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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 05-07-2012, 04:44 PM
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SiThSpAwN SiThSpAwN is offline
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Originally Posted by Luftrofl View Post
You should probably learn what VSync does before trying to be cute, just sayin...
Oh, mine must be broken then, cuz when I turn it on it locks my FPS at a certain level and doesnt go higher, I will see if I can figure out what is wrong with my computer....

Last edited by SiThSpAwN; 05-07-2012 at 04:46 PM.
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Old 05-07-2012, 04:48 PM
Luftrofl Luftrofl is offline
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Oh, mine must be broken then, cuz when I turn it on it locks my FPS at a certain level and doesnt go higher, I will see if I can figure out with my computer....
It prevents you from exceeding 60fps but does nothing for the minimum or for the erratic jumps we are seeing.

FPS bouncing around 25-30% randomly when the images on screen stay the same has to be a bug.

VSync is Irrelevant.
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Old 05-07-2012, 04:56 PM
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So it stabilizes your FPS... thanks for confirming that.

Like I said, my computer must be borked, because the FPS jumps are lessened when the FPS are limited to 60. I have less chance of pausing or stutters in this case.

Thanks for all your help.
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Old 05-07-2012, 05:07 PM
Luftrofl Luftrofl is offline
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Originally Posted by SiThSpAwN View Post
So it stabilizes your FPS... thanks for confirming that.

Like I said, my computer must be borked, because the FPS jumps are lessened when the FPS are limited to 60. I have less chance of pausing or stutters in this case.

Thanks for all your help.
Except if the max fps doesn't exceed 60 VSync has no effect whatsoever and the large swings are still there. I can set video to very high and still see counter jumping from the 30s to 50s randomly.

VSync only covers up the issue if you are running mostly over 60fps.

You still don't understand how VSync is irrelevant to this issue so I'm not wasting anymore time with you.

If anyone figures out what is causing this random fps jumping please post it.
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Old 05-07-2012, 06:12 PM
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So it stabilizes your FPS
No it doesn't.

What it does is prevent "tearing", by limiting your frame rate to the refresh rate of your monitor.

It's like putting a roof above a trampoline. You jump too high and you'll bang your head. If you don't jump high enough the roof doesn't make any difference.
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Old 05-07-2012, 06:21 PM
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No it doesn't.

What it does is prevent "tearing", by limiting your frame rate to the refresh rate of your monitor.

It's like putting a roof above a trampoline. You jump too high and you'll bang your head. If you don't jump high enough the roof doesn't make any difference.

All I was trying to state was that with vsync on I get a smoother experience, for me it does stabilize the FPS as I dont get the big jumps up over 100 FPS, instead the jumps go no higher than 60, therefor it looks smoother to me when those large jumps happen... it was just meant to be a helpful hint that has worked for me, not a re-write on the definition of vsync. I understand that i prevents tearing, yet another reason I have it on...
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Old 05-07-2012, 06:21 PM
Kankkis Kankkis is offline
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Originally Posted by CaptainDoggles View Post
No it doesn't.

What it does is prevent "tearing", by limiting your frame rate to the refresh rate of your monitor.

It's like putting a roof above a trampoline. You jump too high and you'll bang your head. If you don't jump high enough the roof doesn't make any difference.
Not actually, with v-sync if you cannot get that 60fps then fps is lowered to 30fps. So if you cannot jump to roof you can only jumf halfway
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Old 05-07-2012, 06:26 PM
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Not actually, with v-sync if you cannot get that 60fps then fps is lowered to 30fps. So if you cannot jump to roof you can only jumf halfway
Hey Kankkis how is the beta alpha patch faring for you?

I get little to no stutters and a near constant 60fps
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Old 05-07-2012, 06:29 PM
Kankkis Kankkis is offline
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Hey Kankkis how is the beta alpha patch faring for you?

I get little to no stutters and a near constant 60fps
No problem anymore with FPS, not even before alphapatch, but i have new GPU, it's different game after 5970
That memory makes the difference. 5970 is fast card but only 1 gig
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Old 05-07-2012, 08:30 PM
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Not actually, with v-sync if you cannot get that 60fps then fps is lowered to 30fps. So if you cannot jump to roof you can only jumf halfway
You need to enable triple buffering with Vsynch On otherwise there is a risk of a timing issue that results in jumps between 60 and 30. The extra buffering tends to overcome that.
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