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#1
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Yes it need fix. Did you change it as a level bomber to see the behavior?
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#2
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It does still seem to have a few too many crashes in other missions where there is no target selection, but I haven't really had a good look at that. |
#3
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Flew a few missions online, my natural environment, and the planes are very stable now, they do not jump when lining up a shot with micro movements of the sticks.
Roads seem to be stitched differently, you can see the individual pieces. Pribaltika, which was always a dark map, (no sun) is now proper for 12:00. Looks like the bullets striking the ground has been upgraded, you can see the power of the missed shells. Subtle, but instantly noticeable. Raised some AAA guns, are you guys going to add that function to objects, I would like to raise some sand bags to put around the raised guns. Also. it seems like if a gun is on a hill, when you move it, it stays at that level, you need to drop it if where you are putting it is lower. And when you Insert a object, cloning the one you have selected, it stays on the original, the new one has to be clicked on to rotate, raise, or move. and we seem to have lost the 7 and 9 keys (the smallest increments of movement) for rotating objects, neither of them will work on my machine. It's hard to say if it's better, but it sure seems that way. Cheers. |
#4
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7 and 9 keys have to be reset in the fmb configure section, same with insert etc.
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#5
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The speed indicators for the below listed planes got changed in this patch to indicate MPH instead of KNOTS. This is incorrect for USN/USMC aircraft. The speed indicator should be in KNOTS. You can verify this by comparing it to the speed bar.
F4F-3 F4F-4 FM-2 Corsair I (F4U-1) Corsair II Corsair IV F4U-1A F4U-1C F4U-1D
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-)-MAILMAN- |
#6
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#7
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I was just making sure it got reported in the proper thread since I didn't initially see one for feedback and bug reports:
414 Feedback Observations/Bug reports I also corrected my post in the 4.14m release that the F6F-3 Late and F6F-5 speed indicators were in fact indicating correctly in KNOTS.
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