Quote:
Originally Posted by Furio
That’s a limitation deserving a solution, I think. The same side switching happened in Finland, France (twice, in theory), Romania and other places (such as Slovak insurgency) and countries (such as Croatia). And I didn’t mention what if side switching, such as an anti-Soviet alliance, actually considered by Winston Churchill…
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I agree, but there are two independent problems here.
One is the problem of missing factions like Vichy France or Allied Romania. This is relatively easy to fix, and has been already done so in the Forgotten Countries mod years ago. It's simply a matter of decision on TD's side to add 'new' nations, each with a side flag and the appropriate squads.
Another, and more complicated, problem is how a nation (or a squad) could switch side mid-campaign. It would require a special code turning e.g. some select Italian squads from blue to red on a given date (with corresponding markings, ranks, etc.) E.g. on the day when France surrenders, some squads should remain red as FAFL, while others turn to blue as Vichy. Still, such 'hard dates' for side switches would make hypothetical scenarios much more difficult.
Another, not unproblematic, solution would be enabling squad changes (transfers) in mid-campaign, at least between battles/scanarios. E.g. when there are both blue and red Italian/French/Romanian squads, you could simply transfer from one to another. If such a transfer could be initiated via the mission script, then the rest of the problems could be sorted out on a campaign design level. The only problem is that campaign files reside in nation-specific folders, which are likely to be messed up when you switch from Italy Blue to Italy Red.