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#1
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+1 It's on my very short wish list for Western European theater British aircraft. (Along with Griffon-engined Spitfire and Mustang Mk IA).
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#2
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is it possible to set the default view to the view you get when seat is raised. When you switch views, it goes back to center, but I think the raised view is more accurate, you should be able to at least be high enough to see the hood, I looked in config, and found-
LeanF=0.39 LeanS=0.65999997 Raise=0.65999997 RubberBand=0.64 but changing that value did nothing. Cheers! |
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#3
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A bit more realistic turning radius for ships. Right now, they turn instantly to new heading and its a pain to put in 20 or so waypoints to make it look less snappy.
The ability for players to be able to pick a delayed flight in coop missions. IE.. Say I set up a carrier mission, and I want everyone to take-off, the carrier deck can only hold so many planes at a time. So if I got torpedo planes, dive bombers and fighters, I have to stagger the flights take-off time. Fighters and dive bombers spawn and take-off at 1200. Torpedo planes spawn and take off at 1205, etc. But when this is done, the torpedo planes are no longer human flyable. So I am thinking a wait timer or something. Where you can pick a torpedo plane, and just go to external screen and wait the 5 minutes, then you spawn in. Lastly I heard the other day that perhaps someone had done some work on TBD cockpit at one point a while back or is doing it.... anyone know anything about this? |
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#4
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+1
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#5
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First of all I really appreciate the work Daidalos Team is doing still keeping this oldie alive, bringing all of the shiny new content.
But I just have to ask - I know that the modeling process (especially when accuracy is required) is hard and most importantly time consuming but - are there any plans for making the B17's and B29 flyable for the player? |
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