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| CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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Thread Tools | Display Modes |
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#1
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Well... what I mean is that I can host my squadron on a mission from te "small" online maps with my rig without any problem, but when I try to host a mission from BOB map then I cant select it from server coop directory. It´s as it is´nt there, but I´m sure... I created it... and the files are there... I thought that was for some BOB map limitation server... as the BOB map only can be select from a dedi server...
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Phenom II X4 970 3,5 Ghz, Gigabyte 890GPA UD3H, 4GB RAM GSKILL RIP-JAWS 1333, Gigabyte 560Ti OC 1GB, W7 64 |
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#2
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Quote:
There are no map-size restrictions. If you can not see a mission it must be in a different directory or does not have a .mis extension. Maybe you placed it into the Steam folder instead of the Documents folder. ps. BTW. Someone mentioned before that co-op does not work when he tries to take an offline mission and make a coop from it. I think the reason is that the "Player" checkbox remains checked in a property window of one aircraft which makes the mission an offline one only by definition. Side switching should be also enabled in difficulty settings to make side flags clickable in the menu. Last edited by Ataros; 09-27-2011 at 08:47 AM. |
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#3
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With the beta patch 15527, when I host a game with preset planes in and no spawn areas, why can't anybody else who joins my game either, see or join into the existing planes but yet I can. This issue is only with the Channel map. The other maps work fine. Is this issue not fixed yet?
BTW I like the new style of joining coop style missions, and like the idea that the plane is ai until you jump in it. |
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#4
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Try to run the Channel mission OFFline. Can you spawn into a plane offline in it? If yes, you need to remove the "Player" checkbox in that plane properties. Mak sure difficulty settings are the same when you run both missions. Could you please upload both missions here for others to try? Especially the one that works. Thank you. |
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#5
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I've tried getting other people to host the missions just to see what they see(nothing to fly). It's like the player tick box can't be un ticked. BTW I am not a newb to mission building. Please try it yourself. Just create 4 planes on each side then host the mission. Then see if anyone who joins sees the planes to get into. Try it with each map. Only channel map don't work from day one. I'm not great at explaining stuff, so apologies if I've offended anyone. Im just frustrated that I can't do what I want to do, and the issue has not been noticed or fixed. |
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#6
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Then this is the problem. To confirm it you may just try what I suggested in my previous message, no need to be frustrated. You should not be able to fly a coop mission offline. If you can then there is a problem.
Please upload both mission files here, I will have a look why you can not uncheck the "Player" checkbox. As I mentioned above I can not do all the tests myself as I do not have an external IP ATM. |
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#7
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On all the maps apart from the channel map you can select a plane to fly without a spawn base being needed using the new coop style plane list. (Like in old Il2 1946) On the channel map only the host can do that and the clients don't see any planes to select. The list is empty. |
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#8
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Thank you for your answers. Quote:
I can´t upload the mission now, but next post I´ll try it.
__________________
Phenom II X4 970 3,5 Ghz, Gigabyte 890GPA UD3H, 4GB RAM GSKILL RIP-JAWS 1333, Gigabyte 560Ti OC 1GB, W7 64 |
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#9
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Ahh, if it has a Spawnpoint then it is not pure 100% old-style coop. I wonder if clients can spawn without spawnpoints when you host. As you can see others have this issue. I am trying to figure out what can be wrong in order to isolate the problem and inform the devs if necessary.
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#10
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If the map is one of the "small" , the aircraft´s list appears and we can select and fly by double clicking on the position. If the map is the Channel map then in server aircraft list is available but the client aircraft list is empty. Now the clients have to create an aircraft on a spawn point as you said and esc to show the aircrafts on the list and select them. Once a client has been shoot down, can go back to the flag´s menu and if there are any other aircraft available (not flying by another client) then he can choose it and refly. If one client join to the server, can show the aircraft list with the spawn method and join the battle. We will continue testing with this method to try it with other maps. regards
__________________
Phenom II X4 970 3,5 Ghz, Gigabyte 890GPA UD3H, 4GB RAM GSKILL RIP-JAWS 1333, Gigabyte 560Ti OC 1GB, W7 64 |
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