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#1
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The brown gremlis are "Friendly Gremlin"s. That's just their unit name. They only summon, buff and ress their own mates but cannot cast nor damage your troops while the red ones "Evil Gremlin"s can only cast offensive spells like pygmy, sheep and lightning strike.
As for the troops, as stated, it depends strongly on who you're facing, what you have available in decent numbers and what strategy you pursue. There is also no "good" setup ^^ At least not in general. For example an army that heavily relies on ancient vampires tanking and refilling themselves through life drain and for example 2 ranged units using bows (like bowmen and hunters for isntance) will face serious trouble facing an undead army. Vampires won't be able to drain life and undeads only take 50% arrow damage. I hope this example explains why there is no general "good" army whatsoever. Play around, try, adapt and search the forums for setup tips. This subject has been chewed bland. |
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#2
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Ok, so I'm going to Freedom Islands (level 9) and my army is made of:
Bowmen (until I find canoneers) Inquisitors Guardsmen Royal Snakes Ancient Bear |
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#3
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Sounds good, in all honesty I quite like Archers, the fire and ice arrows they have are excellent, where as I was never keen on Cannoneers. I'd try to find some Beholders if you want a nice ranged unit, Evil Beholders are even better.
Try to find a big level 5 unit, something with a lot of HP, they can be really nice for taking a lot of punishment without dying. A dragon or two would be an excellent choice, but anything big would do. Daniel. |
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#4
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Quote:
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#5
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can I have all skills upgraded to maxim? and all spirits of rage?
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#6
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If you somehow gain enough runes, there's nothing in the code to stop you from maxing all hero skills available. I honestly don't believe it's possible to get that many runes without cheating in some way. In a typical game, you will gain enough runes to max out the skills most important to you, but not all skills.
As for spirits, you most definitely will not be able to max out all their abilities. There is a cap on their max level (30?), and each spirit has more than that number of ability upgrades. Both of the above are elements of good game design, as it gives us meaningful choices throughout the game. In fact, one of the trickiest decisions for me was when to really start maxing out specific rage abilities. If you upgrade a particular ability too soon, it may cost too much rage for your current hero. But if you wait too long, you risk not being able to max it out before the end of the game. My first complete game, I waited too long on the chargers skill. Not a fatal mistake, but one I'd like to avoid in a second attempt. |
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#7
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In short: no and no. Not without cheating. That would be poor game design if the game gave you all skills at some point. What would be the point in skill trees to begin with ?
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#8
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Which is the best race for "one-race" armies?
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#9
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None. One-race armies are pretty inferior with the exception of undeads. But those need extra effort and specific management and playstyle. If this playstyle is not for you, undead-only isn't for you. Plus, every one-race-only army will eventually face its counter-combo on the battlefield. Which, if we stay within the example of the undeads, will be a full undead opponent with no living creature in their ranks.
If you were to determine what army is "good" or "best", regardless of single-race or mixed, you always need more information like: 1. what class 2. what difficulty setting 3. whhich items do you have available 4. who is your opponent 5. what spells, talents and rage abilities do you have 6. what is your preferred playstyle ? Only if those are answered you can begin to work on what is "best" for you. But when you're at this point you will realize that uniracial armies aren't the best choice for you ^^ |
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#10
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Quote:
About Spirits of rage: If their level is increased, how is chosen the ability/abilities which are increased? |
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