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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 08-12-2008, 03:09 PM
Tree_UK
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Originally Posted by mondo View Post
Oleg doesn't post here any more because he gets the same reception that he used to get in ORR. Doesn't suprise me and I don't blame him.
How do you know that Oleg fails to post here because some people have made comments about the very poor communication from Oleg and crew, has he told you this or are you just perhaps making it up?
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Old 08-13-2008, 10:44 AM
mondo mondo is offline
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Originally Posted by Tree_UK View Post
How do you know that Oleg fails to post here because some people have made comments about the very poor communication from Oleg and crew, has he told you this or are you just perhaps making it up?
Of cause he hasn't told me! Going by past experiance it doesn't take much to work it out though.
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Old 08-13-2008, 11:44 AM
Tree_UK
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Of cause he hasn't told me! Going by past experiance it doesn't take much to work it out though.
Ok so we have established that what you are saying is not fact. However what is fact is that the communication from Oleg and team is poor.
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  #4  
Old 08-13-2008, 01:11 PM
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Robert Robert is offline
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Originally Posted by Tree_UK View Post
Ok so we have established that what you are saying is not fact. However what is fact is that the communication from Oleg and team is poor.

Depends how you look at it Tree. If there is something to communicate and we're not receiving the information then communication would be lacking or poor. Right now there's probably not a lot to show, display or explain to us that would make sense or be interesting in a forum (we won't even go into the whole publisher's rights malarky).


If we could see something I'd enjoy seeing the lighting effects like the ones displayed for KotS on the Fokker some months ago. Wouldn't it be great to see a canopy strut's shadow cross over the cockpit interior..... or how about the light reflecting on the metal parts of the Hurricaine, but be matted out by the wooden and canvas parts?


It'll come. Info may be slow (okay it IS slow) but we'll get more. I won't even attempt to prognosticate when.
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  #5  
Old 08-13-2008, 02:32 PM
crazyivan1970 crazyivan1970 is offline
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Originally Posted by Tree_UK View Post
However what is fact is that the communication from Oleg and team is poor.
Maybe communication between publishers and us is poor, eh?
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  #6  
Old 08-13-2008, 03:25 PM
JoeA JoeA is offline
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Maybe communication between publishers and us is poor, eh?
Hmm interesting point.
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  #7  
Old 08-13-2008, 03:43 PM
BLR_Tonin_fr BLR_Tonin_fr is offline
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that IS the point.
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  #8  
Old 08-13-2008, 04:48 PM
nearmiss nearmiss is offline
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Looks like a dead horse to me...

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  #9  
Old 08-14-2008, 08:47 AM
mondo mondo is offline
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Originally Posted by Tree_UK View Post
Ok so we have established that what you are saying is not fact. However what is fact is that the communication from Oleg and team is poor.
I never said it was fact. Lets call it circumstantial evidence. Your a member of Ubi Zoo right? Then you should agree?
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  #10  
Old 08-14-2008, 09:15 AM
Skoshi Tiger Skoshi Tiger is offline
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I guess the lack of information on development could be relate to the way UBI soft has been shafted by its "Fans".

I was astounded by the level of piracy in other titles. I read an article about Assassins Creed. (http://www.atomicmpc.com.au/article.asp?CIID=119232). Apparently the PC version only sold 40,000 copies but a buggy 'leaked' was downloaded 700,000 times!!!!!!

I bought a copy of that game and am still playing my way through. Compared with the XBox version, the PC has a huge improvement in graphics.

Basically with statistics like that it's a miracle that PC versions of software can still be created. I know If I was UBISoft i'ld tell the lot of us PC gamers to get shafted and go for the big $$$ on the console games, or make us pay for hardware 'keys' and online verifcation every time we play! How about charging us a monthly fee like world of warcraft????

Last edited by Skoshi Tiger; 08-14-2008 at 09:19 AM.
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