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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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Thread Tools | Display Modes |
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#11
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Quote:
For on-line play it seems to me, logically, that the aircraft 'state' would have to be attached to the player, simulating his use of the aircraft over a period of time. It would be tricky to tie his use of a particular aircraft to someone else's use of it unless there was some cleverly scripted tracking of the airfield's aircraft and use. Of course new and/or partially worn aircraft could be made available for a player when he 'reports' to an airfield. This could be made effective over the period of the server's mission map or even a continuing campaign with, as someone said, a time penalty for servicing needs or a resource tracker if a replacement aircraft is used and a repair time penalty applied to the original aircraft before it became available again. Food for thought, I doubt there's time for the dev team to even glance at this just now.
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
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