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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 10-13-2008, 01:16 PM
BG-09 BG-09 is offline
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Hi Pilots!

I thing, it would be great to give to the pilot a gun to defend himself.
Guys did You know that the last aircraft shoot down in European theater of WW2 is Fi-156, which was shot down from the pilot of American "Piper Cub", while the American pilot used his personal gun to shot the motor of the German light aircraft.

Well...so...Oleg, give gun to the pilot!

~S

<------BG-09------<<<
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  #2  
Old 10-13-2008, 08:35 PM
JoeA JoeA is offline
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Originally Posted by BG-09 View Post
Hi Pilots!

I thing, it would be great to give to the pilot a gun to defend himself.
Guys did You know that the last aircraft shoot down in European theater of WW2 is Fi-156, which was shot down from the pilot of American "Piper Cub", while the American pilot used his personal gun to shot the motor of the German light aircraft.

Well...so...Oleg, give gun to the pilot!

~S

<------BG-09------<<<
Lol that happened ONCE (ok it might have happened another couple of times) during the six year war and you want Oleg and team to waste time on that?

To think some folks call those lovely targets uhh trains a waste of time.
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  #3  
Old 10-14-2008, 09:05 PM
BG-09 BG-09 is offline
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Originally Posted by JoeA View Post
Lol that happened ONCE (ok it might have happened another couple of times) during the six year war and you want Oleg and team to waste time on that?
I can assure you JoeA, if we have gun, it would happens millions of times in this sim. Just imagine how many aircrafts we have destroyed in this sim 1 000 000? Or may be 10 000 000...I do not know, I believe, we have destroyed all aircrafts built in the entire ww2 period in this sim...well...gun is good idea, look, we already have machine guns rotating in to the cockpits - gun is easy to create. And you can use your gun against other pilots on the ground. I know historical cases, when in Khalkhin Gol, japan pilot and russian pilot keep fighting on the ground with saber and knife, after air combat which finished with bail-out for both pilots.

~S
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  #4  
Old 10-14-2008, 09:25 PM
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proton45 proton45 is offline
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Originally Posted by BG-09 View Post
I can assure you JoeA, if we have gun, it would happens millions of times in this sim. Just imagine how many aircrafts we have destroyed in this sim 1 000 000? Or may be 10 000 000...I do not know, I believe, we have destroyed all aircrafts built in the entire ww2 period in this sim...well...gun is good idea, look, we already have machine guns rotating in to the cockpits - gun is easy to create. And you can use your gun against other pilots on the ground. I know historical cases, when in Khalkhin Gol, japan pilot and russian pilot keep fighting on the ground with saber and knife, after air combat which finished with bail-out for both pilots.

~S
You want the "Storm of War" series to be a first person shooter (with aeroplanes)?

I don't think I like that idea...I can just imagine the string of threads we would be flooded with...

1) Why don't we have Luger's?
2) I don't think that the 303's in the Enfield rifle have the same hitting power as the 303's in the Hurricane.
3) When will Oleg add knife throwing?
4) We need a better "health/stamina" system...maybe something like COD.
5) The box said that this was a FPS but the makers spent TOO MUCH TIME ON THE AIR PLANES!!! This game SUX as a FPS!!
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  #5  
Old 10-15-2008, 07:29 AM
BG-09 BG-09 is offline
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Originally Posted by proton45 View Post
You want the "Storm of War" series to be a first person shooter (with aeroplanes)?

I don't think I like that idea...I can just imagine the string of threads we would be flooded with...

1) Why don't we have Luger's?
2) I don't think that the 303's in the Enfield rifle have the same hitting power as the 303's in the Hurricane.
3) When will Oleg add knife throwing?
4) We need a better "health/stamina" system...maybe something like COD.
5) The box said that this was a FPS but the makers spent TOO MUCH TIME ON THE AIR PLANES!!! This game SUX as a FPS!!
Well proton45, this is shooter sim, all I am doing is shooting but using my aircraft as a BIG FLYING GUN. Bang-Bang-Bang...Who shoots sharper - he wins. Look, just one gun - Luger is good idea...but no grenades, and no throwing of knives (Lol).
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  #6  
Old 10-15-2008, 12:58 PM
Thunderbolt56 Thunderbolt56 is offline
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That wouldn't be so bad, but I'd be o.k. with it if there were a count-down timer that started as soon as you touched down in your chute to make your way back to friendly territory or if it only allowed that function (i.e. pistol gunnery) while you were in your chute. That would prevent some bored slacker from just flying over to an enemy airbase and running around in "first person mode" picking guys off at their airbase with his luger or .45 and snickering at his ability to pwn until he gets kicked from the server...and under the right circumstances, it WILL happen. That's just one example of why I do NOT want FPS capability in this FLIGHT sim.

There are inherent differences between shooters and flight sims whether you want to see the light or not.
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  #7  
Old 10-15-2008, 01:29 PM
BG-09 BG-09 is offline
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I really did not see difference between shooting with turret machine gun and shooting with the pilot's personal gun. The difference is may be in this that the machine gun is mounted to the aircraft. We all know that German fighter pilots were equipped with automatic pistol 9mm. In case of forced landing on enemy territory, they used it.
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  #8  
Old 10-15-2008, 01:39 PM
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proton45 proton45 is offline
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Quote:
Originally Posted by Thunderbolt56 View Post
That wouldn't be so bad, but I'd be o.k. with it if there were a count-down timer that started as soon as you touched down in your chute to make your way back to friendly territory or if it only allowed that function (i.e. pistol gunnery) while you were in your chute. That would prevent some bored slacker from just flying over to an enemy airbase and running around in "first person mode" picking guys off at their airbase with his luger or .45 and snickering at his ability to pwn until he gets kicked from the server...and under the right circumstances, it WILL happen. That's just one example of why I do NOT want FPS capability in this FLIGHT sim.

There are inherent differences between shooters and flight sims whether you want to see the light or not.

True...this is a "flight-combat-sim". People who want to play this game do so because they enjoy the mechanics of "flight-combat". Aerial combat maneuvers, formation flying, ground attack...the history, the aeroplanes, the pilots. Oleg (& crew) has/have done a wonderful job of making a computer sim that comes close to modeling the various dynamics of the air combat experience. At this point, I don't see the value of adding this particular feature to the air experience...the amount of time needed to add this one small (almost never happened) feature to the game play is a waist of time & effort. UNLESS you want to go down the FPS "road" (which is a bad idea)... How often is someone going to roll back the canopy of their P-47, FW190, Blenheim, or ME109 (oh wait, that one could be difficult) and start taking pot shots at a P-40 or Messerschmidt that's 150 meters away & traveling at 200+ mph with a 30 cal ? How many "parachute vultures" do you think are going to be deterred by a 9mm popping away when they can just fly out of the handguns range ? (My six 50's beat your one 9..."by-by").

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From member "BG-09"
I really did not see difference between shooting with turret machine gun and shooting with the pilot's personal gun. The difference is may be in this that the machine gun is mounted to the aircraft. We all know that German fighter pilots were equipped with automatic pistol 9mm. In case of forced landing on enemy territory, they used it.
So why did pilots carry handguns? Traditionally speaking it was to kill "ones self" NOT the enemy...

Last edited by proton45; 10-15-2008 at 01:57 PM.
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  #9  
Old 10-16-2008, 12:45 PM
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Originally Posted by Thunderbolt56 View Post
That wouldn't be so bad, but I'd be o.k. with it if there were a count-down timer that started as soon as you touched down in your chute to make your way back to friendly territory or if it only allowed that function (i.e. pistol gunnery) while you were in your chute. That would prevent some bored slacker from just flying over to an enemy airbase and running around in "first person mode" picking guys off at their airbase with his luger or .45 and snickering at his ability to pwn until he gets kicked from the server...and under the right circumstances, it WILL happen. That's just one example of why I do NOT want FPS capability in this FLIGHT sim.

There are inherent differences between shooters and flight sims whether you want to see the light or not.

We don't really need guns for a realistic "FPM" escape feature... in the real world (I hate that term_LOL), by the time you where shooting the game was over. Most successful escapes through enemy territory where done by avoiding the enemy. If your shooting to stay alive your either dead or a prisoner (already).

IMO I could almost live with a "run-only" "first-person-mode" (with realistic "human" damage modeling and enemy "line-of-sight"). Their would be several advantages to a feature like this...movie makers would like it, FP escape scenarios, and just plain old exploring (Oleg & crew are making a beautiful world for us to die in...It might be nice to explore the maps before blowing it to pieces_LOL)
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  #10  
Old 10-29-2008, 09:03 AM
Oktoberfest Oktoberfest is offline
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Quote:
Originally Posted by Thunderbolt56 View Post
That wouldn't be so bad, but I'd be o.k. with it if there were a count-down timer that started as soon as you touched down in your chute to make your way back to friendly territory or if it only allowed that function (i.e. pistol gunnery) while you were in your chute. That would prevent some bored slacker from just flying over to an enemy airbase and running around in "first person mode" picking guys off at their airbase with his luger or .45 and snickering at his ability to pwn until he gets kicked from the server...and under the right circumstances, it WILL happen. That's just one example of why I do NOT want FPS capability in this FLIGHT sim.

There are inherent differences between shooters and flight sims whether you want to see the light or not.
No, don't worry. As soon as he comes closer to 3 km, the bofors will start shooting at him like mad, and so will the 88's. I don't think one lone guy with a 9 mm can come close enough to a starting aircraft to do that. Besides, with a Luger, how far can you fire ? Max 30 m for a precision shot, right ?

As soon as AA starts to fire, that lone ranger is dead.
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