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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Exactly, I just don't get it why so many people here are loudly complaining as like they are flying the revised FM since 3 months.
Guys, they were talking about a MAXIMUM loss of 20 mph (hurri) respective 60mph (Spit II) in SOME circumstances. This dont mean that you lose 20 or 60 mph in general.... Apart from that some people who really thinks that the Hurricane was the 109s deadliest opponent and every LW ace is still shaking when he thinks of the might of a Hurricane in BoB makes me wonder. Guess it has a reason why they should care for the bombers and the Spitfires for the fighter escort and not vice versa. In addition the whole discussion of balance vs realism irritates me. I thought the vast majority here wants to play a SIMULATION? the question of balance vs. realism is nonexistent for me. If the majority of historical sources say that the hurri was the 109s great nemesis, so be it. I have no problem with that. But if the actual sources say otherwise, you should accept that for the sake of this SIMULATION! Just give the devs the time to expand and improve the engine and you will get your realistic formations of bombers etc ASAP. The worst thing would be then to have a balanced planeset. Just my 2 cents. Looking forward to the patch! |
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#2
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#3
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They shot down bombers...
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![]() i7 7700K 4.8GHz, 32GB Ram 3GHz, MSI GTX 1070 8GB, 27' 1920x1080, W10/64, TrackIR 4Pro, G940 Cliffs of Dover Bugtracker site: share and vote issues here |
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#4
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Mmm, I've been waiting for the day when the main fighting is about the Spitfire vs 109 performance in the game versus tons of obscure references instead of performance and bugs in the game
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i7 2600k @ 4.5 | GTX580 1.5GB (latest drivers) | P8Z77-V Pro MB | 8GB DDR3 1600 Mhz | SSD (OS) + Raptor 150 (Games) + 1TB WD (Extra) | X-Fi Fatality Pro (PCI) | Windows 7 x64 | TrackIR 4 | G940 Hotas |
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#5
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The next step is to go online and find a half-dozen active servers to choose from, some so full that you have to wait to join them. Last edited by Walrus1; 04-14-2012 at 06:00 PM. |
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#6
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What I have to say once more in my opinion: The BoB event in the war was the at least most boring war place. So the game is difficult to fill with immersive content, as it was simply not the big war, only showing each other the strength. Germany wanted to make themselves bigger and Britain tried to get time, until americans election was finished and they could join the WW2 (sure also other stuff, that leads to that).
I like the map and its landscape, but I simply do not like the Battle of Britain as a scenario. I am really looking forward to the Eastern front, at least when we get a good net code and a great bunch of vehicles on the map. The possibilties for immersive flights are much bigger than BoB. I also prefer a later planeset. And later on, the clans can argue again about realistic or balanced planesets in their coops or missions. So, everything is okay so far. |
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#7
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#8
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#9
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Interest test, who was the 109 pilot? I mean, the Hurri find himself behind the 109 after couple of hard turn, but what doing the 109? why not using trimm in the section 6? If he was newbie 109 pilot, dared to pull the stick until the leading edge flap open? (not a word on this subject). The German aces have said, doghfight in the 109 was started, when the slats out Te conclusion is: The 109 faster 30-40 mph, outclimb, and initially outdive the Hurri. But the Hurri turning ability is better (with these two pilot). This is true in the game... or not?
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![]() i7 7700K 4.8GHz, 32GB Ram 3GHz, MSI GTX 1070 8GB, 27' 1920x1080, W10/64, TrackIR 4Pro, G940 Cliffs of Dover Bugtracker site: share and vote issues here Last edited by VO101_Tom; 04-14-2012 at 05:08 PM. |
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#10
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Is that like 190s were for shooting down Allied heavy bombers and the 109 was for shooting down Allied fighters?
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