View Full Version : whats your favourite manourber why and plz describe
raaaid
11-05-2011, 06:04 PM
in the begining i loved the hammerd head
when i independently discovered it i call it the going up dart so you know whats about
also flying in 190s got to silent agreements with other 190 pilot and we disovered the thatch weave
basically the manouber thaat makes speed uber
one the bait the other the hunter
and you can make this manuber without losing sped at all by very gentel turns
plz incorporate comms to the game
most like me are to lazy to get to ts
Kranak
11-05-2011, 06:30 PM
Bank right but rudder left. Gives the appearence of banking right but is actualy skidding.
Pudfark
11-05-2011, 07:20 PM
Negative G Loop.....
TomcatViP
11-05-2011, 07:45 PM
Boom&zoom : Need a bit of smoke effect to get some pleasure ;)
(just for the joke)
madrebel
11-05-2011, 08:11 PM
BnZ is a doctrine not a maneuver.
My favorites are:
Hartman Escape
Lag Displacement Roll
JG52Uther
11-05-2011, 08:12 PM
Split S and diiiiiiiiiiiiiiiiive in a 109. Helps to have some altitude though... ;)
ATAG_Doc
11-05-2011, 08:23 PM
The best tactic and maneuver is to shoot them down first.
-Lieutenant-General Günther Rall
SNAFU
11-05-2011, 08:52 PM
Flat spin on deck... solves all problems.
jf1981
11-05-2011, 09:25 PM
Cisors
Done wasting as less energy as possible, but close from dynamic stall. It end up very often in destabilizing the opponent, putting him in a situation where he is prone to do a mistake or mishandle his energy.
Very difficult to do it right.
jimbop
11-05-2011, 11:09 PM
The best tactic and maneuver is to shoot them down first.
-Lieutenant-General Günther Rall
Lol +1
Lag displacement roll. Love the increased SA it gives and when you pull it off a potential overshoot turns into a great attack. Also very disorienting for the opponent unless they really know their stuff.
Jatta Raso
11-06-2011, 05:56 AM
if you're in a spit keep your nose pointed at the enemy (if you have the +/-
same energy that is)...
pupo162
11-06-2011, 10:08 AM
Hamerhead, or military wingover. ITs not the safest maneuver cuz you get vulnerable, but its the msot beutifull.
you have a enemy on your six, you slowly climb, then you turn slowly till you are out of hsi firing range, you pull 90º up and wait... wait ... wait, then your plane starts too loose speed, and when you are at 100 kmh or so, you kick rudder to one side aileroon to the other, and the plane does an 180º turn in the sky, and when you are facing earth, and if you did all correctly, you have your enemy there, spinning, stalling or just waiting literelly stopped in the air for you to chew him.
Last time i did this was at a SEOW campaign, in a E7 agaisnt a spit mkV. I had far superior energy, and the enemy spit was low on the deck. me and a friendly 109F4 were hititng him, when he suddently tried to follow me up on one of my climbs, i pulled the hammerhead on him, my Leader on the 109f4, shoot him whilt we has climbing on my six, and i ripped him off on the way down.
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