![]() |
|
#1
|
|||
|
|||
![]()
Does TD have any plans to improve the map textures? The textures from the Slovakia map and some of the other new maps are good, but the old eastern Europe and Pacific maps really need an update.
|
#2
|
|||
|
|||
![]() Quote:
Yes we have, but its out of timeline scope. Means: we don't know, when.
__________________
---------------------------------------------- For bugreports, help and support contact: daidalos.team@googlemail.com For modelers - The IL-2 standard modeling specifications: IL-Modeling Bible |
#3
|
|||
|
|||
![]()
Talking about map textures - is there a way to make roads run in a more natural way, not zigzag the way they do now, or is it something the game's engine can't handle?
|
#4
|
|||
|
|||
![]()
I got a good one on the wish list, how about a Ar-196 as a flyable
|
#5
|
|||
|
|||
![]() Quote:
I built several missions, whee I have to fly a Rufe instead of a Ar196. And as mentioned before, let us please be shot of cats. I once tried a workaround where I used a static ship and a rufe which first waypoint was clealx set on the cat with good beginning speed in accurate height, but clearly, I crashed evry time. |
![]() |
|
|