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  #1  
Old 05-21-2012, 04:32 PM
Les Les is offline
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Quote:
Originally Posted by MadTommy View Post
I' not seeing any AA effect from this.. i'll have to have a mess about with it.
It can be hard to see the effect sometimes as it only smooths out some edges. I posted some example pictures here - http://forum.1cpublishing.eu/showthr...=25281&page=10

If you install the files I included in my first post and aren't seeing any change to the look of the game at all then it mustn't be working, as the default injectFxx settings change all the colours of the game too and the difference should be obvious.

If that's the case, make sure you're opening up the correct DirectX folder in the injectFxx package (the DirectX10 one if you're using the latest beta patch) and dropping the four or five files within it directly into your Steam/Cliffs Of Dover game folder (not your Cliffs Of Dover user documents folder), not just putting the whole DirectX folder in there.

Also make sure your 'Pause/Break/ScrLk' button isn't being Switched to 'F' mode by your keyboards 'F Lock' button and making it's injectFxx on/off function inoperable.

On another note, here are some more shots comparing the default colour/contrast settings to my preferred ones.
Attached Images
File Type: jpg 01combined.jpg (154.7 KB, 132 views)
File Type: jpg 02combined.jpg (161.7 KB, 112 views)

Last edited by Les; 05-21-2012 at 08:57 PM.
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  #2  
Old 05-21-2012, 09:03 PM
Les Les is offline
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I had some more comparison pictures to show, but there's a limit to five attachments per post and I can't be bothered uploading the pictures to an image-hosting site, then linking to them here to enable the pictures (and more of them per post) to show up without clicking on them, so...
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File Type: jpg 03combined.jpg (106.6 KB, 72 views)
File Type: jpg 04combined.jpg (141.0 KB, 66 views)
File Type: jpg 05combined.jpg (157.9 KB, 63 views)
File Type: jpg 06combined.jpg (157.5 KB, 68 views)
File Type: jpg 07combined.jpg (120.3 KB, 71 views)
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  #3  
Old 05-21-2012, 09:06 PM
Les Les is offline
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Not saying the adjustments I've made are perfect, or even more realistic, am just pleased to have found a way to make the game look more like how I want it to.
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File Type: jpg 10combined.jpg (189.5 KB, 83 views)
File Type: jpg 11combined.jpg (219.2 KB, 74 views)
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  #4  
Old 05-21-2012, 09:08 PM
Les Les is offline
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And finally...
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File Type: jpg 15combined.jpg (249.2 KB, 143 views)
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  #5  
Old 10-26-2012, 07:41 PM
Cujo Cujo is offline
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Quote:
Originally Posted by Les View Post
And finally...
Les could you please post those settings. Very subtle yet nice
Thanx
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  #6  
Old 10-26-2012, 10:24 PM
Les Les is offline
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No worries Yvetette, glad you could adjust them to your liking.

Quote:
Originally Posted by Cujo View Post
Les could you please post those settings. Very subtle yet nice
Thanx
From the screenshots I posted in that other thread?

Those pics were taken using the settings I've attached to this post (and elsewhere earlier in this thread), which look a bit blue during the day and which tend to go a little bit green as the light fades.
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File Type: zip injFX_Settings Les.zip (1.8 KB, 24 views)
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  #7  
Old 10-27-2012, 06:21 AM
Cujo Cujo is offline
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Quote:
Originally Posted by Les View Post
No worries Yvetette, glad you could adjust them to your liking.



From the screenshots I posted in that other thread?

Those pics were taken using the settings I've attached to this post (and elsewhere earlier in this thread), which look a bit blue during the day and which tend to go a little bit green as the light fades.
Thank a bunch les
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  #8  
Old 05-21-2012, 09:40 PM
MadTommy MadTommy is offline
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Quote:
Originally Posted by Les View Post
It can be hard to see the effect sometimes as it only smooths out some edges. I posted some example pictures here - http://forum.1cpublishing.eu/showthr...=25281&page=10

If you install the files I included in my first post and aren't seeing any change to the look of the game at all then it mustn't be working, as the default injectFxx settings change all the colours of the game too and the difference should be obvious.

If that's the case, make sure you're opening up the correct DirectX folder in the injectFxx package (the DirectX10 one if you're using the latest beta patch) and dropping the four or five files within it directly into your Steam/Cliffs Of Dover game folder (not your Cliffs Of Dover user documents folder), not just putting the whole DirectX folder in there.

Also make sure your 'Pause/Break/ScrLk' button isn't being Switched to 'F' mode by your keyboards 'F Lock' button and making it's injectFxx on/off function inoperable.

On another note, here are some more shots comparing the default colour/contrast settings to my preferred ones.
Cheers, its working, I notice a big difference in colours and such but very little in AA. I'm happy with that as i hated the colours in CloD and have a calibrated monitor for print work, so changing monitor setting just for the game would give me issues for my work. So being able to tweak the colours it excellent. I've had a play about with different AA setting and none seem to make much difference. Maybe there is a very subtle effect, but not enough to be noticed by me. Maybe the effect is different for different graphic cards. I'm on a Nvidia GTX 480..
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  #9  
Old 05-21-2012, 10:07 PM
Les Les is offline
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Glad you got it working. The FX anti-aliasing is pretty subtle. It's more noticeable on some kinds of closer edge details than as an overall smoothing effect.
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  #10  
Old 05-22-2012, 05:03 AM
SQB SQB is offline
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Ho.ly.crap. Your set up is brilliant Les, this is fantastic! I just hopped in after not seeing too much difference from your screenshots and.. the colour is just perfect! The blue bloom reminds me of DCS HDR (on the cold setting) which I've always hated, but with this it goes perfectly with the ground colour. Sunset and sunrise are also much less pink.

Thanks so much for this, I'll do some more tweaking too as I have some rather controversial opinions on what makes a game look good.
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