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Old 02-12-2012, 05:12 PM
5./JG27.Farber 5./JG27.Farber is offline
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Join Date: Aug 2011
Posts: 1,958
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Quote:
Originally Posted by salmo View Post
For what it's worth. In-game, the 40mm Bofors MkI gun has the following specs:

RateOfFire: 60 rounds per minute
ActiveRange: 15 m to 4000 m
Clip: 8 rounds
ReloadTime: 1 sec
Reserve: 1000 rounds

With two round types:

Type: MkI
Mass: 0.88 kg
Projectile spec: ArmorPiercing 0.4 kg / Concussion 0.05 kg of TNT
MuzzleVelocity: 875 ms
Fuse type: Contact
Projectile lifeSpan: 20 sec

Type: MkIIIT
Mass: 0.93 kg
Projectile spec: HighExplosive 0.5 kg / Fragmentation 0.067 kg of TNT
MuzzleVelocity: 875 ms
Fuse type: Timeout
Projectile lifeSpan: 20 sec

I'm thinking the amounts of exposive & other parameters might be modeled for in-game effects/results and might not necessarily reflect RL values.
So basically this value should be Contact and or 20 secs.... Then it would be realistic. So I suppose now someone needs to report it was a bug/unrealistic, unless someone comes along with any other evidence.

Last edited by 5./JG27.Farber; 02-12-2012 at 05:16 PM.
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