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Originally Posted by majorfailure
Right with you there. Basically you'd either shoot at barely visible targets - and the bomber AI either is too good and guns you down the instant you open fire, or too bad and you shoot fish in a barrel.
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I think that the appeal of night operations is mostly in the night-fighter end, since there's an art to tracking bombers using GCI and AI radar.
Night bombing might have some appeal, but unless we get some of the night bombing aids, it's mostly an exercise in instrument flying and dead reckoning. Challenging, but not unique to IL2 or to night bombers.
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Originally Posted by majorfailure
And as custom or selectable belting has been requested many times and has not been done, I'd suppose that it is not that easy to do. And with current tracers and muzzle flashes, night fighting is merely a joke - you are blind the instant you fire, and all of the enemies open up at you at once.
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Actually, unless you're flying in a dark room, the player ISN'T blinded by bright lights at night. That means your virtual pilot or tail gunner retains his night vision when he should be dazzled by searchlights, explosions or muzzle flashes.
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Originally Posted by majorfailure
And having a flyable late war German bomber would definitely add to this sim - any of them.
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There is the Ar-234, which is about as late war as German bombers get. But I don't think that's what you had in mind