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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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i promise to be gentle and bring flowers next time
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President Dwight D. Eisenhower 1953: Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and are not clothed. This world in arms is not spending money alone, it is spending the sweat of its laborers, the genius of its scientists, the hopes of its children Last edited by zapatista; 04-15-2012 at 06:03 PM. |
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#2
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if you think it's all about the machine then you are a classic case of the 'bad workman', and if you think a simulation will suffice in recreating 'all' the variables in real life then it's pretty clear whose oppinions are worthless here. |
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#3
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Your reply was incredibly rude Zapatista. Whether you did this because your grasp of English is poor or if you are socially inept I do not know. In future perhaps you would do well to think whether you would be prepared to say that to him in person before you post, that may keep your manners in check. |
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#4
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how about you mind your own business and stay out of what does not concern you, you have enough problems of your own without going to look for more
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President Dwight D. Eisenhower 1953: Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and are not clothed. This world in arms is not spending money alone, it is spending the sweat of its laborers, the genius of its scientists, the hopes of its children |
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#5
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#6
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Supporting Crystal Palace is Osprey's problem.
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#7
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As much as I hate West Ham and will laugh at fat crook Allerdyce when they flop in the playoffs, that 6-0 thrashing of the Seaweed last week made me laugh rather a lot
![]() Now, enjoy your time at the moment. As Brighty recently said, there are teachers and pupils - when will BHA ever learn? |
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#8
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So much for the lucky heather Gus bought at Selhurst...
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#9
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As remarked by others (Manu, Tamat) there are some visual limitations of the current simulation which effect more the game than the 5% + or - of turning radius.
I'll give an example. One hour ago I was on ATAG - before a CTD After the crossing I went in a power climbing spiral at full WEP, 1.41 ata, while the Spit turned towards me loosing some of his energy. He kept lifting his nose some 200 m behind and lower on my right, trying to score pot shots, which he did, but on the fuselage. After some of this spiral climbing he stalled and went down spinning for some 500 m. I leveled and kept turning , looking at him to see his direction once he recovered the spin, in order to B&Z him. And voilà ... vanished above the sea. All my maneuvering and tactics have been frustrated because at medium distance the LODs are porked, and the Spit became invisible. Sooooo ... why disputing about plane performance when we have some basic issues like the disappearance of planes at medium distance? Cheers, Insuber Last edited by Insuber; 04-15-2012 at 07:22 PM. |
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#10
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Have you added that to the bugtracker/feature list?...I have not looked there lately, but I don't remember seeing that.
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
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