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Pilot's Lounge Members meetup

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  #1  
Old 06-13-2012, 09:37 AM
BlackSix BlackSix is offline
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Originally Posted by csThor View Post
Personal opinion: Maps can't be large enough. The smaller the map the less flexible it is in its use. 1946 showed - sometimes drastically - why cutting off maps can be an awkward affair. From my POV (which is focused on history first and foremost) a map for the Battle of Moscow should be almost as large as this to incorporate all relevant areas and to allow the placement of bomber units at the right bases (without the need to have them airstart):

Yes, it's excellent image. And we would make such map about 3-4 years. It's impossible.
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  #2  
Old 06-13-2012, 09:46 AM
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SlipBall SlipBall is offline
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B6, it was said today would be the earliest day for release of the patch...is this still possible today?
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  #3  
Old 06-13-2012, 09:52 AM
BlackSix BlackSix is offline
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B6, it was said today would be the earliest day for release of the patch...is this still possible today?
I am waiting info from Ilya as usual.
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  #4  
Old 06-13-2012, 10:04 AM
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David198502 David198502 is offline
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Originally Posted by BlackSix View Post
Yes, it's excellent image. And we would make such map about 3-4 years. It's impossible.
why not make maps like a puzzle, where all single maps could be connected to each other one day.
so that in the end, one big WWII map would be the result....
you may say im a dreamer
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Old 06-13-2012, 10:14 AM
Continu0 Continu0 is offline
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why not make maps like a puzzle, where all single maps could be connected to each other one day.
so that in the end, one big WWII map would be the result....
you may say im a dreamer
...but you´re not the only one...
I hope some day you´ll join us..
and the world will be as one...

Imagine, there is no heaven...
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  #6  
Old 06-13-2012, 10:14 AM
BlackSix BlackSix is offline
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you may say im a dreamer
Yes) We'll make it by different way in our next project. After announcement you will know about it.
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  #7  
Old 06-13-2012, 12:36 PM
catito14 catito14 is offline
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Yes) We'll make it by different way in our next project. After announcement you will know about it.
When you say "in our next project", are you talking about the "earliest next project" (the one you posted images) or the project that will have an alpha in 2013??

Thanks.
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  #8  
Old 06-13-2012, 04:03 PM
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phoenix1963 phoenix1963 is offline
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Originally Posted by David198502 View Post
why not make maps like a puzzle, where all single maps could be connected to each other one day.
so that in the end, one big WWII map would be the result....
you may say im a dreamer
I seem to remember Oleg showing exactly this some years ago. Didn't they announce a mapping environment that could go from orbit down to village scale?

I realise much has changed since then, but surely this part of Storm of War still exists?

I sympathise with the amount of time mapmaking takes, but was there not also a video of a tool to paint the details on the map?
Getting the community involved would surely breath most life into the game?

56RAF_phoenix
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  #9  
Old 06-13-2012, 05:00 PM
csThor csThor is offline
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There's now an offspring from the thread with the map discussion at sukhoi.ru and I find that one very interesting. Some of the opinions there match my own - maps are only large enough when the historically relevant bomber bases are on the map. On the CloD map 99% of the bomber bases are not on the map at all ... only Amiens - Glisy (Stab & I./KG 1), Montdidier (II./KG 1), Rosieres-en-Santerre (III./KG 1), Creil (II./KG 76), Beauvais-Tille (I./KG 76) and Cormeilles-en-Vexin (Stab & III./KG 76). There is, for example, not a single bomber base of Luftflotte 3 represented which - if we had a campaign engine - would seriously limit the campaign possibilities for a bomber pilot.

I know about the limited resources, but quite honestly with maps not encompassing the relevant bases for all types of aircraft (with the bombers having the ones farthest back) then the gameplay will always be rather limited even offline. 'cause if you don't have a base an offline campaign is pointless.
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  #10  
Old 06-13-2012, 09:19 PM
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philip.ed philip.ed is offline
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I don't understand why the CloD map took at least three years to make. Obviously it's a big area, but surely WW2 maps could be used to map the location of every road, town, village etc and then just use the tool in the editor we saw to add the housing and fields...? A lot of tailoring would be needed, but with a sufficient team I don't think it's impossible, especially considering the work that was done on the Cross Channel map for Il-2.

It's probably a lot more complex to make sure everything fits, but bear in mind the BoB2 has a larger map IIRC with every road and landmark visible in 1940.
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