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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 08-12-2008, 07:34 AM
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SlipBall SlipBall is offline
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(quote)
I'll hang at the AAA for awhile, something is happening there now.


Just maybe, that is the reason for the long delayed release of SOW
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  #2  
Old 08-12-2008, 09:19 AM
fireflyerz fireflyerz is offline
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Rubbish.
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  #3  
Old 08-12-2008, 09:38 AM
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zapatista zapatista is offline
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i had a look again at the BoB preview addon cd that came with 1946 on the WE, i think the video was intended as an alpha stage "teaser" but it gives a good idea of the level of progress made at that time. the video was released at the end of 2006 iirc, and by all indications at that point their development team was still in full swing to try and get BoB out the door soon and they were making good progress. early screenshots of BoB work in progress were even posted as early as dec 2005 (see this thread for a good summary of all earlier screenshots posted on BoB work by olegs crew http://forums-de.ubi.com/eve/forums/...4/m/4641029783). we had further indications progress was still continuing in late 2006 that oleg was promoting BoB previews at a couple of aviation/game fairs (remember the old puma video interview with oleg).

after that there was a long long period of total silence, completely unexplained, and the removal of olegs room at ubi

in oct 2007 the !C il2 forum was opened, and on 10-15-2007 oleg showed signs of life again, and posted here
Quote:
Here we begin to post development news of BoB.... some time, but not so rare... I hope once per 2-3 weeks or so .... and more close to beta - each week like in old good time with IL-2
on dec 21 2007 oleg posted at simhq
Quote:
New constant BoB development updates
and posted a url link pointing to this forum

we then once a month for 3 or 4 months get a few aircraft WIP screenshots and oleg answering some questions (great, news at last and signs it is still being worked on !). the answers given are however very general and indicate a lot of issues are still undecided and open ended, almost as you would have expected from a sim still in alpha stage, but this is now more then 2 years after we already had extensive alpha previews from his older interviews, and the "1946 cd addon video" previewing BoB. the screenshots posted in 2008 are also still only a few closups of WiP aircraft with generic blue backgrounds (yes nice looking aircarft, i aint complaining about them, why you'd want to be working on obscure italian aircraft in a way overdue BoB sim is another question).

then without reason again total silence from feb 2008 for 3 months and our active forum moderator disappears at the same time.

we then get sudden news from 3e party sources that il2 is about to be released for consoles, and the preview press release specifically mentions the BoB era, and shows BoB scenery that is very similar to olegs nov 2006 preview video. the sim also is very advanced and has a release date and preview video's and press reviews. predictably pandemonium breaks out in the main il2 forums and long term oleg supporters start jumping out of windows.

a couple of brief post from oleg then follow attempting to reassure some of the fans there is still a BoB pc sim in the works, but the only new screenshots posted at the same time to indicate "work is proceeding as usual" are again only a few WiP closeups from aircraft with blue background screens (indicating they are 3D models in a graphic editor program, not a near finished object flying in a 3D world), worse, those models arnt even WiP from olegs team himself but are made by another group working on their own sim project (yes, we'll all be happy with the new korean sim, dont get me wrong). in a worst case scenario, those same aircraft models could even be used for the console games and might have nothing to do with the pc project we are waiting for.

now again almost 3 months of total silence and no signs of life or "New constant BoB development "

forgive some of us for being slightly skeptical the pc project is proceeding at a normal pace and is still on track, or that some of us now doubt it will happen at all.

Last edited by zapatista; 08-12-2008 at 11:46 AM.
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  #4  
Old 08-12-2008, 10:26 AM
1.APU_Hubal 1.APU_Hubal is offline
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Words..., any evidences for progress (or just blue screens and 3D models)?

Everybody are tired, everybody want to fly new sim.
I wish Oleg all the best, but I am hopless in this case.
Just that. Sorry.

The worst thing is that probably many of the 3D models were design for this console bloody thing, not for PC sim. Maybe not at the begining, but later.
I think that the idea of SoW: BOB evolved to the console game becouse of many reasons. That is it.

Please make me change my mind, please.
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  #5  
Old 08-12-2008, 11:18 AM
mondo mondo is offline
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Oleg doesn't post here any more because he gets the same reception that he used to get in ORR. Doesn't suprise me and I don't blame him.

Quote:
Originally Posted by Chivas View Post

A few posters who have nothing to do with the development and never developed a flight sim state its vapourware.
Exactly! Some people have absolutely no idea about the money, time and manpower needed to make a computer game or how the developing and publishing industry works then they come to forums speaking like they do have some idea.

Even 2 years to develop a bespoke physics and graphics engine, associated developers tools and populating that with models and enviroments is extremely ambitious and takes a team in excess of 100 experianced staff. I can say that with some experiance.

Quote:
Originally Posted by 1.APU_Hubal View Post
W

The worst thing is that probably many of the 3D models were design for this console bloody thing, not for PC sim. Maybe not at the begining, but later.
I think that the idea of SoW: BOB evolved to the console game becouse of many reasons. That is it.

Please make me change my mind, please.
Don't take this like I don't like you but do you read news posts or just fishing and rumour posts? The console game just uses some exisiting resources provided by Oleg and Co. Do you also know that the Xbox 360 and PC are pretty damn similar and even if 3D models were made for a 360 game it wouldn't mean they wouldn't be able to be used in a PC game or vice versa?
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  #6  
Old 08-12-2008, 11:49 AM
1.APU_Hubal 1.APU_Hubal is offline
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It does not matter for me.

I want clear and official information WHEN will it be published!
Can you answer? Convince me!

Show me the movie, show me the the printscreens, give me the sound of engine, give me alpha testing comments, show me ...

As Cuba Gooding Jr. - "Show me the money!!!" (Jerry Maguire).

I want to feel that it's coming!!! Nothing more.

Last edited by 1.APU_Hubal; 08-12-2008 at 12:50 PM.
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  #7  
Old 08-12-2008, 11:56 AM
csThor csThor is offline
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Don't you guys have a real life? Jeez!
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  #8  
Old 08-12-2008, 12:05 PM
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robtek robtek is offline
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@ csThor

+1
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  #9  
Old 08-12-2008, 12:56 PM
mondo mondo is offline
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Quote:
Originally Posted by 1.APU_Hubal View Post
It does not matter for me.

I want clear and official information WHEN will it be published!
Can you answer? Convince me!

Show me the movie, show me the the printscreens, give me the sound of engine, give me alpha testing comments, show me ...

As Cuba Gooding Jr. - "Show me the money!!!" (Jerry Maguire).

I want to feel that it's coming!!! Nothing more.
Er you saw the DVD that came with Il2 46 right? You've seen the screen shots on this very forum right? You've read Olegs comments right?
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  #10  
Old 08-12-2008, 04:09 PM
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Quote:
Originally Posted by mondo View Post
Oleg doesn't post here any more because he gets the same reception that he used to get in ORR. Doesn't suprise me and I don't blame him.
How do you know that Oleg fails to post here because some people have made comments about the very poor communication from Oleg and crew, has he told you this or are you just perhaps making it up?
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