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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 08-06-2012, 01:35 PM
Krt_Bong Krt_Bong is offline
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I found that I can play single player but as soon as I join the ATAG Server (lowest ping running current version) I get a Launcher crash,
I also am having an issue where all the planes want to roll right no matter how much opposite rudder is applied; they yaw left, but roll right, very peculiar, almost flies like the DR.I in RoF but at least there the rudder response is more realistic. I have tested this in all my flight sims so I know it's not a joystick issue it has to be in the code.
Game had better performance (for me) in the last Beta and had no problems online, crashes have not generated any logs (0kbs) the one thing I cannot accept in all this is the FM, they are horrible, planes do not fly like this where you can stand on full left rudder and the plane continues to roll right, with neutral ailerons almost as fast as full deflection, anyone else seeing this?
  #2  
Old 08-06-2012, 02:02 PM
foxl foxl is offline
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Bullet holes and damage decals on aircraft disappearing.
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Old 08-06-2012, 02:07 PM
III/JG53_Don III/JG53_Don is offline
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Is it just me or are the small salibre hits still missing in a way? I remember this huge bunch of little holes in the He111 when for example a Hurricane fires all his guns into the plane, but I cant reproduce that!
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Old 08-06-2012, 04:00 PM
von Brühl von Brühl is offline
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Performance is much improved, no stuttering down low, until over one of the bigger cities, clouds are about double the FPS as previous, so good job there.

Still have CTD, not in-game, but in the FMB, while trying to paste a full Panzer division (encamped) I had saved from previous maps. Also, while doing a scissors with a Spitfire, we collided. My 109 hit the end 1/2 of his wing, blew up, and he lost only an aileron.
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  #5  
Old 08-06-2012, 04:48 PM
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Osprey Osprey is offline
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Massive frame rate drop for everyone in my crew as soon as a few Hun turned up in the campaign (this is multiplayer online btw). There was no problem with 11 of us in the formation, but a few Hun made most of us drop from 40+ to 3fps. Don't know if the same happened to the Hun, I gather not since they set about shooting us all down inside 3 minutes. This game is garbage.
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Old 08-06-2012, 06:08 PM
von Brühl von Brühl is offline
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Quote:
Originally Posted by Osprey View Post
Massive frame rate drop for everyone in my crew as soon as a few Hun turned up in the campaign (this is multiplayer online btw). There was no problem with 11 of us in the formation, but a few Hun made most of us drop from 40+ to 3fps. Don't know if the same happened to the Hun, I gather not since they set about shooting us all down inside 3 minutes. This game is garbage.
I wonder if it's something specific to their mission, I've flown 12 (109s) vs 36 (18 Spit/Hurris + 6 wellies 12 blennies) with no appreciable drop, single player self created mission with no triggers/radar etc.
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Old 08-06-2012, 06:13 PM
Steuben Steuben is offline
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No its not! Its a known problem for a while now! But still not fixed! A lot of people have it! It makes the game unplayable! You fly in formation and got 60 fps and then booom only 1-5 fps!

was already explained on page 8 in this thread

http://forum.1cpublishing.eu/showpos...2&postcount=75

Last edited by Steuben; 08-06-2012 at 06:18 PM.
  #8  
Old 08-06-2012, 06:16 PM
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FFCW_Urizen FFCW_Urizen is offline
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In SP i can turn up most of my Settings and fly a comparable Sortie without no Problems at all. MP however would be next to impossible to fly at those settings, independent on side chosen. I suspect the problem lies in the way the server is setup. Remember, it is not a dedicated server, but more comparable to a listen server. Who knows ( Serveradmins step forward pls and enlighten me ) what unnecessary files the server has to load, which in return has an impact on performance.
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The devs need to continue to tweak the FM balance until there is equal amount of whining from both sides.
  #9  
Old 08-06-2012, 07:47 PM
bolox bolox is offline
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Quote:
Originally Posted by von Brühl View Post
I wonder if it's something specific to their mission, I've flown 12 (109s) vs 36 (18 Spit/Hurris + 6 wellies 12 blennies) with no appreciable drop, single player self created mission with no triggers/radar etc.
Don't think so- I've been doing alot of testing with offline missions, and the number of twin engined planes seems to be a big factor, particularly from 1.06 onwards. In 1.05 it was possible to have formations of around 50 bombers and approach without too much of an fps drop, since 1.06 I've had to revise that number to around 20- add in proximity of enemy EA and fps hits the floor,
Tried empty loadouts on bombers, changing AI visibility/awareness settings, very low visual settings and this behaviour still remains. I can run missions with 160 109's/spits without getting the same fps loss.

That's my experience anyway
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Old 08-06-2012, 05:22 PM
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louisv louisv is offline
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Quote:
Originally Posted by Krt_Bong View Post
I found that I can play single player but as soon as I join the ATAG Server (lowest ping running current version) I get a Launcher crash,
I also am having an issue where all the planes want to roll right no matter how much opposite rudder is applied; they yaw left, but roll right, very peculiar, almost flies like the DR.I in RoF but at least there the rudder response is more realistic. I have tested this in all my flight sims so I know it's not a joystick issue it has to be in the code.
Game had better performance (for me) in the last Beta and had no problems online, crashes have not generated any logs (0kbs) the one thing I cannot accept in all this is the FM, they are horrible, planes do not fly like this where you can stand on full left rudder and the plane continues to roll right, with neutral ailerons almost as fast as full deflection, anyone else seeing this?
Not that I know of...

You should clear everything, including cache, and re-install.
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