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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 06-24-2009, 01:22 PM
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proton45 proton45 is offline
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Originally Posted by Oleg Maddox View Post
About RoF engine - all is my thoughts after playing it around 4 hours that to look all things that they did there from professional point of view. I may be wrong in some details of my opinion, but in general I think I'm right.
I may say what I like there and it would be not in comparion to Il-2 or BoB... just what I like.
I like FM - for the first time in non jet sim I see good things. But it is good untill we get damage of aircraft. Looks nice, but in some cases - non realistic. Probably they will correct it in time. We also had in Il-2 some bugs in that area in the beginning untill we did all stable and working as it should with all cross functions tuned. However we had way more in amount that to tune...
I like details of aircraft (but the lighting effects is overdone on some surfaces).
I like Hangar in menu
I like the check by internet keys. However I will not go by the same way. Should be found more optimal.
I like the simulation of physics

Probably that is all.

What I dislike - I will never tell Users will find it themselves in time. Of will not find... and will be happy for one more other sim on the market.
Its like listening to an artist talk about someone else work...Oleg only comments on the good things.
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  #2  
Old 06-24-2009, 01:39 PM
RCAF_FB_Orville RCAF_FB_Orville is offline
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@Proton.... I think its called common decency Cheers for sharing your thoughts on this Oleg, I mentioned my concerns about damage modelling earlier in this thread and asked for other opinions but nobody replied, glad to hear that at least someone agrees! But like you say, its not something that cannot be fixed.
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  #3  
Old 06-24-2009, 01:43 PM
Thunderbolt56 Thunderbolt56 is offline
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All RoF comments aside (though they ARE appreciated), it's nice to see you take a few moments to post your thoughts here Oleg.

It's exciting to read the level of detail and complexity being built into SoW including a possible basic ground-handling model for other vehicles. Obviously, my greatest desire is to have great flight models, detailed damage models, a powerful mission builder and an easy multiplayer capability. Those are the things most important to me.

The complete environment is usually underrated by many (myself included) and having the added detail in the ground objects really is important to create an overall "feel" and add immersion.

Again, thanks for taking the time to post some of your thoughts.


TB
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  #4  
Old 06-24-2009, 02:23 PM
Oleg Maddox Oleg Maddox is offline
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Originally Posted by Thunderbolt56 View Post
All RoF comments aside (though they ARE appreciated), it's nice to see you take a few moments to post your thoughts here Oleg.

It's exciting to read the level of detail and complexity being built into SoW including a possible basic ground-handling model for other vehicles. Obviously, my greatest desire is to have great flight models, detailed damage models, a powerful mission builder and an easy multiplayer capability. Those are the things most important to me.

The complete environment is usually underrated by many (myself included) and having the added detail in the ground objects really is important to create an overall "feel" and add immersion.

Again, thanks for taking the time to post some of your thoughts.


TB

Ground modeling is importnat for all modes of gameplay in flight sim. From single to online. Ground targets define the ouput of online wars, etc... Its targets for bombers.
In one of modes of BoB online ground objects will define all the ways of gamplay.
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  #5  
Old 06-24-2009, 02:37 PM
Skoshi Tiger Skoshi Tiger is offline
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Originally Posted by Oleg Maddox View Post
Ground modeling is importnat for all modes of gameplay in flight sim. From single to online. Ground targets define the ouput of online wars, etc... Its targets for bombers.
In one of modes of BoB online ground objects will define all the ways of gamplay.
So I guess (campaign wise) for a RAF pilot, a high kill rate Vs fighters will mean nothing if the bombers get through to their target. Or the same for a Axis fighter pilot if the bombers fail to damage their objectives.

Will campaign success be based on what percentage of a target is protected or destroyed?

Cheers! Oh and thank you for the countlesss hours of enjoyment and frustration I have experienced in IL-2. I am looking forward for even more in BoB!

Last edited by Skoshi Tiger; 06-24-2009 at 02:40 PM.
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  #6  
Old 06-24-2009, 04:50 PM
J9 Austin J9 Austin is offline
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Thanks for the reply Oleg. Whatever ROF turns out to be we're all still hoping BoB gets here soon.
Best of luck and good hunting
AP
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  #7  
Old 06-24-2009, 03:14 PM
Feuerfalke Feuerfalke is offline
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Originally Posted by proton45 View Post
Its like listening to an artist talk about someone else work...Oleg only comments on the good things.
I truly wish more people would follow his example. Seems in these times it's mostly the other way around...

@Oleg:
After all the infantry-based games that want to be vehicle- and flight-simulations (like ArmA or BF2) and fail utterly, it's a great idea to have a flightsim giving players the chance to use ground-vehicles.

Another revolutionary idea, though it was truly overdue!

Last edited by Feuerfalke; 06-24-2009 at 03:17 PM.
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  #8  
Old 06-24-2009, 11:20 PM
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proton45 proton45 is offline
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Originally Posted by Feuerfalke View Post
I truly wish more people would follow his example. Seems in these times it's mostly the other way around...

@Oleg:
After all the infantry-based games that want to be vehicle- and flight-simulations (like ArmA or BF2) and fail utterly, it's a great idea to have a flightsim giving players the chance to use ground-vehicles.

Another revolutionary idea, though it was truly overdue!
Ya, I agree with ya...

Its pretty hard to escape the reality of the internet. The idea of the internet was to put information in the hands of the "people", and for the most part the "free" exchange of information is the most successful aspect of the internet in the 21st century. But along with information the individual now has the opportunity to express oneself to a world audience. Its just sad that so many people either mistake rudeness for self expression (empowered by the anonymity of the internet) or lack the imagination to explore the world of language and how it can help define who we are. The internet is still pretty young and mabey at some point a more mature attitude will develop...(rant over...)
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  #9  
Old 06-24-2009, 11:34 PM
Feuerfalke Feuerfalke is offline
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Originally Posted by proton45 View Post
Ya, I agree with ya...

Its pretty hard to escape the reality of the internet. The idea of the internet was to put information in the hands of the "people", and for the most part the "free" exchange of information is the most successful aspect of the internet in the 21st century. But along with information the individual now has the opportunity to express oneself to a world audience. Its just sad that so many people either mistake rudeness for self expression (empowered by the anonymity of the internet) or lack the imagination to explore the world of language and how it can help define who we are. The internet is still pretty young and mabey at some point a more mature attitude will develop...(rant over...)
Agreed 100%.

Though I doubt it will improve much. Humans always showed the most ugly sides of their personality, hiding behind the anonymity of a mask, a vail or a uniform. Same for primates, btw.
So I guess it comes down to the individuals personality to be pleased with a half-filled glas or shout and scream because it's half-empty. The later are not the majority though, just the ones that shout the loudest and the most often...
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  #10  
Old 06-25-2009, 08:53 AM
Abbeville-Boy Abbeville-Boy is offline
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Originally Posted by proton45 View Post
Ya, I agree with ya...

Its pretty hard to escape the reality of the internet. The idea of the internet was to put information in the hands of the "people", and for the most part the "free" exchange of information is the most successful aspect of the internet in the 21st century. But along with information the individual now has the opportunity to express oneself to a world audience. Its just sad that so many people either mistake rudeness for self expression (empowered by the anonymity of the internet) or lack the imagination to explore the world of language and how it can help define who we are. The internet is still pretty young and mabey at some point a more mature attitude will develop...(rant over...)

true in life, so many negitive peoples. good for us that we have oleg, a very positive person to lead the way
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