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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 02-17-2012, 04:49 PM
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ATAG_MajorBorris ATAG_MajorBorris is offline
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Quote:
Originally Posted by salmo View Post
Regarding vehicles, I can understand how you might use tank-to-tank warfare or air-to-tank warfare in the sim, but can someone give me an idea of the purpose of driving a car/jeep/bomb trailer in the simulator?

What I mean is, that without a defined purpose for the vehicle there is little point/incentive for a player to use it in the a sim. For example, a full dynamic war generator is needed so a bomb cart can be used to load a bomber, or a car can be used to get a pilot to a plane, or an ambulance can be used to heal a wounded pilot, and so on.
Yes, I can only imagine the devs are going to tie all those assets together in the FMB so the mission builders can expand mission complexity. Otherwise thats alot of work for a staff car if he cant deliver the latest intel for the general, or the supply lines(trucks/ships/cars/trains etc dont supply/rearm/repair/rescue etc!)

The possibilities are endless with the ground vehicles, lets hope the devs make it so we can create those epic online wars!
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