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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 09-15-2011, 08:26 AM
PhilHL PhilHL is offline
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Quote:
Originally Posted by 335th_GRAthos View Post
#1. Fix this embarassement with the gunsight. Make it like the old IL2 where one can center the gunsight AND have full head movement.
You managed to change all the things (prop pitch switch, radiators switch, flaps switch) in order to make my life "realisticaly" miserable
but this thing your team has been unwilling to fix. I am getting disgusted by this "selective" approach. The reality was that the pilot could see the gunsight through his right eye.

#2. Make the prop pitch switch movement (up to increase, down to decrease) same for the Spitfire/ Hurricane AND the Bf109.
Why do I have to learn to use the same switch in a REVERSE way if I fly Axis or Allied planes???

#3. Big stutters (1-2 seconds) during the game. Only since the beta patch.
Very strange since practically the whole game is running from my RAMDISK.

#4. The Bf109 flies reasonably well with half a wing cut off.
With a little compensation (for the higher airlift of the left wing) I could fly this plane for hours and even (crash) land it.
Dogfight capabilities were lousy though (as SSF_Karhu realised).
In any case, obviously a bit overmodelled...


~S~




Uploaded with ImageShack.us

This Skyraider landed with no problem after a midaircrash in duxford this year. So its basicly possible!!!

and if i compare the pictures it looks quite realistic in CoD!
Even more realistic after I saw the Skyraider landing!!
Maybe the maddox-guys know a bit more about aviation as most of us computer nerds??!!

Last edited by PhilHL; 09-15-2011 at 08:33 AM.
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  #2  
Old 09-15-2011, 09:31 AM
Sammi79 Sammi79 is offline
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Well, here's a new bug for multiplayer. I joined a server and suffered a launcher.exe crash now when I reboot and try and join the same server, I am already in there (my name is still in the list) so authentication fails.

Its quite amusing I guess but it kinda feels like someone might be playing with my identity. (not that they could do my statistics or rep any harm )

Oh, +1 to not blowing around on a cold start - chocks anyone?

Last edited by Sammi79; 09-15-2011 at 09:32 AM. Reason: Somehow scored a point ???
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  #3  
Old 09-15-2011, 11:12 AM
PhilHL PhilHL is offline
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maybe the performance loss is due to the fact, that the update also places a new logo.wmv into \SteamApps\common\il-2 sturmovik cliffs of dover\parts\core\GUI

renaming again the logo.wmv gave me back my good fps!!

PLEASE TRY IT!!!
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  #4  
Old 09-15-2011, 11:29 AM
Gollum Gollum is offline
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Dont remember seeing this bug posted yet. Happens most in quick mission but i think it happens on multiplayer too. At start of mission all sounds working great. As soon as you pass the incoming fighters all high frequency engine sounds disapear. From this point on only low engine sounds remain making it very difficult to use to tell rpm of engine. Ide go into a dive, engine sounds fine but i look down and my db engine is at 2800 upm. Anyone else have this problem? Happens online at times as well. Think it has something to do with fly by sounds when other planes come past. Hope they fix it cause the sounds are great till this happens. Ps. I usually fly 109 so not sure if this happens in all planes.
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  #5  
Old 09-15-2011, 12:47 PM
TomcatViP TomcatViP is offline
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Quote:
Originally Posted by Gollum View Post
Dont remember seeing this bug posted yet. Happens most in quick mission but i think it happens on multiplayer too. At start of mission all sounds working great. As soon as you pass the incoming fighters all high frequency engine sounds disapear. From this point on only low engine sounds remain making it very difficult to use to tell rpm of engine. Ide go into a dive, engine sounds fine but i look down and my db engine is at 2800 upm. Anyone else have this problem? Happens online at times as well. Think it has something to do with fly by sounds when other planes come past. Hope they fix it cause the sounds are great till this happens. Ps. I usually fly 109 so not sure if this happens in all planes.
+1

I didn't understood what happened before reading this.

I 've got teh same flying the hurri.
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  #6  
Old 09-15-2011, 12:16 PM
albx albx is offline
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Quote:
Originally Posted by PhilHL View Post
maybe the performance loss is due to the fact, that the update also places a new logo.wmv into \SteamApps\common\il-2 sturmovik cliffs of dover\parts\core\GUI

renaming again the logo.wmv gave me back my good fps!!

PLEASE TRY IT!!!
there is no logo.wmv in the beta patch.
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  #7  
Old 09-15-2011, 01:10 PM
335th_GRAthos 335th_GRAthos is offline
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Quote:
Originally Posted by PhilHL View Post
This Skyraider landed with no problem after a midaircrash in duxford this year. So its basicly possible!!!

and if i compare the pictures it looks quite realistic in CoD!
Even more realistic after I saw the Skyraider landing!!
Maybe the maddox-guys know a bit more about aviation as most of us computer nerds??!!
I think you did not notice the size of the Skyraider (could see it during the crash wth the P-51) and the size of its wings compared to the WWII planes.

If I need planes which can basicaly fly with one wing I can find:


Examples are enough however, the wing loading of the Bf109 and the small size of the remaining aileron (which will have to do the compensation) would make the feat impossible, my logic says. Not been a aeronautical engineer I can not say more.


Of course, the guys at 1C maybe know so much more than we do... but I keep to myself the benefit of doubt

~S~
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  #8  
Old 09-15-2011, 01:26 PM
TomcatViP TomcatViP is offline
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Quote:
Originally Posted by 335th_GRAthos View Post
I think you did not notice the size of the Skyraider (could see it during the crash wth the P-51) and the size of its wings compared to the WWII planes.

If I need planes which can basicaly fly with one wing I can find:


Examples are enough however, the wing loading of the Bf109 and the small size of the remaining aileron (which will have to do the compensation) would make the feat impossible, my logic says. Not been a aeronautical engineer I can not say more.


Of course, the guys at 1C maybe know so much more than we do... but I keep to myself the benefit of doubt

~S~
Don't ever show that picture to any US congressman : they might ask Lockheed to cut costs the same way !

Last edited by TomcatViP; 09-15-2011 at 01:49 PM.
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  #9  
Old 09-15-2011, 02:17 PM
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David198502 David198502 is offline
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if i hit escape during a mission, it brings me straight to the desktop.and that happens several times, before i get to the ingame menu again.
i have this problem since the release, but it seems, that since the beta patch, it happens more often, and i have to press escape more often either.really annoying.
i dont know if the game is real full screen, cause after five minutes, my desktop screen saver shows up while im in the game, if i dont move the mouse or anything else.
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  #10  
Old 09-15-2011, 06:17 PM
Hanzu Hanzu is offline
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Found more bugs in Co-Op:

If Host player clicks axis flag fast too slow and slower than client players, then client players can not see axis aircraft list to join. They see the Flag but they cannot enter any planes no matter if options are on Easy or Realistic. Workaround is for Host player to be really fast and preferably to enter cockpit before any client players click Axis flag. For some reason allies flag works better.

If Host chooses "Load Mission" and loads same mission again, the game will not clear mission data and the game doubles the total amount of allies and axis aircraft every time "Load Mission" is used. For example. If you have mission where Allies have 8 aircraft and axis have 2 aircraft, then using "Load Mission" once results 16 allied aircraft and 4 axis aircraft. Copies of aircraft are visible both on join/roster list and in game.

Co-Op/Red Attack - Isles of Doom.mis
AI controlled Bf 110-C4 crashes to mountain with airfield on top every time.


Co-Op/Red Attack - Isles of Doom.mis
Has too few planes for blue side. Red has 10 planes and blue has 2 planes. So to mee this mission looks seriously misbalanced at least now when .CS-file including victory conditions are still with unfinished design status.


Other bugs:

Bf-110 C4 tail gunner sound effect jams to endless loop which continues even after the whole aircraft is destroyed.

Last edited by Hanzu; 09-15-2011 at 06:25 PM.
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