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| Technical threads All discussions about technical issues |
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Thread Tools | Display Modes |
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#1
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Les could you please post those settings. Very subtle yet nice
Thanx |
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#2
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No worries Yvetette, glad you could adjust them to your liking.
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Those pics were taken using the settings I've attached to this post (and elsewhere earlier in this thread), which look a bit blue during the day and which tend to go a little bit green as the light fades. |
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#3
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Quote:
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#4
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i have this in my game now, works great thanks a lot
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#5
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Les, (anyone?)
You say if FXAA elements is/are disabled the game crashes. Are there any settings in the FXAA Section(s) that will reduce the text blurring or even effectively minimise all the FXAA effects to zilch and just leave the tone mapping?
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
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#6
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Quote:
FXAA SHADER ------------------------------------------------------------------------------*/ // Set values to calculate the amount of Anti Aliasing applied float fxaaQualitySubpix = 0.65; // Default: 0.75 Raise to increase amount of blur float fxaaQualityEdgeThreshold = 0.133; // Lower the value for more smoothing float fxaaQualityEdgeThresholdMin = 0.0633; // Lower the value for more smoothing... But I've tried adjusting them up and down and couldn't see any difference. The whole thing could probably be re-packaged leaving the FXAA part of it out altogether, but that's beyond me. |
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#7
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In the meantime, here are the settings everyone has put forward so far.
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