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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 10-30-2008, 09:19 PM
KG26_Alpha KG26_Alpha is offline
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Quote:
Originally Posted by proton45 View Post
I can tell you what would happen if SoW integrated a FPS feature. In a very short amount of time you would find "ground services only" servers popping up all over the place... And if you went on-line to look for a server to fly on you would find 50 or 60 (?) small squad (team based) games in progress, and you might find a couple dozen "fly only" servers in progress...

Honestly...how many people do you know that will want to spend the 90 minutes of (off-line) on-line gaming time (they have a day/week) trying to get back to their base? And how many virtual aces do you know that would rather "pop" back to an airbase after bailing-out?

I cant see it going to a "full shoot em up" but what's the problem of having ground only servers ?? it would be like the locked/unlocked pit servers, you still have a choice to join or not as you have a choice of servers now, you don't like it don't join it.

Personally I would like to see it "expand" into ground active related features with shipping & vehicles available for use, along with rescue "pick ups" , I'm sure there would be many 3rd party licenses sold for adding these features of drivable vehicles with the reigns tightened to keep the 1c integrity of the Sim/Game intact.

Since the beta release I have family member who solely used IL2 Sturmovik for tank battles and consequentially followed the whole series up to 1946 DVD he's never owned a joystick and has no intention too, he thought it a crying shame to waste such huge maps with his historical battle recreations, he longed for a way to drive a T34 & Tigers into battle in IL2.

So I'm all for opening up the ground stuff so long as its not done BF1942 style.



Last edited by KG26_Alpha; 10-30-2008 at 09:21 PM.
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