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Tips and Hints Different solutions, tips and hints.

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  #1  
Old 08-12-2011, 08:50 PM
Sir Whiskers Sir Whiskers is offline
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I completely forgot - get inquisitors when you can. They have a couple very useful abilities (resurrection and mana boost). Combined with the spell gift they may be the single most useful unit in the game, though a bit fragile in the late game.

There is a resurrection spell. You should have started the game with a scroll of it. If you've already used the scroll, you'll have to hope you can find another. If/when you have the scroll, be sure to scribe it into your spellbook. Keep in mind that the level of troops it affects is dependent on your Order spell skill. Level 1 Order, Resurrection affects level 1-2 units. Level 2 Order = level 1-3 units, Level 3 Order = level 1-4 units. The spell does not affect level 5 units, but other things can.

Not sure what you mean by friendly gremlin towers...the only gremlin towers I know of are from suppressing and upgrading items. Brown gremlins tend to summon enemies and cast beneficial spells for their side. Red gremlins tend to cast offensive spells against your troops.
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  #2  
Old 08-13-2011, 08:28 AM
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msp msp is offline
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Quote:
Originally Posted by Sir Whiskers View Post
Not sure what you mean by friendly gremlin towers...the only gremlin towers I know of are from suppressing and upgrading items. Brown gremlins tend to summon enemies and cast beneficial spells for their side. Red gremlins tend to cast offensive spells against your troops.
I've read somewhere about them... green gremlin towers?

Also thanks for the tips.

Last edited by msp; 08-14-2011 at 09:16 AM.
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  #3  
Old 08-15-2011, 03:00 AM
Vulture Vulture is offline
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The brown gremlis are "Friendly Gremlin"s. That's just their unit name. They only summon, buff and ress their own mates but cannot cast nor damage your troops while the red ones "Evil Gremlin"s can only cast offensive spells like pygmy, sheep and lightning strike.

As for the troops, as stated, it depends strongly on who you're facing, what you have available in decent numbers and what strategy you pursue. There is also no "good" setup ^^ At least not in general. For example an army that heavily relies on ancient vampires tanking and refilling themselves through life drain and for example 2 ranged units using bows (like bowmen and hunters for isntance) will face serious trouble facing an undead army. Vampires won't be able to drain life and undeads only take 50% arrow damage.

I hope this example explains why there is no general "good" army whatsoever. Play around, try, adapt and search the forums for setup tips. This subject has been chewed bland.
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  #4  
Old 08-15-2011, 10:02 AM
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Ok, so I'm going to Freedom Islands (level 9) and my army is made of:
Bowmen (until I find canoneers)
Inquisitors
Guardsmen
Royal Snakes
Ancient Bear
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  #5  
Old 08-15-2011, 02:35 PM
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1darklord 1darklord is offline
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Sounds good, in all honesty I quite like Archers, the fire and ice arrows they have are excellent, where as I was never keen on Cannoneers. I'd try to find some Beholders if you want a nice ranged unit, Evil Beholders are even better.

Try to find a big level 5 unit, something with a lot of HP, they can be really nice for taking a lot of punishment without dying. A dragon or two would be an excellent choice, but anything big would do.

Daniel.
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Old 08-15-2011, 07:00 PM
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Quote:
Originally Posted by 1darklord View Post
Sounds good, in all honesty I quite like Archers, the fire and ice arrows they have are excellent, where as I was never keen on Cannoneers. I'd try to find some Beholders if you want a nice ranged unit, Evil Beholders are even better.

Try to find a big level 5 unit, something with a lot of HP, they can be really nice for taking a lot of punishment without dying. A dragon or two would be an excellent choice, but anything big would do.

Daniel.
I'll see what I can do, after I finish with Freedom Islands looting
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  #7  
Old 08-20-2011, 08:19 PM
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can I have all skills upgraded to maxim? and all spirits of rage?
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  #8  
Old 08-25-2011, 12:53 PM
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Which is the best race for "one-race" armies?
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