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| Real Warfare 2: Northern Crusades A new chapter in the Real Warfare realistic real-time strategy games series. |
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Thread Tools | Display Modes |
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#1
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The development trees must be part of one of interface .aix (that which manages the GUI and the menus) but is new, still I don't have found it. Perhaps is read by the AIX state using a text file. For tactical battle yes Last edited by mitra; 11-22-2011 at 08:26 PM. |
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#2
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Now Im wondering, any idea how to change so camera will strafe in 2 directions simultaneously? (Compare to Total War Series). What I mean is, Strafing for example down and left = moving the camera "southeast", if you get what I mean. I'd so much appreciate if anyone knows how to do that |
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#3
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#4
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Wow, thanks. I just found it under "Advanced" in the editor. Can a completely-new-to-this person like me do that? Or will it require someone with more experience?
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#5
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Another thing - how the reinforcements cost is scaled (..\data\gui\map.gui.aix) Code:
var restorePrice : Integer; [*] = ; if selectedCommander > 0 then [*] = ; restorePrice := floor(100*selectedUnitsCountByTemplate*(1+1.5*selectedIntSize)) //restore of first humans squad cost less [*] = ; else [*] = ; begin [*] = ; var armorKoef : Integer = 2; [*] = ; case selectedUnitArmor of [*] = ; 0 : armorKoef := 2; [*] = ; 1 : armorKoef := 4; [*] = ; 2 : armorKoef := 8; [*] = ; 3 : armorKoef := 12; [*] = ; end; [*] = ; restorePrice := selectedPrice * armorKoef; [*] = ; end Code:
var armorKoef : Integer = 1; [*] = ; case selectedUnitArmor of [*] = ; 0 : armorKoef := 1; [*] = ; 1 : armorKoef := 1; [*] = ; 2 : armorKoef := 10; [*] = ; 3 : armorKoef := 10; [*] = ; end; [*] = ; selectedPrice := selectedPrice * armorKoef; Units with shields on the back. When does such a unit use shield or when the shield works? Last edited by Goblin Wizard; 11-23-2011 at 01:16 PM. |
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#6
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I am still struggling with how to change the strafing. What I find is alots of variables and stuff. Does anybody have any idea where to adjust it? (As said before, I want to change so that you can strafe in 2 directions simultaneously - for example Up and Right = would be "Northeast"). I am so curious, and I cant wait for an answer
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#7
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#8
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Hmm no I dont think so :O
Whats it used for? |
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#9
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for see in execution the flow of source code
Here a video for see how use the debug in the editor (the editor is that of 1242, so the menu are not placed at the same mode); works great for understood how work the code; you place the breakpoint in the state where there is the code you want and you can see the actions and values line for line Last edited by mitra; 11-23-2011 at 06:42 PM. |
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#10
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The video shows something called Script Debugger. How to run it? Does it start automatically when something is wrong?
I assume that lines in red are excluded from execution right? Last edited by Goblin Wizard; 11-23-2011 at 06:58 PM. |
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