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  #1  
Old 05-10-2012, 10:58 PM
Chivas Chivas is offline
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I'm sure everyone has problems with the sim they would like to see as a priority, BUT the priority of the development first and foremost has to be performance issues. There is absolutely no point in fixing all the other issues until you have a sim that is stable for the majority of the players.
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  #2  
Old 05-10-2012, 11:26 PM
Stublerone Stublerone is offline
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@Kwiatek: I have read your post closely enough, but nevertheless, a key point is: Write it into a thread, where it should be located and not here!

Why is everybody writing everything in every thread? How should the fm programist collect these information out of threads, where it is totally wrong. You have to be aware, that you have to be lucky to get a direct answer from a dev. So you all should come to the conclusion, that they do not hear you anymore, because reading is not their main task in their jobs. They should fix or built something.

So, they can only look into the forum, have a short look over some posts to get the mood of the comunity and thats it. But some guys really think, that they are heard closely by the devs. It is simply not possible. So, if you want to reach the fm programist with your claim or help with some tracking, do it precisely in a dedicated thread and at bugtracker.

All other things are nonsense. (Sorry again for some kind of useless conversation sides in this thread... )
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  #3  
Old 05-11-2012, 01:21 AM
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Frequent_Flyer Frequent_Flyer is offline
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Quote:
Originally Posted by Chivas View Post
I'm sure everyone has problems with the sim they would like to see as a priority, BUT the priority of the development first and foremost has to be performance issues. There is absolutely no point in fixing all the other issues until you have a sim that is stable for the majority of the players.
Confidence in the dev. team pulling this off is at low ebb.
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  #4  
Old 05-11-2012, 02:40 AM
Chivas Chivas is offline
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Quote:
Originally Posted by Frequent_Flyer View Post
Confidence in the dev. team pulling this off is at low ebb.
I know its possible, as I've never experienced a CTD or Launcher exe on my system, even from the first release, and have always had decent frame rates, so the code isn't intirely bad. The guys on the ATAG server seem to be suffering far less CTD's etc, so things are going in the right direction.
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  #5  
Old 05-11-2012, 03:51 AM
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Frequent_Flyer Frequent_Flyer is offline
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Quote:
Originally Posted by Chivas View Post
I know its possible, as I've never experienced a CTD or Launcher exe on my system, even from the first release, and have always had decent frame rates, so the code isn't intirely bad. The guys on the ATAG server seem to be suffering far less CTD's etc, so things are going in the right direction.
I unfortunately suffer from chronic CTD on line. However, things look very nice off line. Expectations were COD would be further along 1 year plus after release.
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  #6  
Old 05-11-2012, 09:58 AM
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klem klem is offline
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Quote:
Originally Posted by Frequent_Flyer View Post
I unfortunately suffer from chronic CTD on line. However, things look very nice off line. Expectations were COD would be further along 1 year plus after release.
Hi FF,
I had two crashes over two days after the patch then re-patched doing this much-posted sequence, courtesy of Blackdog_kt and others:

"The official/final patches are automatically handled by Steam, but when installing an alpha or beta there's some more legwork involved to make it work properly. Here's what i do:
1) Verify file integrity through Steam: This makes sure i have the correct files for the latest official version, ie the one before the optional patch.
2) Defragment game files through Steam.
3) Go inside my documents\1c softclub\Il2 CoD\cache folder and delete all files within it and the shaders subfolder.
4) Extract the optional patch into the sim's main directory (if prompted to overwrite existing files, choose "yes").
5) Run the sim and wait for it to rebuild the cache i deleted with the correct files for the new version.
6) Run a quick mission and fly around for a couple of minutes to "force" it to load anything it might need to load.
7) Exit the sim."


No crashes since.

Also be sure to use Winrar or 7zip to unpack the files, not Winzip.
And of course rename the intro video at \\Steam\steamapps\common\il-2 sturmovik cliffs of dover\parts\core\GUI\Logo.wmv to Logo_bak.wmv
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Last edited by klem; 05-11-2012 at 10:01 AM.
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  #7  
Old 05-11-2012, 12:01 PM
Buzpilot Buzpilot is offline
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Quote:
2) Defragment game files through Steam.
If you have Steam on SSD you shouldn't use defrag, since SSD has limited number of writes. And it don't really help anyway on SSD.
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  #8  
Old 05-11-2012, 12:16 PM
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Quote:
Originally Posted by Buzpilot View Post
If you have Steam on SSD you shouldn't use defrag, since SSD has limited number of writes. And it don't really help anyway on SSD.
Yup, NEVER DEFRAG AN SSD.
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  #9  
Old 05-11-2012, 12:39 PM
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klem klem is offline
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Quote:
Originally Posted by Buzpilot View Post
If you have Steam on SSD you shouldn't use defrag, since SSD has limited number of writes. And it don't really help anyway on SSD.
Thanks for that info guys, I knew there was a life limit issue with SSDs but I didn't know to what extent. The only defrag I've done is that associated with those Steam files.

I googled it some more and found a utility called CrystalDiskInfo. It reports all parameters as 100% including expected life. Its about 17 months old and only used for OS and Flight Sims, anything else is on 2 HDDs. I even keep emails etc on a HDD. So, no panic

If anyone wants more info...
http://www.micro-isv.asia/2010/12/ss...ng-drive-life/
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http://firebirds.2ndtaf.org.uk/



ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU
Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders
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  #10  
Old 05-12-2012, 03:01 AM
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Frequent_Flyer Frequent_Flyer is offline
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Quote:
Originally Posted by klem View Post
Hi FF,
I had two crashes over two days after the patch then re-patched doing this much-posted sequence, courtesy of Blackdog_kt and others:

"The official/final patches are automatically handled by Steam, but when installing an alpha or beta there's some more legwork involved to make it work properly. Here's what i do:
1) Verify file integrity through Steam: This makes sure i have the correct files for the latest official version, ie the one before the optional patch.
2) Defragment game files through Steam.
3) Go inside my documents\1c softclub\Il2 CoD\cache folder and delete all files within it and the shaders subfolder.
4) Extract the optional patch into the sim's main directory (if prompted to overwrite existing files, choose "yes").
5) Run the sim and wait for it to rebuild the cache i deleted with the correct files for the new version.
6) Run a quick mission and fly around for a couple of minutes to "force" it to load anything it might need to load.
7) Exit the sim."


No crashes since.

Also be sure to use Winrar or 7zip to unpack the files, not Winzip.
And of course rename the intro video at \\Steam\steamapps\common\il-2 sturmovik cliffs of dover\parts\core\GUI\Logo.wmv to Logo_bak.wmv
How do I verify file integrity thru steam ?
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