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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 03-27-2012, 02:47 AM
ATAG_Bliss ATAG_Bliss is offline
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Quote:
Originally Posted by speculum jockey View Post
I've said before that learning how to code is not a necessity, but that fact has been almost hidden to some people. The "scouring the forums" is referring to having to find out that coding isn't a necessity and still, the interface is quite difficult. Being able to do more with the FMB does not mean that it is easy. Being easier than IL2 doesn't mean that it is easy either.

Why would people in these forums not want the FMB to be more intuitive or have actual documentation? That's what the rest of us are trying to figure out. Why the rest of the users are so adamant that nothing be done?
I suggest, once again, to read what you wrote. You said the only way to make "new missions" is to scour the forums to learn how to code which is completely false. And if you said earlier that you don't have to code to make missions then today having said you do, you even contradicted yourself even further.

If you want the FMB to be more intuitive, there's a big sticky to the devs at the top of this board where you can suggest what to do about it.. But considering you have yet to post there, all you are trying to do in this instance is dig yourself out of the hole you've put yourself in.

I can't wait to see your posted suggestions to the devs on how to make it more user friendly.
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