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  #1  
Old 10-02-2014, 05:00 PM
KG26_Alpha KG26_Alpha is offline
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Flight sim is the key word.

Arcade games are pick up put down items for gamers.

If you want a serious Sim as BoS is you need a different client from a gamer to get the cash in.
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  #2  
Old 10-03-2014, 01:03 AM
Pursuivant Pursuivant is offline
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Quote:
Originally Posted by KG26_Alpha View Post
If you want a serious Sim as BoS is you need a different client from a gamer to get the cash in.
BoS might survive and thrive if it uses the RoF business model where you can pay for additional content and upgrades. That helps to attract the Flight Sim crowd, who think nothing of spending $5-20 a pop to buy spiffy new content and provides continuous cash for development rather than the boom and bust cycle of introducing stand alone add-on games.

There's also something to be said for the War Thunder or World of Tanks model, where you can pay to upgrade your airplane's weapons and loadouts. That is, everyone might get to fly the basic model P-51D, but if you want certain loadouts, like rockets, or rarities like 20mm cannons, then you have to pay extra.
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  #3  
Old 10-03-2014, 03:20 PM
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Furio Furio is offline
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Quote:
Originally Posted by KG26_Alpha View Post
Flight sim is the key word.
Agreed on that.
Another key word is “consensus”. As any thread can prove, and this one is no exception, general consensus simply doesn’t exist. I would love to be proved wrong, but I can’t believe that people with so different quality standards (and sometimes correctness standard) would unite in a great goodwill project to expand Il2. Besides different standards, there are different goals. Should the ultimate goal of this “Great Il2” be all missing theatres of WWII? Korean War? Spanish Civil War? And what about priorities? Which theatre comes first? Which planes, maps, features?

Any complex project requires someone who makes decisions. As I see it, TD is the only group that can guarantee this decisional level. Perhaps, the thread title should be more fittingly changed to: “Modders should unite under TD control”. I would love to see this happening, but I’m not holding my breath.
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  #4  
Old 10-03-2014, 04:40 PM
KG26_Alpha KG26_Alpha is offline
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One of the core reasons of conflict between 2 modding houses HSFX & UP was lack of consensus and standards.

Eventually one self destructed under its own inability to listen to the clients and force a particular mod to handle all online flying
by removing network code for CooP mode, the other survived and has continued its support for the community.

That said there were many other conflicts and ego's involved, it looked bad for a while.

TD would be the choice of leadership.

Last edited by KG26_Alpha; 10-03-2014 at 09:43 PM.
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  #5  
Old 10-04-2014, 02:32 PM
BadAim BadAim is offline
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It would seem that this is exactly what is happening. TD is building the base code to something better and stronger. HSFX gives an easy to install and stable base mod pack that is very conducive to SEOW and all sorts of online activities. SAS and Free modding give those who want to make their own choices about quantity v quality a venue for finding said mods. Hell those nutty Frenchmen are even building a new sim out of IL2 to satisfy "punch every button and flip every switch" types (oh, yeah I'll be getting my paws on that).

As often as not history tends to unfold itself despite anyone's intentions. Of course individual muckrakers can stick their rake in the works, as has happened before.

We'll see.
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  #6  
Old 10-05-2014, 09:30 AM
Hans Burger Hans Burger is offline
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I am french and I am not a "nutty" guy.
Of course, I know Histomod and I am informed of what about they prepare. As far as I know, they have choosen some "developments" in line with what they want to do with WW2 simulation.

Now, the basic freedom is very simple: use if you agree with this approach or don't use if you don't like it.

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  #7  
Old 10-05-2014, 05:43 PM
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Furio Furio is offline
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Quote:
Originally Posted by Hans Burger View Post
I am french and I am not a "nutty" guy.
Of course, I know Histomod and I am informed of what about they prepare. As far as I know, they have choosen some "developments" in line with what they want to do with WW2 simulation.

Now, the basic freedom is very simple: use if you agree with this approach or don't use if you don't like it.

Another way to say that Modders and TD should unite (as the thread title says) but it’s unlikely to happen.
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  #8  
Old 01-12-2015, 03:35 AM
Jumoschwanz Jumoschwanz is offline
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WhiskeyWhiskey's attitude is typical of the modders, impatient for new toys.

From the beginning the official versions of IL2 have offered a lot of variety, a lot of new patches and a lot of reliability and stability.

Hacks and Mods for IL2 were always born out of hurt and impatient egos, those who's favorite aircraft and it's weapons were not good enough to make up for their shortcomings as virtual pilots, and those who's parents probably spoiled them as children with new toys every time they whined a little.

It is a fact that hacks/mods fragmented the IL2 community just as they fragmented and destroyed the Microsoft Combat Flight Simulator experience before it, and others before and since that in the gaming world in general.

It is always impatient or poor players trying to game the system instead of improving themselves instead.

The answer to "Why doesn't DT work with modders?", is that hacks and mods are simply not up to snuff, that is why there are countless threads about their hacked IL2 installations crashing and freezing. That never happens with a correctly installed official patch of IL2.

If you want to speed up the development of IL2 then quit flying mods. That way the community will get back on one page and the bored children/hackers will either do things right and do what DT wants, or they will go bother some other community.

IL2 has been around as long as it has because it still has developers approved by it's creator and they have steadily put out excellent updates and patches that adults really do appreciate.
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  #9  
Old 10-05-2014, 05:36 PM
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TexasJG TexasJG is offline
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Quote:
Originally Posted by BadAim View Post
Ithose nutty Frenchmen are even building a new sim out of IL2 to satisfy "punch every button and flip every switch" types (oh, yeah I'll be getting my paws on that).
I'd love to see IL-2 with complete systems functionality....
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