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#1
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Ok. That´s my wish list for 4.12:
-New cockpits for P-47´s. -Repaint cockpit for p.11 - IL-2´s - Lagg´s - La´s - Mig´s - Yak´s - Bf-109´s - G.50 -TB-3 -IL-2 Field Mod 1941 with Playable Gunner Position. -P-38 Lightning with a Gyro-Sight. ![]() -Flyables: M.S.406/410 Mörkö-Morane Fiat G-55 Re.2002 Ki-21 -New planes or versions of planes: P-38 early versions. P-47C/B versions. ![]() Fiat G.50bis (bomber rack) http://italianaircraftofwwii.devhub..../sggrsrrgf.jpg Fiat G.42bis/ter/cn http://www.ww2incolor.com/d/659651-2/CR42CN-2 http://www.ww2incolor.com/d/659654-2/CR42CN ![]() ![]() ![]() Ki-44 "Tojo". Gloster meteor Nakajima Kikka One Britsh heavy bomber (Lancaster or Halifax) could be AI Ba.65/Ba-65bis (we have some Italian´s fighters and bombers but not one Ground attack)aircraft) Some more french aircrafts. - Please add new countries in game. Sorry for this big list, please is possible add this mod: - Avia BK-534 (by Stoupa)- plane and cockpit done and this autor is the same of B-534: ![]() Tank´s DT. Last edited by mcmmielli; 05-26-2012 at 05:43 AM. |
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#2
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All respectable wishes... But:
There weren't any CR.42bis and ter, CR.42CN needs also underwing lights but it was a very unsuccessful aircraft, no Breda 65bis also, only Serie I/Isotta Fraschini K.14 engined and Serie II/Fiat A.80 engined, anyway they were used only during June 1940 - January 1941. G.50bis or an anyway more detailed Italian one could have that ClOD issue. What do you mean with "new countries"? AFAIK all major Countries, for the existing maps, are included in game. |
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#3
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Quote:
http://italie1935-45.forumactif.org/...iat-cr42-falco ![]() ![]() Fiat CR42 AS Some curiosities: ![]() ![]() Fiat CR42 DB ![]() ICR 42 Some impotant nations are forgotton, the most important is China and maybe some others could be add: Belgium Bulgaria Czechoslovakia Denmark Greece Sorry for this others questions but, is any chance this be include in game: Letov S-328 cockpit (pilot all most done by stoupa, need gunner and bombardier positions) and Avia BK-534 (by Stoupa to, and the plane is done and imported in game was a mod)? Tank´s for your reply. |
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#4
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#5
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Like, Pigs vs Rabbbits or so |
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#6
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Has any consideration been given to increasing the size of the pixel (if that's the right word) for distant aircraft? I know a lot of guys (including me) fly online in 1024x768 res so that we an spot distant aircraft (bogeys) and position to advantage - even if we're not sure if they are friend or foe.
The sad thing is that once your used to getting the best from graphics in 1680x1050 res or higher, 1024x768 is just awful! |
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#7
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Just wondering how much work is involved in adding widescreen support and higher resolutions? I tried tinkering with the config files and it kinda works, but all the visual clues in open pit (plane pointers/arrows/labels etc) are off. Maybe there are other issues but I haven't noticed.
My point is that most (if not all) modern Dispays are widescreen so it would make sense to update the game to support these resolutions - at least the 16:9 ratio. For instance 1920x1080 since it's probably the most common one. Last edited by Z1024; 05-27-2012 at 02:01 PM. |
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#8
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#9
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I always use 1920x1080 and the narrowed vertical FOV that results from using this resolution can be a tad annoying, and it’s especially noticeable in the already very limited FOV of the Hs-129. I also like to Shift F1 on landings and take-offs so I can see more of the instruments, but at 1920x1080 even that is still is not enough (I like to be able to see the three green). Alternatively if true native wide support can not be provided could the end user be able to increase the max FOV to regain the clipped vertical FOV at 1920x1080, or at the very least make this an option for the Shift F1 view?
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Spud |
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