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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 06-12-2008, 02:33 PM
LEXX LEXX is offline
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Join Date: Dec 2007
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Almost all of the mods (with the exception of sound samples) are so far nothing more than retextures and tweaks to existing codes. MG would be quite within their rights to adjust their default settings to something similar without being seen to "adopt illegal hacks".
That's what I'd hope. A good business watches the customers and learns what they like doing and make future sims that keep long term customers. I can only WISH for The Sims developers to get ideas of the air warfare environment from my Strikefighter cirrus clouds, contrails, etc...but some of my 3rd Party stuff is bizzaro weird -- never done before -- and breaks the game as-normal so I understand what Arrow is saying (big time), but the Devs can build their future sims so stuff works right.





For me, the sticking point for The Sims seems to be restricting visually seen grafix to about 10km...except for terrain and in some cases clouds, the player only sees things inside a small "dogfight" radius. Now the DR does expand with sim era...a India/Pakistan sim would have a larger dogfight radius than a WW1 sim.

Last edited by LEXX; 06-12-2008 at 02:43 PM.
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