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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 06-04-2011, 11:37 PM
IvanK IvanK is offline
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[QUOTE=Skoshi Tiger;293159]Does anyone have a reference to how many dgrees/second the actual propellor pitch should change at? It would be sad if they just changed to an inaccurate rate just to meet popular demand.

Yes it was stated with the references in previous posts on this subject. 1 deg per sec under load i.e. in flight. 1.5 degrees per second when not under load (i.e. ground running). The Devs have these values.

Last edited by IvanK; 06-04-2011 at 11:40 PM.
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Old 06-05-2011, 02:08 AM
Skoshi Tiger Skoshi Tiger is offline
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[QUOTE=IvanK;293514]
Quote:
Originally Posted by Skoshi Tiger View Post
Does anyone have a reference to how many dgrees/second the actual propellor pitch should change at? It would be sad if they just changed to an inaccurate rate just to meet popular demand.

Yes it was stated with the references in previous posts on this subject. 1 deg per sec under load i.e. in flight. 1.5 degrees per second when not under load (i.e. ground running). The Devs have these values.
It is going quite slow in the sim. Hope they fix this up for the 109 Jocks.

Cheers!
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Old 06-06-2011, 09:33 AM
Bobb4 Bobb4 is offline
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Not sure if I read Luthier's explanation correctly but is he suggesting the ATI stripes and ground/water textures on the shores is an engine problem and not driver related?
Or is he only reffering to the ground/water textures?

@ Luthier - Thanks for the update.

@ mod please delete my thread asking for a update
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Old 06-05-2011, 02:18 AM
41Sqn_Stormcrow
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Quote:
Originally Posted by IvanK View Post
Quote:
Originally Posted by Skoshi Tiger View Post
Does anyone have a reference to how many dgrees/second the actual propellor pitch should change at? It would be sad if they just changed to an inaccurate rate just to meet popular demand.
Yes it was stated with the references in previous posts on this subject. 1 deg per sec under load i.e. in flight. 1.5 degrees per second when not under load (i.e. ground running). The Devs have these values.
I've read about the 1.5 deg / sec. Where does the 1 deg/sec come from? First time that I read this.
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