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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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I do not intend to diminish the need for a good coop revision....
....but we have successfully devised ways to use "dogfight" server as coop missions. We all meet on TeamSpeak and log into an internet conference room. In the conference room is the mission briefing written out and also a map with intended path, objective and other intelligence....the leader discusses all aspects of mission and brief....we then meet in the game "Lobby" and everybody announces when their "waiting for battle" screen appears in the game. The host then starts the mission. Missions are setup to allow time for us to prepare our loadout (per the briefing room discussions) and taxi to our start positions. Leader then checks that all are a go and we take off. It works very well....host server is password protected so we do not get any non-squad members during our official missions....if someone has issues on take-off, they are able to re-create their plane and catch up. In my opinion, it adds more realism than the old 1946 coop lobby system. But then, I understand that the community is missing the "jump into a coop game" via Hyperlobby of old. Our system may not work so well for ad-hoc type coop missions....they have to be pretty organized.
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Günther "Marmus" Von Marmusmann Rank: Unteroffizier Gruppe Position: Schwarmfuhrer, Rote 9 www.iijg53.com My YouTube Videos: http://www.youtube.com/user/marmusman ![]() |
#2
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Sounds good to me! With those three elements you should blitz most dogfight servers and the unorganised rable within. If you or any of your squad mates has the time you should write up a commentary of one of your missions. (with screenshots ![]() |
#3
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What I can add to Marmusmans post is. Now we are in a briefing room, where we mission are read and we go to map and draw the flightpath. All know what to do, loadoud ect ect...
When missions loaded and we have the screen "waiting for battle" we can press "Plane" There you can set the ouatout for your plane. When all are rdy host press START BATTLE and you can select flag and base. Then your aircraft are shown and you just perss CREATE. Done and it is allmost as the old coop stile. More realistic with taxing and starup. The minus is, that you cant do this on HL or with people and that cind of flight. Hope that help some of you together with Marmusmans post. |
#4
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It was always man's advantage to adapt to new environments and strive for perfection in them.
Regretfully it is much easier to lament the loss of ones well known environment, even if it wasn't perfect also. Just a thought.
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#5
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All lies, there is no coop in Cliffs, I am reliably informed.
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i5 2500k - Asus P8P67Pro - Crucial M4 64GB - 8GB DDR3 - Geforce Ti 560 1GB - Xonar DG - W7 X64 SP1 |
#6
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Making the best of a bad job. Hood |
#7
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ok, i did only start to fly 2 years ago, and only bought 1946 to prepare myself for storm of war(best 5euros invested in my life).
i only tried the coop mode once with a friend and really liked it. but i dont quite see the absolute need for this mode.dont get me wrong, im all for options, and i think it should be there if it was so successfull in clod's predecessor. but my squadmates and me, dont have a problem to make a "coop" mission in the lobby for example.i know its different from the old style coop mode, but personally, i like to take off together and even prefer it to an air start.everybody can log into the lobby, and when everybody is ready to fly, the host starts the mission. besides, with Banks coop script, you will have exactly what you had in 1946 i think...tried it a few times and it works perfectly. but this thread is senseless anyway, as the devs mentioned now many times, that this feature will never be implemented in clod like so many others. |
#8
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So basically, we'll have the same kind of organization that you see in a game like WoT (none). If you didn't get the memo, or the comms channel, you're s.o.l. Il2:COD has taken a large step backwards when it comes to trying to organize a mission like the axis or allied forces might have set up back in the day it seems.
Sounds more like IL2:BOS (battle of the straglers)
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#9
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Maybe this thread is senseless, maybe not. It may help convince the developers that a better method of arranging a co-op (by a browser or by direct IP) should be provided in whatever is to come. Hood |
#10
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