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Gameplay questions threads Everything about playing CoD (missions, tactics, how to... and etc.) |
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#33
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With all due respect to Russian pilots, who undoubtably train hard to succeed, and without any implication that they are guilty of any breachs: 1) The facts are, there were hacks and hackers in the IL-2 1946 community, that was exactly the reason Oleg Maddox added the anti-cheat program to the game mid way through its production. 2) Hacks are a part of almost every competitive online game, there is no reason not to believe CoD has not been targeted. 3) There are players who have posted their own experiences observing players in CoD who deliberated loaded mods then flew with them in online servers. Now whether or not we are seeing widespread hacking is another question. Personally I think many of the odd experiences some players are having online are more often a function of the poor modelling of the game, rather than hacking. For example, it is clear that the game 109's have a considerable advantages in climb and speed at altitudes between approx. 12,000 and 20,000 ft, more than historical. If a player in a Spitfire finds his opponent easily zooming above him at these altitudes, that should come as no surprise. On the other hand, under 10,000 ft, players should not be observing 109's easily zooming above Spitfires as a regular occurrence. At lower altitudes, the game's 109's have no significant climb or speed advantages over the 100 octane fueled Spitfires. In my experience, a 109 pilot will have perhaps two or three opportunities to use dive and zoom attacks before he finds himself losing his e advantage. And Spitfires entering combat with equal E should have no problem in following a 109's vertical maneuvers. On a related issue, we have had a lot of players complaining about the large number of pilot kills obtained by some German pilots. Again, this may be a function of the poor game modelling rather than hacking. It is clear pilot kills are more easily obtained when using the SmK (H) Tungsten round in the 109's 7.92mm weapons. The way this round is modelled, (ie. with seeming laser like penetration through fuselage and armour) and its non-historical unlimited availability has given Blue players who have worked hard to improve their accuracy, big advantages over Red players using British light Machine Gun ammunition. I think it is important for everyone to consider carefully the facts, and make objective evaluations before jumping to conclusions. It is also important that Server operators make sure they enable VAC, as well, anyone with well founded suspicions, should report those to the Steam authorities. |
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