Quote:
Originally Posted by Treetop64
What does it have to do with QM or DGen?
He's talking about a map design issue, lol.
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It is not an issue. It is a design compromise.
The original game was designed on a local scenery, tactical situation. Never for a strategic one. Maps were reduced acordingly, specially because of heir impact on 2001 machines.
Later versions inherited this. To change this you need to build the map as you like it, and ask TD to validate it.
Or... you may try some workaround solutions.