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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 09-15-2011, 01:26 PM
TomcatViP TomcatViP is offline
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Quote:
Originally Posted by 335th_GRAthos View Post
I think you did not notice the size of the Skyraider (could see it during the crash wth the P-51) and the size of its wings compared to the WWII planes.

If I need planes which can basicaly fly with one wing I can find:


Examples are enough however, the wing loading of the Bf109 and the small size of the remaining aileron (which will have to do the compensation) would make the feat impossible, my logic says. Not been a aeronautical engineer I can not say more.


Of course, the guys at 1C maybe know so much more than we do... but I keep to myself the benefit of doubt

~S~
Don't ever show that picture to any US congressman : they might ask Lockheed to cut costs the same way !

Last edited by TomcatViP; 09-15-2011 at 01:49 PM.
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  #2  
Old 09-15-2011, 02:17 PM
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David198502 David198502 is offline
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if i hit escape during a mission, it brings me straight to the desktop.and that happens several times, before i get to the ingame menu again.
i have this problem since the release, but it seems, that since the beta patch, it happens more often, and i have to press escape more often either.really annoying.
i dont know if the game is real full screen, cause after five minutes, my desktop screen saver shows up while im in the game, if i dont move the mouse or anything else.
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Old 09-15-2011, 06:17 PM
Hanzu Hanzu is offline
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Found more bugs in Co-Op:

If Host player clicks axis flag fast too slow and slower than client players, then client players can not see axis aircraft list to join. They see the Flag but they cannot enter any planes no matter if options are on Easy or Realistic. Workaround is for Host player to be really fast and preferably to enter cockpit before any client players click Axis flag. For some reason allies flag works better.

If Host chooses "Load Mission" and loads same mission again, the game will not clear mission data and the game doubles the total amount of allies and axis aircraft every time "Load Mission" is used. For example. If you have mission where Allies have 8 aircraft and axis have 2 aircraft, then using "Load Mission" once results 16 allied aircraft and 4 axis aircraft. Copies of aircraft are visible both on join/roster list and in game.

Co-Op/Red Attack - Isles of Doom.mis
AI controlled Bf 110-C4 crashes to mountain with airfield on top every time.


Co-Op/Red Attack - Isles of Doom.mis
Has too few planes for blue side. Red has 10 planes and blue has 2 planes. So to mee this mission looks seriously misbalanced at least now when .CS-file including victory conditions are still with unfinished design status.


Other bugs:

Bf-110 C4 tail gunner sound effect jams to endless loop which continues even after the whole aircraft is destroyed.

Last edited by Hanzu; 09-15-2011 at 06:25 PM.
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Old 09-15-2011, 06:16 PM
335th_GRAthos 335th_GRAthos is offline
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Quote:
Originally Posted by TomcatViP View Post
Don't ever show that picture to any US congressman : they might ask Lockheed to cut costs the same way !
ROFL!

Excellent one!
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