Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #1  
Old 06-25-2011, 08:48 AM
z0ttel z0ttel is offline
Approved Member
 
Join Date: May 2010
Posts: 42
Default

The new patch looks good so far, no performance degradation or additional, new issues detected (didn't do some extensive testing).

In the black death track, I've noticed some kind of beam near the runway which is visible all the time. It seems to be emitted from the destroyed device on the ground, so I assume this is 'optimizeable'

Reply With Quote
  #2  
Old 06-25-2011, 04:07 PM
CherokeeFreedom CherokeeFreedom is offline
Approved Member
 
Join Date: Mar 2008
Location: Chanute, Kansas USA
Posts: 18
Default

Quote:
Originally Posted by z0ttel View Post
The new patch looks good so far, no performance degradation or additional, new issues detected (didn't do some extensive testing).

In the black death track, I've noticed some kind of beam near the runway which is visible all the time. It seems to be emitted from the destroyed device on the ground, so I assume this is 'optimizeable'

I recall seeing such artifacts many years ago in an early version of 3DMark. Some kind of vertice problem IIRC. I saw these yesterday for the first time since owning CloD. It seems they have been caused by something done in this latest patch.
__________________
MB: Asus P6T Deluxe rev1
CPU: Intel I7 EE965 @3.31
Mem: 12GB Corsair Triple Channel DDR3 1333
GPU: EVGA GTX 590
OS: Win7 Pro 64bit
HD: 1x WD 320GB 1x WD 1TB
PSU: Antec Quattro 1000
Mon: ASUS VW224U 22" LCD
Case: Coolermaster HAF932
Reply With Quote
  #3  
Old 06-25-2011, 04:41 PM
Dano Dano is offline
Approved Member
 
Join Date: Oct 2007
Location: Petersfield UK
Posts: 1,107
Default

Managed to have a quick play, initial benchmark shows no improvement in fps (still ~20% down on a couple of patches ago) but it certainly appeared to have less stutter.

Wont have the opportunity to actually play much before next week sadly
__________________
i5 2500k - Asus P8P67Pro - Crucial M4 64GB - 8GB DDR3 - Geforce Ti 560 1GB - Xonar DG - W7 X64 SP1
Reply With Quote
  #4  
Old 06-25-2011, 04:46 PM
Thee_oddball Thee_oddball is offline
Approved Member
 
Join Date: Mar 2011
Posts: 812
Default

People keep talking about the game and the hardware but forget one more critical component...windows.

I get and AVG of 32fps on the black death trak with 1600x1200 rez and settings high (except shadows)...now maybe im just lucky or it has todo with the fact that my win7 install is CLEAN! and in performance mode. When i say clean i mean there are 2 things installed CLOD and BC2.

i have a cheap/midrange computer so i have to make sure EVERYTHING is running at optimum officiantcy.

S!
__________________
Gigabyte Z68
Intel 2500K (@4.3 ghz)212 CM Cooler
8GB Ram
EVGA 660SC (super clocked) 2GB Vram
CORSAIR CMPSU-750TX 750W
64 GB SSD SATA II HD
WIN7 UL 64BIT
Reply With Quote
  #5  
Old 06-25-2011, 04:51 PM
Dano Dano is offline
Approved Member
 
Join Date: Oct 2007
Location: Petersfield UK
Posts: 1,107
Default

I'd just really like the facility to roll back to previous patches for testing purposes, really regretting not backing up the install folder prior to patches
__________________
i5 2500k - Asus P8P67Pro - Crucial M4 64GB - 8GB DDR3 - Geforce Ti 560 1GB - Xonar DG - W7 X64 SP1
Reply With Quote
  #6  
Old 06-25-2011, 09:58 PM
Ribbs67's Avatar
Ribbs67 Ribbs67 is offline
Approved Member
 
Join Date: Oct 2009
Location: USA
Posts: 94
Default

Quote:
Originally Posted by Dano View Post
I'd just really like the facility to roll back to previous patches for testing purposes, really regretting not backing up the install folder prior to patches
Use the JSGME Mod changer..I have all the beta patches in there. When ever I want to role back to a previous version I just clear the cache folder. unless your talking about previous retail patches...heh


Ribbs
__________________
352ndRibbs




Windows 7 Home Premium 64-bit/AMD Phenom(tm) II X4 B50 Processor (4 CPUs), ~3.3GHz/NVIDIA GeForce GTX 460 2gig/8gigs of RipJaw 1600
Reply With Quote
  #7  
Old 06-26-2011, 02:25 AM
Tree_UK
Guest
 
Posts: n/a
Default

We are all forgetting the fact that this is a game designed for 2013 (Luthiers and Olegs words) a game so advanced that we will have to wait at least 2 years before it can work. Great work devs your well on track.
Reply With Quote
  #8  
Old 06-26-2011, 05:22 AM
MadBlaster MadBlaster is offline
Approved Member
 
Join Date: Oct 2010
Posts: 666
Default

Quote:
Originally Posted by Tree_UK View Post
We are all forgetting the fact that this is a game designed for 2013 (Luthiers and Olegs words) a game so advanced that we will have to wait at least 2 years before it can work. Great work devs your well on track.
On the upside, the 580 should be in my price range by then.
Reply With Quote
  #9  
Old 06-25-2011, 04:55 PM
LoBiSoMeM LoBiSoMeM is offline
Approved Member
 
Join Date: May 2010
Posts: 963
Default

Quote:
Originally Posted by Thee_oddball View Post
People keep talking about the game and the hardware but forget one more critical component...windows.

I get and AVG of 32fps on the black death trak with 1600x1200 rez and settings high (except shadows)...now maybe im just lucky or it has todo with the fact that my win7 install is CLEAN! and in performance mode. When i say clean i mean there are 2 things installed CLOD and BC2.

i have a cheap/midrange computer so i have to make sure EVERYTHING is running at optimum officiantcy.

S!
I had the same feeling when I run with the HD 4850. But we are exceptions: people want to run with all sliders up with not so great hardware...
Reply With Quote
  #10  
Old 06-25-2011, 04:58 PM
Orpheus Orpheus is offline
Approved Member
 
Join Date: Mar 2011
Posts: 235
Default

Quote:
Originally Posted by LoBiSoMeM View Post
I had the same feeling when I run with the HD 4850. But we are exceptions: people want to run with all sliders up with not so great hardware...
No, they just want a game that works, one that is well optimised - a game that they can play. If you seriously think that all the raging comes from people being somehow incapable of reducing their own graphic settings, you must be living in a dream world.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:59 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.