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| CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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Thread Tools | Display Modes |
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#1
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The interface issue was fixed in recent beta patch hopefully. Try asking Bobb4 how they run a coop mini campaign http://forum.1cpublishing.eu/showthread.php?t=26483
If you need some quick 2 vs. 1 training I think it will be quicker to spawn aircraft simultaneously in 3 spawnplaces with airstart than to wait till a coop mission reloads every time. Just type "GO" in chat before spawn to spawn simultaneously. You can place several dozen spawnpoints on a map and chose different ones depending on the kind of training mission you want to fly. |
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#2
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Thanks for the suggestion.
That is owfully complicated for what I want. The idear with those training missions is that the trainees are placed directly in the situation. No waiting. No getting into the right formation. No confusion on which way to fly. No turning the wrong way. Instant action without delay to train a single move or skill. But thanks for trying to help me. I hope the issues in the beta gets solved soon.
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Windows 7 Pro 64 bit EN Intel Core 2 Duo E8400 (2x3GHz), 8GB RAM ATI 7970, Intel X-25M SSD EAF331 are recruting. We are a nordic Sqd (Norway, Sweeden, Finland, Denmark) within European Airforce. www.europeanaf.org . Please pm me if you are interested. |
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#3
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I am familiarizing me with the new server operation, and I did some cooperative missions in the FMB with te new maps of betapatch. I hosted the mission in my PC and everything worked fine. But I wonder if someone has managed to fly BOB map hosting one of the pilots, or as I fear BOB map requires a dedicated server?
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Phenom II X4 970 3,5 Ghz, Gigabyte 890GPA UD3H, 4GB RAM GSKILL RIP-JAWS 1333, Gigabyte 560Ti OC 1GB, W7 64 |
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#4
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Well... what I mean is that I can host my squadron on a mission from te "small" online maps with my rig without any problem, but when I try to host a mission from BOB map then I cant select it from server coop directory. It´s as it is´nt there, but I´m sure... I created it... and the files are there... I thought that was for some BOB map limitation server... as the BOB map only can be select from a dedi server...
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Phenom II X4 970 3,5 Ghz, Gigabyte 890GPA UD3H, 4GB RAM GSKILL RIP-JAWS 1333, Gigabyte 560Ti OC 1GB, W7 64 |
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#5
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Quote:
There are no map-size restrictions. If you can not see a mission it must be in a different directory or does not have a .mis extension. Maybe you placed it into the Steam folder instead of the Documents folder. ps. BTW. Someone mentioned before that co-op does not work when he tries to take an offline mission and make a coop from it. I think the reason is that the "Player" checkbox remains checked in a property window of one aircraft which makes the mission an offline one only by definition. Side switching should be also enabled in difficulty settings to make side flags clickable in the menu. Last edited by Ataros; 09-27-2011 at 08:47 AM. |
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#6
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With the beta patch 15527, when I host a game with preset planes in and no spawn areas, why can't anybody else who joins my game either, see or join into the existing planes but yet I can. This issue is only with the Channel map. The other maps work fine. Is this issue not fixed yet?
BTW I like the new style of joining coop style missions, and like the idea that the plane is ai until you jump in it. |
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#7
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Quote:
Try to run the Channel mission OFFline. Can you spawn into a plane offline in it? If yes, you need to remove the "Player" checkbox in that plane properties. Mak sure difficulty settings are the same when you run both missions. Could you please upload both missions here for others to try? Especially the one that works. Thank you. |
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#8
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Thank you for your answers. Quote:
I can´t upload the mission now, but next post I´ll try it.
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Phenom II X4 970 3,5 Ghz, Gigabyte 890GPA UD3H, 4GB RAM GSKILL RIP-JAWS 1333, Gigabyte 560Ti OC 1GB, W7 64 |
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#9
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Ahh, if it has a Spawnpoint then it is not pure 100% old-style coop. I wonder if clients can spawn without spawnpoints when you host. As you can see others have this issue. I am trying to figure out what can be wrong in order to isolate the problem and inform the devs if necessary.
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#10
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Quote:
If the map is one of the "small" , the aircraft´s list appears and we can select and fly by double clicking on the position. If the map is the Channel map then in server aircraft list is available but the client aircraft list is empty. Now the clients have to create an aircraft on a spawn point as you said and esc to show the aircrafts on the list and select them. Once a client has been shoot down, can go back to the flag´s menu and if there are any other aircraft available (not flying by another client) then he can choose it and refly. If one client join to the server, can show the aircraft list with the spawn method and join the battle. We will continue testing with this method to try it with other maps. regards
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Phenom II X4 970 3,5 Ghz, Gigabyte 890GPA UD3H, 4GB RAM GSKILL RIP-JAWS 1333, Gigabyte 560Ti OC 1GB, W7 64 |
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