simply stated that COD has no DX11 features soooo...
Not true, you did not state that, you ask me which DX11 features were were being used by CoD the last time I pointed out the difference between DX11 and DX11-API you ask me to tell you which DX11 'features levels' were being used in CoD.

but you have finally admitted it ao thank you,
Admitted it? I never said otherwise. Thus nothing to admit on my part. Where as you clearly were confused on the difference, which is why I provided the previous post (which I have posted several times before) to clear it up for you and yours.

personally I think you owe Tree an apology!
Well you also thought I said CoD is making use of DX11 features, thus what you personally think does not hold much water around here IMHO.

But I am glad to see you now are back peddling away from the myth that 1C advertise CoD as a DX11 capable game.. Thus my work is done wrt you.

One down, just a few more to go!

SYN_Repent
11-15-2011, 05:52 PM
you dont make any sense

ACE-OF-ACES
11-15-2011, 05:58 PM
you dont make any sense
Well it is a hard subject for some to wrap thier head around.. But I am sure I can clear it up for you.. So lets take it step by step?

First off, yes or no question, do you belive 1C advertised CoD as a DX11 capable game?

JG52Uther
11-15-2011, 06:02 PM
Why are you spamming this thread when Nearmiss specifically asked you not to?

Tree_UK
11-15-2011, 06:06 PM
Why are you spamming this thread when Nearmiss specifically asked you not to?

Yes stop spamming AOA, but thanks for finally admitting that CLOd does not use any DX11 features, it is very misleading when they put it on the side of box, it took some clearing up but you finally got there, good boy.

ACE-OF-ACES
11-15-2011, 06:06 PM
Why are you spamming this thread when Nearmiss specifically asked you not to?what?

So, you posting this.. just to start 'something' is not spamming?

But me trying to piont out 1C/UBI never advertised CoD as a DX11 game is spamming?

JG52Uther
11-15-2011, 06:07 PM
Its not what this thread is about.Start a new one.

ACE-OF-ACES
11-15-2011, 06:09 PM
Yes stop spamming AOA,
what?

So, you posting this.. just to start 'something' is not spamming?

But me trying to piont out 1C/UBI never advertised CoD as a DX11 game is spamming?

but thanks for finally admitting that CLOd does not use any DX11 features,
Straing I never said it did.. so not sure what your talking about

it is very misleading when they put it on the side of box,
put what on the side of the box?

it took some clearing up but you finally got there, good boy.
Actully I was thinking the same thing about you!

Glad to see you are admiting that 1C/UBI never advertised CoD as a DX11 capable game!

IamNotDavid
11-15-2011, 06:10 PM
Why are you spamming this thread when Nearmiss specifically asked you not to?

http://bhlspectrum.wikispaces.com/file/view/inigo.jpg/31546251/inigo.jpg

You keep using that word. I do not think it means what you think it means.

ACE-OF-ACES
11-15-2011, 06:10 PM
Its not what this thread is about.Start a new one.So let me see if I understand you correctly

You say I am spamming..

Yet your contribution to this thread is to post a pic of my 1C friends list in your sig?

And they call me the troll! LOL!

JG52Uther
11-15-2011, 06:13 PM
Yes sorry about that, I let you get to me for 3 seconds :)

ACE-OF-ACES
11-15-2011, 06:19 PM
Yes sorry about that, I let you get to me for 3 seconds :)No problem.. I know it can be hard on some folks to find out that something they held to be true for so long is not true.. So lets move on now that we all can see that 1C/UBI never advertised CoD as a DX11 capable game! S!

JG52Uther
11-15-2011, 06:21 PM
DX11? What are you on about? I never asked about DX11 in CoD, don't have a DX11 capable card, and have no interest in DX11 in CoD...

ACE-OF-ACES
11-15-2011, 06:28 PM
DX11? What are you on about? I never asked about DX11 in CoD, don't have a DX11 capable card, and have no interest in DX11 in CoD...
Ah sorry, my bad, I just assumed that since you felt the need to chime in wrt me pointing out 1C/UBI never advertised CoD as a DX11 capable game that you were interested.. I see now it was just a case that 'I got to you' on something else and you just saw this as an opertunity to chime in (troll) and nothing more

JG52Uther
11-15-2011, 06:37 PM
Thank you, I accept your apology. This sure is a special forum filled with special people.

ACE-OF-ACES
11-15-2011, 06:58 PM
Thank you, I accept your apology.
Your welcome!

This sure is a special forum filled with special people.Agreed 100%

JG52Krupi
11-15-2011, 08:21 PM
Your welcome!

Agreed 100%

Perhaps you don't quite realize it yet but your signature pretty much puts you in that category, as every man and his dog knows that a spit is faster than a hurri :P

ACE-OF-ACES
11-15-2011, 08:44 PM
Perhaps you don't quite realize it yet but your signature pretty much puts you in that category, as every man and his dog knows that a spit is faster than a hurri :PLOL!
And they call me the troll!

nearmiss
11-15-2011, 09:12 PM
LOL!
And they call me the troll!

Yes

You have done nothing but make worthless jibberish since I asked for on topic discussion.

I'm not shutting the thread down for you, delete your postings and either get on topic or find something else to do. Don't think I'm not being a nice guy you deserve a ban.

SYN_Repent
11-15-2011, 10:04 PM
hurray for nearmiss!!!!

ACE-OF-ACES
11-15-2011, 10:18 PM
Yes

You have done nothing but make worthless jibberish since I asked for on topic discussion.

I'm not shutting the thread down for you, delete your postings and either get on topic or find something else to do. Don't think I'm not being a nice guy you deserve a ban.
So.. let me see if I understand you..

Several people in this thread have made references to CoD not being DX11 capable..

At which point I took the time to do the research on the issue and found the source of confusion and posted it here..

And for that I should be banned?

As for 'getting on topic' I don't claim to know what the 'topic' of this thread was, is, or should be. I assume this thread is like most, where they start off in one direction and changes direction many times within the thread. Even you have to admit, the 'title' seems pretty open ended! ;)

I did NOT just post the DX11 info out of the blue, it was based on other posts in this thread about DX11 capabilities. Thus if the topic of CoD being DX11 capable is 'off topic' than the post I replied to in this thread was all ready 'off topic' and that is somehow my fault?

I think not, but, I will respect your 'interpretation' of the 'topic' of this thread and not post anything else wrt CoD being advertised as being DX11 capable.

Ill start my own thread on the subject

Will that work for you?

icarus
11-15-2011, 11:03 PM
I know it can be hard on some folks to find out that something they held to be true for so long is not true.. So lets move on now that we all can see that 1C/UBI never advertised CoD as a DX11 capable game! S!

Ubisoft continues to this day to advertise DX 11 support:

• New 3D engine – Latest-gen graphics engine with DX10 and DX11 API support. Huge variety of photorealistic ground vehicles, buildings and other environmental elements recreate minute details of 1940s Europe.

http://pressextranet.ubisoft.com/EMEA/NO/PublicPages/PressReleasesDetails.aspx?prid=103&title=UBISOFT%C2%AE+ANNOUNCES+IL-2+STURMOVIK%E2%84%A2%3A+CLIFFS+OF+DOVER


The Best of Technology for Ultimate Realism New 3D engine – Latest-gen graphics engine with DX10 and DX11 API support. Huge variety of photorealistic ground vehicles, buildings and other environmental elements recreate minute details of 1940s Europe.

http://il2sturmovik.ubi.com/cliffs-of-dover/en-GB/game-info/key-features/index.aspx

I believe most people would take this to mean CoD is DX11 capable.

nearmiss
11-16-2011, 12:03 AM
Who cares DX11, DX10 or DX9.

After a box is published or ads are up it's a done deal.

Tree_UK established it wasn't DX11 months ago, and it was corroborated by the developer.

What we have is what we have, and all this thread has been for the past 8 hours is wasted chit chat about DX11 not being in the COD.

Spamming... AOA you darn right, shut down your condescending attitude and cooperate. Everyone is trying to get along, and it won't hurt for you to give it a try as well.

SYN_Repent
11-16-2011, 08:30 AM
+1 nearmiss

Ze-Jamz
11-16-2011, 09:19 AM
Finally..

AoA you may think your being smart and are helping people, your not and as soon as you realise and understand that the better..

Starting a 'for the whiners' thread does what for this place exactly?? Or do you think that helps too?

Finding out info right or wrong and posting it doesn't mean your not being a complete Troll or you are not spamming or you are not trying to bait an argument.

Hope you understand

KG26_Alpha
11-16-2011, 10:56 AM
Finally..

AoA you may think your being smart and are helping people, your not and as soon as you realise and understand that the better..

Starting a 'for the whiners' thread does what for this place exactly?? Or do you think that helps too?

Finding out info right or wrong and posting it doesn't mean your not being a complete Troll or you are not spamming or you are not trying to bait an argument.

Hope you understand

I simply collated all the threads with "where's the patch" and "when's "X" feature going to work, and "whys this not working" etc etc.

As the forum was splattered with these types of posts everywhere.

If you see it as a whiners thread it was not intended that way but the usual suspects turned it into exactly that.

Or we could delete all questions or whines (negative posts) at source, then the conspiracy theorists all turn up.

If people here cant respect this threads intention and continue to spam it or chew over the same old whine, then I will close it.

klem
11-16-2011, 12:25 PM
Finally..

AoA you may think your being smart and are helping people, your not and as soon as you realise and understand that the better..

Starting a 'for the whiners' thread does what for this place exactly?? Or do you think that helps too?

Finding out info right or wrong and posting it doesn't mean your not being a complete Troll or you are not spamming or you are not trying to bait an argument.

Hope you understand

This Thread is as depressing as most, particularly the DX11 arguments (which we all know is not on the DVD box).

Some people seem to have missed the fact that Tree started all this in this post
http://forum.1cpublishing.eu/showpost.php?p=360283&postcount=308
where he infers that MG promised to deliver DX11 features. Now why did he do that?

Unfortunatley AoA, in his attempts to explain DX11 feature levels, and how it can be available in CoD in the future if MG decide to go that way, allowed himself to fall for Trees goading and got drawn into lengthy arguments.

Result? AoA gets trashed by many others who are just as responsible for the drawn out argument as he is. He is bound to respond to posts that condemn his arguments, just as anyone would. And who slips quietly back onside.................?

Ze-Jamz
11-16-2011, 12:54 PM
This Thread is as depressing as most, particularly the DX11 arguments (which we all know is not on the DVD box).

Some people seem to have missed the fact that Tree started all this in this post
http://forum.1cpublishing.eu/showpost.php?p=360283&postcount=308
where he infers that MG promised to deliver DX11 features. Now why did he do that?

Unfortunatley AoA, in his attempts to explain DX11 feature levels, and how it can be available in CoD in the future if MG decide to go that way, allowed himself to fall for Trees goading and got drawn into lengthy arguments.

Result? AoA gets trashed by many others who are just as responsible for the drawn out argument as he is. He is bound to respond to posts that condemn his arguments, just as anyone would. And who slips quietly back onside.................?


Hes been warned thats all the matters

Ze-Jamz
11-16-2011, 12:59 PM
I simply collated all the threads with "where's the patch" and "when's "X" feature going to work, and "whys this not working" etc etc.

As the forum was splattered with these types of posts everywhere.

If you see it as a whiners thread it was not intended that way but the usual suspects turned it into exactly that.

Or we could delete all questions or whines (negative posts) at source, then the conspiracy theorists all turn up.

If people here cant respect this threads intention and continue to spam it or chew over the same old whine, then I will close it.

http://forum.1cpublishing.eu/showthread.php?t=27745

Clue is in the title... My point you highlighted still stands and is directed at THIS thread..

Ze-Jamz
11-16-2011, 01:00 PM
Let me know how this pans out anyway... I have a life to get on with

Seems everytime I visit here AoA is in the middle of some horsesh*te row

Tree_UK
11-16-2011, 01:08 PM
This Thread is as depressing as most, particularly the DX11 arguments (which we all know is not on the DVD box).

Some people seem to have missed the fact that Tree started all this in this post
http://forum.1cpublishing.eu/showpost.php?p=360283&postcount=308
where he infers that MG promised to deliver DX11 features. Now why did he do that?

Unfortunatley AoA, in his attempts to explain DX11 feature levels, and how it can be available in CoD in the future if MG decide to go that way, allowed himself to fall for Trees goading and got drawn into lengthy arguments.

Result? AoA gets trashed by many others who are just as responsible for the drawn out argument as he is. He is bound to respond to posts that condemn his arguments, just as anyone would. And who slips quietly back onside.................?

Oooooops, Ive been rumbled.

SYN_Repent
11-16-2011, 06:28 PM
lol tree

Insuber
11-16-2011, 07:52 PM
more fun than a soap :D

KG26_Alpha
11-18-2011, 04:30 PM
Just in case you missed it :)

http://forum.1cpublishing.eu/showthread.php?t=27926

robtek
11-19-2011, 06:38 AM
Some people seem to realize that their only reason to post is vaporating.

Winger
11-24-2011, 07:42 AM
Give us the next patch so i am FINALLY ONCE AND FOR ALL released from this darn biased modeled Rise of Flight.

Winger

Tavingon
11-24-2011, 07:59 AM
Give us the next patch so i am FINALLY ONCE AND FOR ALL released from this darn biased modeled Rise of Flight.

Winger

Patience sir.. When the patch is out it will be so sweet!

Verhängnis
11-24-2011, 08:17 AM
=2 Weeks= :arrow::wink:

Tvrdi
11-24-2011, 08:36 AM
Give us the next patch so i am FINALLY ONCE AND FOR ALL released from this darn biased modeled Rise of Flight.

Winger

pathetic

Skoshi Tiger
11-24-2011, 08:51 AM
Patience sir.. When the patch is out it will be so sweet!

I'll be happy with even just small steps forward over the next 10 or so years! Evolution not revolution Baby! ;)

hiro
11-24-2011, 08:53 AM
player: i'm getting bored of IL-2 1946, release BOB SOW NOW!

*pickets form across the world, internet slows down b/c crash 4chan and all other forums wanting the early release

1c: BOB SOW is now BOB CLOB.

1c english ninja: BOB SOW is now IL2 BOB CLOD.
ubisoft: Mew announcement haz release cheesburger IL-2 BOB CLOD
unisoft forumite: waat, no sekwal? IL-2 Bob CLod, restart?

euro / Russia / east asia players: 'this game crashes' can't get it to play. I wasted money on the collectors, the only thing that works is the manual and the map!

player: w00t! release in 2 weeks, time to buy kick 455 system, inverted twelve core, 16 (job mon!) gig ram Soundblaster Orifice 1 tetra, ATI Forumula 1, with 22000 raptor HDD . . .

player: this game CTD, blue screens, crashes, freezes. I can play crysis 3, Modern Warfare 6, DCS Whiteshark, Resistance 7, final fantasy CVX, Doom X, Duke Nukem Forever and a half . . . whuuut!? I can even play MS Flightsim 2K and IL 1946 with all mods at once. But not this

graphics are a beauty that wont run on the beast (pc)

player: whine! WDY release glitch maestro so early, weeses hates you forever.

1c: you wanted it early! you didn't care how? now let us go back to draw this board for sequel, new best planes and sim.

update-> it began with the buggy release and patching of the great game,
three For Allied Kings immortal and wisest - Seven For The German Lords great minds and craftsman of planes - Nine For The Soviet Men who above all else desire power - One For The blackhole sun - And None For Gretchen Whiners, Bye


:o

Tavingon
11-24-2011, 09:09 AM
Lookin forward to new patch, wouldnt hurt if they threw in a few sweeteners .. ...
http://www.buckdenpike.co.uk/images/wellntn2b.gif

hc_wolf
11-25-2011, 11:41 AM
Still putting it together. Feel free to assist.

http://www.google.com.au/url?source=imglanding&ct=img&q=http://fc07.deviantart.net/fs7/i/2005/186/a/d/Patch_Dog_Pieces_by_aeireono.jpg&sa=X&ei=WpDPTraXEcfnmAX1zqi9DQ&ved=0CAwQ8wc4GQ&usg=AFQjCNEDufzkZr4JdSIKxGgv2tR7IrWrVQ

ElAurens
11-25-2011, 12:16 PM
:shock:

Dano
11-25-2011, 12:18 PM
He looks so sad :(

Sternjaeger II
11-25-2011, 12:24 PM
that is really freaky :shock:

ATAG_Snapper
11-25-2011, 12:31 PM
Got me!!!!! Dang! LOL

skouras
11-25-2011, 12:52 PM
hahahahahahaha:grin:

JG52Uther
11-25-2011, 12:56 PM
http://img.photobucket.com/albums/v299/JG52Uther/banbutton.jpg

;)

lensman1945
11-25-2011, 01:26 PM
yikes...my dog just saw that...now he's lookin' all sheepish ...

well he is a Border Collie...