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  #1  
Old 11-05-2011, 12:22 PM
pupo162 pupo162 is offline
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I don't think it will ever really replicate the sort of numbers one saw in a typical BoB engagement. Blaming it on hardware limitations is a cop out too. It just requires a creative solution that the developers are incapable of producing.
WOV BOB, managed to get decent numebrs, and waht people claimed to be a decent AI. never got into that game. but numbers wise,best bobmer formations ive seen, with no lag due to them.
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Old 11-05-2011, 12:41 PM
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Feathered_IV Feathered_IV is offline
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WOV BOB, managed to get decent numebrs, and what people claimed to be a decent AI. never got into that game. but numbers wise,best bobmer formations ive seen, with no lag due to them.
I know. EAW did it too, many years ago. These days it'd take a creative aproach to give distant AI a simplified set of routines, changing to a full set of behaviour once the player aprroached within a certain distance. In my opinion though, the Maddox Games people have long since lost sight of the very basics of what makes for good gameplay, and I do not expect them to rediscover it under Luthier's leadership.
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Old 11-05-2011, 04:30 PM
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Bakelit Bakelit is offline
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I know. EAW did it too, many years ago. These days it'd take a creative aproach to give distant AI a simplified set of routines, changing to a full set of behaviour once the player aprroached within a certain distance. In my opinion though, the Maddox Games people have long since lost sight of the very basics of what makes for good gameplay, and I do not expect them to rediscover it under Luthier's leadership.

I seem to recall an interview quote from Oleg or Luthier were something about "AI bubbles" was said. You get closerr to the action and from a certain point you get into a bubble with complex AI and FM. Out of your bubble the AI will use simplified FM and fighting techniques. Can't find it now, sadly.
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Old 11-05-2011, 05:21 PM
Jaws2002 Jaws2002 is offline
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The first time I felt I was robbed with Cliffs of Dover, was when they released the last patch.
Up until that point the game had some elements unmatched in any other game. No other sim had such a beautiful lighting engine. I was getting the worth of my money just flying around at sunset.

They had artistically impared programers, that spent too much time in the basement, "fix" the looks of something created and calibrated by a proffesional photograper.

This last patch robbed me of most of the fun I had with Cliffs of Dover.
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Last edited by Jaws2002; 11-05-2011 at 05:24 PM.
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Old 11-05-2011, 05:49 PM
Trumper Trumper is offline
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. No other sim had such a beautiful lighting engine. I was getting the worth of my money just flying around at sunset.

They had artistically impared programers, that spent too much time in the basement, "fix" the looks of something created and calibrated by a proffesional photograper.

This last patch robbed me of most of the fun I had with Cliffs of Dover.
I remember the discussions years ago on the forums with Oleg about photography.
In Mr X 's video everything scenery wise looks a "blue haze".
It's a shame you can't mix and match bits from each patch,the best of each.
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