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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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The new patch looks good so far, no performance degradation or additional, new issues detected (didn't do some extensive testing).
In the black death track, I've noticed some kind of beam near the runway which is visible all the time. It seems to be emitted from the destroyed device on the ground, so I assume this is 'optimizeable' ![]() ![]() ![]() ![]() |
#2
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MB: Asus P6T Deluxe rev1 CPU: Intel I7 EE965 @3.31 Mem: 12GB Corsair Triple Channel DDR3 1333 GPU: EVGA GTX 590 OS: Win7 Pro 64bit HD: 1x WD 320GB 1x WD 1TB PSU: Antec Quattro 1000 Mon: ASUS VW224U 22" LCD Case: Coolermaster HAF932 |
#3
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Managed to have a quick play, initial benchmark shows no improvement in fps (still ~20% down on a couple of patches ago) but it certainly appeared to have less stutter.
Wont have the opportunity to actually play much before next week sadly ![]()
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i5 2500k - Asus P8P67Pro - Crucial M4 64GB - 8GB DDR3 - Geforce Ti 560 1GB - Xonar DG - W7 X64 SP1 |
#4
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People keep talking about the game and the hardware but forget one more critical component...windows.
I get and AVG of 32fps on the black death trak with 1600x1200 rez and settings high (except shadows)...now maybe im just lucky or it has todo with the fact that my win7 install is CLEAN! and in performance mode. When i say clean i mean there are 2 things installed CLOD and BC2. i have a cheap/midrange computer so i have to make sure EVERYTHING is running at optimum officiantcy. S!
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Gigabyte Z68 Intel 2500K (@4.3 ghz)212 CM Cooler 8GB Ram EVGA 660SC (super clocked) 2GB Vram CORSAIR CMPSU-750TX 750W 64 GB SSD SATA II HD WIN7 UL 64BIT |
#5
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I'd just really like the facility to roll back to previous patches for testing purposes, really regretting not backing up the install folder prior to patches
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i5 2500k - Asus P8P67Pro - Crucial M4 64GB - 8GB DDR3 - Geforce Ti 560 1GB - Xonar DG - W7 X64 SP1 |
#6
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Ribbs
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![]() Windows 7 Home Premium 64-bit/AMD Phenom(tm) II X4 B50 Processor (4 CPUs), ~3.3GHz/NVIDIA GeForce GTX 460 2gig/8gigs of RipJaw 1600 |
#7
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We are all forgetting the fact that this is a game designed for 2013 (Luthiers and Olegs words) a game so advanced that we will have to wait at least 2 years before it can work. Great work devs your well on track.
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#8
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#9
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#10
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No, they just want a game that works, one that is well optimised - a game that they can play. If you seriously think that all the raging comes from people being somehow incapable of reducing their own graphic settings, you must be living in a dream world.
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